Counter-Strike 2

Counter-Strike 2

Memento
Bug Reports / Feedback Memento
Report any bugs you find on the map Assembly to assist in the development of it.
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Showing 1-8 of 8 comments
Found 24 small bugs on the map
C4 position, Floating Item, Missing Texture, Water Texture and more
https://imgur.com/a/80ebvwZ
MadsenFK  [developer] 28 Jun, 2024 @ 9:57am 
Fixed a lot of these, thanks
*-<:)> 4 Jul, 2024 @ 1:14pm 
Majority of bricks in tower seem to bounce the grenades properly but ignore bullet damage modifier resulting in shooting through sticking out bricks for full damage. Examples:

setpos -466.064087 173.384628 319.324341;setang -8.517882 17.421555 0.000000
setpos 172.968750 396.368835 431.906769;setang 11.581318 -135.214493 0.000000
setpos 407.969147 513.408630 671.871277;setang -7.497230 127.904739 0.000000
setpos 283.713196 429.414551 671.871277;setang 27.209988 -158.562271 0.000000
setpos 320.113007 424.950348 671.871277;setang 18.515560 -53.102856 0.000000
setpos 320.112946 424.950317 671.871277;setang 11.158741 -4.034054 0.000000

Not to create a separate topic, some suggestions:
Ability to jump on the cart in the middle:
setpos -745.097534 222.011963 409.784546;setang -1.090852 48.900124 0.000000
Ability to jump up/down at the edge of the tower but in a specific position so CT would have to run farther since spawn points are closer to tower and T would have to be in the open to jump down silently:
setpos -185.649857 276.267120 333.121094;setang 5.667533 139.329819 -0.000000
Since from T point-of-view it is possible to move through the the grass above the window, how about a possibility to boost/jump up up there:
setpos 258.580963 594.322815 517.224731;setang 14.150362 104.175156 0.000000
*-<:)> 24 Jul, 2024 @ 7:04am 
Grenades go through ice cream cart tent and umbrellas tent near shore:
setpos -813.687500 265.962952 319.584534;setang -28.512424 -17.141165 0.000000
setpos 841.939453 771.354675 191.871246;setang -55.968136 -109.364891 0.000000
setpos 837.377136 644.392334 191.871246;setang -39.846466 -128.196701 0.000000

All plants near shore do not modify bullet damage nor break upon hitting it (not sure whether intended) compared to plants near gates to the garden as seen here:
setpos -618.564514 393.057281 319.218933;setang 11.897663 31.716379 0.000000

Plants near ice cream seem to be only visual without collision, for example jumping here:
setpos -411.881653 -32.072998 325.781097;setang -62.092808 -54.242535 0.000000

Or looking through the plant as seen here:
setpos -371.390991 15.772794 362.793365;setang -54.876701 -48.047157 0.000000
setpos -1034.248779 422.334320 319.871246;setang 73.919914 127.424194 0.000000

The cake is bulletproof (not sure whether intended)

Some texture clipping (move forward slightly):
setpos 73.977028 317.569153 338.021240;setang 47.977093 54.479603 0.000000

All curtains in hotel lobby near window act as a path blocker:
setpos -181.827164 1408.069336 340.612091;setang 22.809507 -171.239151 0.000000
setpos -262.037109 1329.413818 335.871246;setang 17.563808 104.693848 0.000000
setpos -464.250977 1268.750854 335.871246;setang 22.527060 -96.554001 0.000000

Lamps in the hotel lobby seem to be clipping:
setpos -154.868896 1626.532959 371.157684;setang -37.526291 48.831173 0.000000
setpos -178.731491 1228.589233 384.735992;setang 57.199409 -39.450386 0.000000
setpos -606.279663 932.676880 373.544983;setang -29.746798 -19.034389 0.000000
setpos -220.721466 1125.459473 374.881073;setang -20.876362 -10.304708 0.000000

