RimWorld

RimWorld

Big Bed Buff
Frog Z. 30 Mar, 2024 @ 3:10am
I cannot get it to work. Here is the log.
:sadstar2022::sadstar2022::sadstar2022:

Error while instantiating a mod of type BigBedBuff.BigBedBuff: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: void Verse.LongEventHandler.QueueLongEvent(System.Action,string,bool,System.Action`1<System.Exception>,bool,System.Action)
at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.LoadedModManager.CreateModClasses () [0x00076] in <cd7169108ea74757aa50c5b33d275c15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
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Showing 1-5 of 5 comments
Frog Z. 30 Mar, 2024 @ 3:50am 
I also tried to strip my mod list, leaving only this mod, Harmony, core, and 3 DLCs. Still getting this error. :sadstar2022:
AmCh  [developer] 30 Mar, 2024 @ 8:21am 
Which version of the game have you been playing?
It looks like the mod is expecting a Vanilla component to exist -- but it doesn't for some reason.
AmCh  [developer] 30 Mar, 2024 @ 8:28am 
Ahh I managed to reproduce the issue -- working on fixing it now, sorry for the troubles.
AmCh  [developer] 30 Mar, 2024 @ 8:49am 
I've just made an update -- That should've fixed it!
A RimWorld update silently broke something with 1.4 compatibility...
Thank you for your bug report!
Frog Z. 1 Apr, 2024 @ 9:24am 
Yeees. Sorry for not replying. I was busy. Thanks. You big brain. :happystar2022:
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Showing 1-5 of 5 comments
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