Wildfrost

Wildfrost

Pokefrost
Aluminum 3 Aug, 2024 @ 3:41pm
is there a wiki for eevee charm interactions?
Seems like some charms always lead to some eevee-lutions, is there a list of the relationships there? (Also it seems disproportionately likely to get Jolteon and Umbreon)
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Showing 1-14 of 14 comments
Blue Hammersmash 7 Aug, 2024 @ 6:32am 
Block Charm, makes Vaporeon.
Frost Charm, makes Glaceon
Yank, makes Leafeon
Rassbery, makes Sylveon
Last edited by Blue Hammersmash; 13 Aug, 2024 @ 6:09pm
Aluminum 7 Aug, 2024 @ 1:21pm 
you're gonna update that comment for the other 50 odd charms in the game right? :steamhappy:
Blue Hammersmash 9 Aug, 2024 @ 1:30pm 
Originally posted by Aluminum:
you're gonna update that comment for the other 50 odd charms in the game right? :steamhappy:
Yeah of course if I find any others.
mhcdc9  [developer] 12 Aug, 2024 @ 8:17pm 
FYI, some charms give fixed eeveelutions while others are random. The fixed charms should be thematically or mechanically related to the eeveelution. Each eeeveelution has about 4-6 dedicated charms to it. Happy hunting!
Aluminum 13 Aug, 2024 @ 10:56am 
Originally posted by mhcdc9:
FYI, some charms give fixed eeveelutions while others are random. The fixed charms should be thematically or mechanically related to the eeveelution. Each eeeveelution has about 4-6 dedicated charms to it. Happy hunting!
Just from my own experience, it feels like there are 5~6 charms that lead to Jolteon and Umbreon, while other evolutions have 1~2. I've also not found a single charm that leads to Espeon after about 30 runs.

I'd appreciate it if you can just give me the answer to Espeon specifically. I'd also suggest possibly moving some sun-themed charms' evolution from Jolteon to Espeon since the latter evolves during the day time in the actual pokemon games and the former is easily run-winning in this mod.
websiteofsites  [developer] 13 Aug, 2024 @ 1:30pm 
Sun themed charms should already be set to give Espeon.
The OIl Man 13 Aug, 2024 @ 4:57pm 
any poison or acorn themed charms seems to give leafon who gives 2 acorns and 2 shrooms on hit.
Aluminum 14 Aug, 2024 @ 3:10pm 
Originally posted by websiteofsites:
Sun themed charms should already be set to give Espeon.
both sun charm and sun glass charm gave Jolteon last time I played. Moko charm, gnome charm and spark charm all gave Jolteon as well, not sure if any of those were random result, but it seems like anything that affects the number of trigger or triggering in general map to Jolteon
mhcdc9  [developer] 14 Aug, 2024 @ 4:09pm 
Sun Charm gives Espeon. The code and my test just now both point to that. The rest of the charms you listed do give Jolteon. If you put two charms on eevee, it'll evolve based on the most recent charm placed, so maybe that influenced the sun charm evolution.

Currently, 5 (all vanilla) charms give Espeon and 6 (5 vanilla + 1 Pokefrost) charms give Jolteon. Espeon is a special eeveelution, perhaps tied to be the strongest of them all. A few of the charms to acquire it are quite unique, and makes Espeon harder to acquire. This fits thematically as the sun has not been at its true strength for while in the setting of Wildfrost.

I'm gonna also mention another Espeon charm since you asked: Lumin Ring.
Mr. C4 17 Aug, 2024 @ 1:50pm 
Originally posted by mhcdc9:
Sun Charm gives Espeon. The code and my test just now both point to that. The rest of the charms you listed do give Jolteon. If you put two charms on eevee, it'll evolve based on the most recent charm placed, so maybe that influenced the sun charm evolution.

