Stellaris

Stellaris

Become the Dragon
 This topic has been pinned, so it's probably important
Ever Universe  [developer] 13 May, 2024 @ 8:07am
Suggestions
Here you can suggest changes to the mod, either to nerf/buff an existing feature or to add a new one.
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Showing 1-10 of 10 comments
Admiral Zander 15 Sep, 2024 @ 7:13pm 
maybe megacorp dragon civics, one focused even more on accumulating wealth perhaps, and a more aggressive one focused on slaves? was wanting to do a dragon bankers empire, but was disappointed by no megacorp equivalent for the two civics
Ever Universe  [developer] 16 Sep, 2024 @ 4:44am 
@Imperial Admiral Zander Gibson; I'll look into it for future updates.
Grimmjow Jaggerjack 16 Sep, 2024 @ 9:13am 
Could you make a Draconic Hive Mind as well?
Ever Universe  [developer] 16 Sep, 2024 @ 8:52pm 
I'll take it under consideration.
Brightfern 24 Oct, 2024 @ 6:03pm 
Is there any chance this could be made compatible with the Space Dragons - Normal mod like you did with Apex?
Ever Universe  [developer] 25 Oct, 2024 @ 7:43am 
@Brightfern; I'll look into it.
Ever Universe  [developer] 30 Oct, 2024 @ 3:30pm 
The mod is now compatible with Space Dragons as of Version 1.2.2
Last edited by Ever Universe; 30 Oct, 2024 @ 3:31pm
Ever Universe  [developer] 30 Oct, 2024 @ 3:32pm 
@Imperial Admiral Zander Gibson, @Grimmjow Jaggerjack; Regarding the Megacorp and Hivemind suggestions, such an implementation would be relatively easy to do for scripting, however I don't possess the means to create new icons, therefore it's gonna take longer for such an addition to BtD.
Last edited by Ever Universe; 15 May @ 12:05am
Could we get some changes to the species? currently the game doesnt classify them as any type in particular, meaning the "dragons" cant have the egg laying, flying, or hibernation traits, all of which are kinda... fitting for dragons?
Ever Universe  [developer] 5 Oct @ 10:51am 
I've talked about this particular aspect before on my Animated Saurian Portraits mod. I won't be changing the special species class due to the way it interacts with my other mods and several others on the Workshop, as well as within the game itself. It would be far easier to simply add a second condition to the reptilian species trait to allow Dragons into it rather than me changing the class itself.
Last edited by Ever Universe; 5 Oct @ 10:51am
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