tModLoader

tModLoader

Calamity Overhaul
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HoCha113  [developer] 10 Jun, 2024 @ 9:00am
Feedback on Issues in versions 0.4.0.5.*
If you encounter any bugs in the mod or issues conflicting with other mods, please leave a comment here.
In most cases, you need to inform which Mod you have enabled. This can help developers troubleshoot more quickly and effectively.
Last edited by HoCha113; 6 Sep, 2024 @ 7:44am
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Showing 1-15 of 75 comments
papitos. 12 Jun, 2024 @ 5:09am 
hello it shows me in the top right corner sumting ab feedback but ive downloaded so many calamity and thorium and fargos mods to the point where i dont even think the mod works
HoCha113  [developer] 12 Jun, 2024 @ 5:12am 
Originally posted by papitos.:
hello it shows me in the top right corner sumting ab feedback but ive downloaded so many calamity and thorium and fargos mods to the point where i dont even think the mod works
I think it can be played normally, please don't worry.
prophetess 13 Jun, 2024 @ 6:58pm 
My map went completely dark and my world will not recognise the Astrum Biome. Keep disabling mods that I recently added but have no clue what the issue is.
Melon 13 Jun, 2024 @ 10:16pm 
Originally posted by prophetess:
My map went completely dark and my world will not recognise the Astrum Biome. Keep disabling mods that I recently added but have no clue what the issue is.
maybe its world corruption, try a new world and if it still behaves that way then idk what the problem is
after i defeated wall of flesh, when the message ("The ancient spirits of light and dark have been released" should appear, the game crashes

when i disabled the mode, everything came fine
after i enabled the mode after my world converted into hardmode, it still crashes
Melon 14 Jun, 2024 @ 10:28pm 
Originally posted by sladkiy:
after i defeated wall of flesh, when the message ("The ancient spirits of light and dark have been released" should appear, the game crashes

when i disabled the mode, everything came fine
after i enabled the mode after my world converted into hardmode, it still crashes
try disabling other mods you have, i didnt have this problem in my infernum playthrough im doing rn
When hovering over an overhauled item in journey mode menu it's name is shown for any other item afterwards until i rejoin the world
♜ Arunys ♜ 18 Jun, 2024 @ 6:20am 
Acid rain doesn't happen anymore, no mater what worldor character i use.
wasivis 23 Jun, 2024 @ 8:30pm 
Hi! Is there a wiki for the mod? I need to know how to get Dense Neutron Star Ingots and what to do with the Dark Matter Compressor.
Hooza 24 Jun, 2024 @ 7:22am 
There is a bug. I don't know if its intended or not but the "save ammo chance" doesn't work it makes most part of the rangers buffs and set bonuses go to waste.
Last edited by Hooza; 24 Jun, 2024 @ 7:22am
TerakinG 25 Jun, 2024 @ 10:39am 
there is a bug that stops you from using magic storage and if you reenter the world without reseting the game it doesn't load properly. It's caused by using Omega substance polymerizer
HoCha113  [developer] 25 Jun, 2024 @ 10:41am 
Originally posted by santiago:
there is a bug that stops you from using magic storage and if you reenter the world without reseting the game it doesn't load properly. It's caused by using Omega substance polymerizer
okay, i see it
papitos. 26 Jun, 2024 @ 6:04am 
Originally posted by HoCha113:
Originally posted by papitos.:
hello it shows me in the top right corner sumting ab feedback but ive downloaded so many calamity and thorium and fargos mods to the point where i dont even think the mod works
I think it can be played normally, please don't worry.
the mods kinda fire i cant lie, only thing is that the new crafting space doesnt really work with magic storage mod, other than that its cool
Green 4 Jul, 2024 @ 11:53am 
I have had issues with the SHPC me and my friend have been playing multiplayer and now whenever im on my single player world which I have done 5 trials with the damage resets! Do you know if its a issue with me or his world.
SUFFER. 5 Jul, 2024 @ 1:38am 
Whenever I try to paint the Exo monolith (May be all monoliths) with paints/coating (my case the Echo coating), the item itself does not become invisible, but it does according to the map.
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