Currently, 5 (all vanilla) charms give Espeon and 6 (5 vanilla + 1 Pokefrost) charms give Jolteon. Espeon is a special eeveelution, perhaps tied to be the strongest of them all. A few of the charms to acquire it are quite unique, and makes Espeon harder to acquire. This fits thematically as the sun has not been at its true strength for while in the setting of Wildfrost.

I'm gonna also mention another Espeon charm since you asked: Lumin Ring.


I'm pretty sure I tried to equip Lumin ring to Eevee and couldn't because there was no effect for Lumin to buff
14500IQ 18 Aug, 2024 @ 11:34am 
This is a relevant excerpt from the code :

"upgradeMap.Add("CardUpgradeOverload", "flareon");
upgradeMap.Add("CardUpgradeSpice", "flareon");
upgradeMap.Add("CardUpgradeBattle", "flareon");
upgradeMap.Add("CardUpgradeBombskull", "flareon");
upgradeMap.Add("CardUpgradeFlameberry", "flareon");
upgradeMap.Add("CardUpgradeInk", "vaporeon");
upgradeMap.Add("CardUpgradeFury", "vaporeon");
upgradeMap.Add("CardUpgradeBlock", "vaporeon");
upgradeMap.Add("CardUpgradeRemoveCharmLimit", "vaporeon");
upgradeMap.Add("CardUpgradeSpark", "jolteon");
upgradeMap.Add("CardUpgradeDraw", "jolteon");
upgradeMap.Add("CardUpgradeFrenzyReduceAttack", "jolteon");
upgradeMap.Add("CardUpgradeWildcard", "jolteon");
upgradeMap.Add("CardUpgradeGlass", "jolteon");
upgradeMap.Add("websiteofsites.wildfrost.pokefrost.CardUpgradeMagnemite", "jolteon");
upgradeMap.Add("CardUpgradeBalanced", "espeon");
upgradeMap.Add("CardUpgradeBom", "espeon");
upgradeMap.Add("CardUpgradeBoost", "espeon");
upgradeMap.Add("CardUpgradeSun", "espeon");
upgradeMap.Add("CardUpgradeHeartburn", "espeon");
upgradeMap.Add("CardUpgradeGreed", "umbreon");
upgradeMap.Add("CardUpgradeTeethWhenHit", "umbreon");
upgradeMap.Add("CardUpgradeSpiky", "umbreon");
upgradeMap.Add("CardUpgradeDemonize", "umbreon");
upgradeMap.Add("websiteofsites.wildfrost.pokefrost.CardUpgradePluck", "umbreon");
upgradeMap.Add("CardUpgradeSnowball", "glaceon");
upgradeMap.Add("CardUpgradeFrosthand", "glaceon");
upgradeMap.Add("CardUpgradeSnowImmune", "glaceon");
upgradeMap.Add("CardUpgradeAttackIncreaseCounter", "glaceon");
upgradeMap.Add("CardUpgradeBlue", "glaceon");
upgradeMap.Add("CardUpgradeAcorn", "leafeon");
upgradeMap.Add("CardUpgradeShellOnKill", "leafeon");
upgradeMap.Add("CardUpgradeShroom", "leafeon");
upgradeMap.Add("CardUpgradeShroomReduceHealth", "leafeon");
upgradeMap.Add("CardUpgradePlink", "leafeon");
upgradeMap.Add("CardUpgradeAttackAndHealth", "sylveon");
upgradeMap.Add("CardUpgradeHeart", "sylveon");
upgradeMap.Add("CardUpgradeCloudberry", "sylveon");
upgradeMap.Add("CardUpgradePig", "sylveon");
upgradeMap.Add("CardUpgradeHeartmist", "sylveon");"

Should give you some idea of what gives what :)
Kool6698 18 Aug, 2024 @ 1:14pm 
Originally posted by 14500IQ:
This is a relevant excerpt from the code :

