Project Zomboid

Project Zomboid

'49 Ford 8N Tractor
 This topic has been pinned, so it's probably important
KI5  [developer] 1 Mar, 2024 @ 12:19pm
Bugs go here
This place is for bugs only, every unrelated message will be deleted!

Know stuff (Will be patched in next update):
-na
Fixed
-na
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Showing 1-6 of 6 comments
Roddo 1 Mar, 2024 @ 12:31pm 
I don't know if it's my mistake, but the trunk only performs the animation and doesn't open. Beautiful mod indeed.
KI5  [developer] 2 Mar, 2024 @ 1:23am 
Originally posted by Roddo:
I don't know if it's my mistake, but the trunk only performs the animation and doesn't open. Beautiful mod indeed.
there is no trunk, but for the game to register damage to the back, there needs to be some sort of a dummy trunk, i will try to hide it better haha
Dynol 23 Apr, 2024 @ 1:17pm 
Hey i dont know if its a bug but i cant get the animations to work i have uninstalled the mod and reinstalled it but it does not seem to work but good job on this mod:pttrpimp:
KI5  [developer] 24 Apr, 2024 @ 1:35am 
Originally posted by Human :):
Hey i dont know if its a bug but i cant get the animations to work i have uninstalled the mod and reinstalled it but it does not seem to work but good job on this mod:pttrpimp:

not sure what you mean, there are no animations
Zen 1 Jun, 2024 @ 2:17pm 
Hey KI5,

It's *not* related to your tractor in general but I found a genuine bug with your damn library mod. The discussions are turned off so I'm having to post something on your latest mod.

on the library mod, You have a way dismantling the large and tall mirrors. The issue is you cannot dismantle any that have been previously placed. If they are from something like a loot container or spawned from admin panel, it's fine. The moment it is placed it acts like a completely different item so the mod does not see it.

I do apologize as I have no idea where else to go.
KI5  [developer] 2 Jun, 2024 @ 2:13am 
Originally posted by Zen | Syns.gg:
Hey KI5,

It's *not* related to your tractor in general but I found a genuine bug with your damn library mod. The discussions are turned off so I'm having to post something on your latest mod.

on the library mod, You have a way dismantling the large and tall mirrors. The issue is you cannot dismantle any that have been previously placed. If they are from something like a loot container or spawned from admin panel, it's fine. The moment it is placed it acts like a completely different item so the mod does not see it.

I do apologize as I have no idea where else to go.

those mirrors are a mess, they turn into different items and i am trying to hunt them all down and get their definitions in the recipes but it takes time. the whole house windows and mirrors thing is a temporal solution until i find a lore friendly way to make glass or recycle it
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Showing 1-6 of 6 comments
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