Majority of plants in the lobby are without collision while one is with:
With collision:
setpos -718.399658 1057.517944 369.674500;setang 37.942200 125.389542 0.000000
Without collision:
setpos -551.033020 1442.314819 369.514526;setang 50.508717 132.419815 0.000000
setpos -34.898682 1507.220093 369.514496;setang 55.682915 -93.141861 0.000000
setpos -232.241699 1336.566895 369.514496;setang 69.868553 14.921872 0.000000
setpos 279.012054 905.519226 481.508514;setang 49.979187 80.347717 0.000000

Ashtrays on both tables near shore do not get destroyed and wine glass on table on the right (from pov towards the water) also does not get destroyed upon impact. Same goes for the table in the garden near the window. Same for hanging wine glasses in the bar or anything on the tables in the bar area. Neither of the objects on the cake table are destructible (not sure whether intended, maybe with July 22nd patch due to fps issues)

Possibly cake table wine glasses and second table wine glass near the shore and bar wine glasses have low resolution textures

Three bricks in the tower ruins going from top to bottom do not have collision resulting in maximum bullet damage through the texture:
setpos 136.353424 385.721924 433.802856;setang 16.292747 -122.306686 0.000000

Bricks near tomatoes do not have collision resulting in maximum bullet damage through the texture:
setpos -765.228210 14.763379 277.926208;setang -6.603336 19.945303 0.000000
setpos -750.308655 -1.487916 277.766235;setang -4.244946 -8.179455 0.000000

Jumping down from catwalk on stone surface produces sound as if jumped on sand rather than a brick:
setpos -65.729614 353.083801 427.501465;setang 89.000000 2.933825 0.000000

While visually being on a brick, the jump produces sand sound rather than a brick:
setpos -37.596012 347.129791 432.436401;setang 87.204483 -8.727470 0.000000

The tower bell and its mechanism doesn't have collision

Same windows above the hotel both entrances seem to be destructible by taking more damage than other windows (required 2 AK bullets rather than one). Seem to be related to window "hitbox" since shooting at the window counts as "wood" surface:
setpos -440.340698 815.274719 319.928009;setang -29.462461 106.250542 0.000000
But shooting slightly left counts as glass:
setpos -440.340698 815.274719 319.928009;setang -29.356861 107.975388 0.000000

Jumpable ledge but then it disappears not corresponding to visuals:
setpos 592.239075 863.819519 400.584930;setang 57.741276 117.168190 0.000000

Half of the roof near entrance to the tower from window has collision while other half lets grenades fly through the textures:
setpos 350.303558 763.434326 415.176025;setang -75.455559 13.145596 0.000000

Possible silent jump from window to the garden by moving towards garden direction, moving out of window and while mid-air pressing opposite movement key resulting in player model clipping on the textures in a surf way making no sound (not the same as crouching and while moving out of the window and being mid-air standing up to make no sound)
Last edited by *-<:)>; 25 Jul, 2024 @ 10:57am
Found 41 small bugs on the map
C4 position, Floating Item, Missing Texture, Unecessary colision and more
https://imgur.com/a/4CJ4Sgy
yerT 14 Aug, 2024 @ 7:31pm 
Currently you can see enemies on radar through the all curtains in the dining greenhouse room.

Example (when playing as a CT):

bot_add_t; bot_stop 1; setpos_player <bot player id> -17.57 389.57 432.92; setpos 342.39 -389.16 271.87; setang -2.17 116.40 0.00;
Last edited by yerT; 14 Aug, 2024 @ 7:32pm
Laurens 4 Sep, 2024 @ 4:00pm 
I tried jumping on the bar counter and got stuck under the ceiling lights. Couldn't move the entire round and lost the game because of it ;-;
Sega Titan 24 Sep, 2024 @ 5:18pm 
this window gives you wallhacks
https://streamable.com/e/a6nozy
Last edited by Sega Titan; 24 Sep, 2024 @ 5:19pm
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