"upgradeMap.Add("CardUpgradeOverload", "flareon");
upgradeMap.Add("CardUpgradeSpice", "flareon");
upgradeMap.Add("CardUpgradeBattle", "flareon");
upgradeMap.Add("CardUpgradeBombskull", "flareon");
upgradeMap.Add("CardUpgradeFlameberry", "flareon");
upgradeMap.Add("CardUpgradeInk", "vaporeon");
upgradeMap.Add("CardUpgradeFury", "vaporeon");
upgradeMap.Add("CardUpgradeBlock", "vaporeon");
upgradeMap.Add("CardUpgradeRemoveCharmLimit", "vaporeon");
upgradeMap.Add("CardUpgradeSpark", "jolteon");
upgradeMap.Add("CardUpgradeDraw", "jolteon");
upgradeMap.Add("CardUpgradeFrenzyReduceAttack", "jolteon");
upgradeMap.Add("CardUpgradeWildcard", "jolteon");
upgradeMap.Add("CardUpgradeGlass", "jolteon");
upgradeMap.Add("websiteofsites.wildfrost.pokefrost.CardUpgradeMagnemite", "jolteon");
upgradeMap.Add("CardUpgradeBalanced", "espeon");
upgradeMap.Add("CardUpgradeBom", "espeon");
upgradeMap.Add("CardUpgradeBoost", "espeon");
upgradeMap.Add("CardUpgradeSun", "espeon");
upgradeMap.Add("CardUpgradeHeartburn", "espeon");
upgradeMap.Add("CardUpgradeGreed", "umbreon");
upgradeMap.Add("CardUpgradeTeethWhenHit", "umbreon");
upgradeMap.Add("CardUpgradeSpiky", "umbreon");
upgradeMap.Add("CardUpgradeDemonize", "umbreon");
upgradeMap.Add("websiteofsites.wildfrost.pokefrost.CardUpgradePluck", "umbreon");
upgradeMap.Add("CardUpgradeSnowball", "glaceon");
upgradeMap.Add("CardUpgradeFrosthand", "glaceon");
upgradeMap.Add("CardUpgradeSnowImmune", "glaceon");
upgradeMap.Add("CardUpgradeAttackIncreaseCounter", "glaceon");
upgradeMap.Add("CardUpgradeBlue", "glaceon");
upgradeMap.Add("CardUpgradeAcorn", "leafeon");
upgradeMap.Add("CardUpgradeShellOnKill", "leafeon");
upgradeMap.Add("CardUpgradeShroom", "leafeon");
upgradeMap.Add("CardUpgradeShroomReduceHealth", "leafeon");
upgradeMap.Add("CardUpgradePlink", "leafeon");
upgradeMap.Add("CardUpgradeAttackAndHealth", "sylveon");
upgradeMap.Add("CardUpgradeHeart", "sylveon");
upgradeMap.Add("CardUpgradeCloudberry", "sylveon");
upgradeMap.Add("CardUpgradePig", "sylveon");
upgradeMap.Add("CardUpgradeHeartmist", "sylveon");"

Should give you some idea of what gives what :)

10/10 digging friend, I came back here after thinking on it for a few days, and I was gunna request the dev possibly tell us which are random, but that solves that, thank you.
Kool6698 18 Aug, 2024 @ 1:48pm 
Originally posted by Kool6698:
Originally posted by 14500IQ:
This is a relevant excerpt from the code :

"upgradeMap.Add("CardUpgradeOverload", "flareon");
upgradeMap.Add("CardUpgradeSpice", "flareon");
upgradeMap.Add("CardUpgradeBattle", "flareon");
upgradeMap.Add("CardUpgradeBombskull", "flareon");
upgradeMap.Add("CardUpgradeFlameberry", "flareon");
upgradeMap.Add("CardUpgradeInk", "vaporeon");
upgradeMap.Add("CardUpgradeFury", "vaporeon");
upgradeMap.Add("CardUpgradeBlock", "vaporeon");
upgradeMap.Add("CardUpgradeRemoveCharmLimit", "vaporeon");
upgradeMap.Add("CardUpgradeSpark", "jolteon");
upgradeMap.Add("CardUpgradeDraw", "jolteon");
upgradeMap.Add("CardUpgradeFrenzyReduceAttack", "jolteon");
upgradeMap.Add("CardUpgradeWildcard", "jolteon");
upgradeMap.Add("CardUpgradeGlass", "jolteon");
upgradeMap.Add("websiteofsites.wildfrost.pokefrost.CardUpgradeMagnemite", "jolteon");
upgradeMap.Add("CardUpgradeBalanced", "espeon");
upgradeMap.Add("CardUpgradeBom", "espeon");
upgradeMap.Add("CardUpgradeBoost", "espeon");
upgradeMap.Add("CardUpgradeSun", "espeon");
upgradeMap.Add("CardUpgradeHeartburn", "espeon");
upgradeMap.Add("CardUpgradeGreed", "umbreon");
upgradeMap.Add("CardUpgradeTeethWhenHit", "umbreon");
upgradeMap.Add("CardUpgradeSpiky", "umbreon");
upgradeMap.Add("CardUpgradeDemonize", "umbreon");
upgradeMap.Add("websiteofsites.wildfrost.pokefrost.CardUpgradePluck", "umbreon");
upgradeMap.Add("CardUpgradeSnowball", "glaceon");
upgradeMap.Add("CardUpgradeFrosthand", "glaceon");
upgradeMap.Add("CardUpgradeSnowImmune", "glaceon");
upgradeMap.Add("CardUpgradeAttackIncreaseCounter", "glaceon");
upgradeMap.Add("CardUpgradeBlue", "glaceon");
upgradeMap.Add("CardUpgradeAcorn", "leafeon");
upgradeMap.Add("CardUpgradeShellOnKill", "leafeon");
upgradeMap.Add("CardUpgradeShroom", "leafeon");
upgradeMap.Add("CardUpgradeShroomReduceHealth", "leafeon");
upgradeMap.Add("CardUpgradePlink", "leafeon");
upgradeMap.Add("CardUpgradeAttackAndHealth", "sylveon");
upgradeMap.Add("CardUpgradeHeart", "sylveon");
upgradeMap.Add("CardUpgradeCloudberry", "sylveon");
upgradeMap.Add("CardUpgradePig", "sylveon");
upgradeMap.Add("CardUpgradeHeartmist", "sylveon");"

Should give you some idea of what gives what :)

10/10 digging friend, I came back here after thinking on it for a few days, and I was gunna request the dev possibly tell us which are random, but that solves that, thank you.

Update the dev Josh said this was outdated 6 minutes after I shared it on a youtube video lol.

"This is outdated actually. Yesterday we posted an update that changed a few charms and added ones that were added to the game in the 1.2 update. Also some modded charms."
14500IQ 19 Aug, 2024 @ 10:30am 
Originally posted by Kool6698:
Originally posted by Kool6698:

10/10 digging friend, I came back here after thinking on it for a few days, and I was gunna request the dev possibly tell us which are random, but that solves that, thank you.

Update the dev Josh said this was outdated 6 minutes after I shared it on a youtube video lol.

"This is outdated actually. Yesterday we posted an update that changed a few charms and added ones that were added to the game in the 1.2 update. Also some modded charms."


Interesting, seems like the mod only updated after i disabled then reenabled it in the game.
Thanks for the notice.

upgradeMap.Add("CardUpgradeOverload", "flareon");
upgradeMap.Add("CardUpgradeSpice", "flareon");
upgradeMap.Add("CardUpgradeBattle", "flareon");
upgradeMap.Add("CardUpgradeBombskull", "flareon");
upgradeMap.Add("CardUpgradeFlameberry", "flareon");
upgradeMap.Add("CardUpgradeInk", "vaporeon");
upgradeMap.Add("CardUpgradeFury", "vaporeon");
upgradeMap.Add("CardUpgradeBlock", "vaporeon");
upgradeMap.Add("CardUpgradeRemoveCharmLimit", "vaporeon");
upgradeMap.Add("CardUpgradeSpark", "jolteon");
upgradeMap.Add("CardUpgradeDraw", "jolteon");
upgradeMap.Add("CardUpgradeFrenzyReduceAttack", "jolteon");
upgradeMap.Add("CardUpgradeWildcard", "jolteon");
upgradeMap.Add("CardUpgradeGlass", "jolteon");
upgradeMap.Add("websiteofsites.wildfrost.pokefrost.CardUpgradeMagnemite", "jolteon");
upgradeMap.Add("CardUpgradeBalanced", "espeon");
upgradeMap.Add("CardUpgradeBom", "espeon");
upgradeMap.Add("CardUpgradeBoost", "espeon");
upgradeMap.Add("CardUpgradeSun", "espeon");
upgradeMap.Add("CardUpgradeBootleg", "espeon");
upgradeMap.Add("CardUpgradeGreed", "umbreon");
upgradeMap.Add("CardUpgradeTeethWhenHit", "umbreon");
upgradeMap.Add("CardUpgradeSpiky", "umbreon");
upgradeMap.Add("CardUpgradeDemonize", "umbreon");
upgradeMap.Add("websiteofsites.wildfrost.pokefrost.CardUpgradePluck", "umbreon");
upgradeMap.Add("CardUpgradeSnowball", "glaceon");
upgradeMap.Add("CardUpgradeFrosthand", "glaceon");
upgradeMap.Add("CardUpgradeSnowImmune", "glaceon");
upgradeMap.Add("CardUpgradeAttackIncreaseCounter", "glaceon");
upgradeMap.Add("CardUpgradeBlue", "glaceon");
upgradeMap.Add("CardUpgradeAcorn", "leafeon");
upgradeMap.Add("CardUpgradeShellOnKill", "leafeon");
upgradeMap.Add("CardUpgradeShroom", "leafeon");
upgradeMap.Add("CardUpgradeShroomReduceHealth", "leafeon");
upgradeMap.Add("CardUpgradePlink", "leafeon");
upgradeMap.Add("CardUpgradeAttackAndHealth", "sylveon");
upgradeMap.Add("CardUpgradeHeart", "sylveon");
upgradeMap.Add("CardUpgradeCloudberry", "sylveon");
upgradeMap.Add("CardUpgradePig", "sylveon");
upgradeMap.Add("CardUpgradeHeartmist", "sylveon");
upgradeMap.Add("absentabigail.wildfrost.blahaj.CardUpgradeShark", vaporeon);
upgradeMap.Add("bethanw10.wildfrost.allcharms.CardUpgradeMakoko", flareon);
upgradeMap.Add("bethanw10.wildfrost.allcharms.CardUpgradeScales", espeon);
upgradeMap.Add("bethanw10.wildfrost.allcharms.CardUpgradeShadeHeart", umbreon);
upgradeMap.Add("greenranger.wildfrost.devilcharm.CardUpgradeDevil", flareon);
upgradeMap.Add("greenranger.wildfrost.basketcharm.CardUpgradeCleanse", sylveon);
upgradeMap.Add("kopie.wildfrost.charmscollection.charm_speed", jolteon);
upgradeMap.Add("semmiesem9.wildfrost.hatsunemiku.BobaCharm", sylveon);
upgradeMap.Add("shortcake.charms.CrystalShardCharm", vaporeon);
upgradeMap.Add("shortcake.charms.SnowFlowerCharm", glaceon);
upgradeMap.Add("shortcake.charms.LuminiceCharm", espeon);
upgradeMap.Add("shortcake.charms.BarrierCharm", vaporeon);
upgradeMap.Add("shortcake.charms.OrangeCharm", jolteon);
upgradeMap.Add("vibeneutral.wildfrost.hollowfrost.focuscharm", espeon);
upgradeMap.Add("vibeneutral.wildfrost.hollowfrost.grimmcharm", flareon);
upgradeMap.Add("vibeneutral.wildfrost.hollowfrost.defendercharm", umbreon);
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