Garry's Mod

Garry's Mod

Player Notes
Bug report.
This discussion is for bug reports.

Here's one: The notes will collide with props. This means that in some maps, this will break scripted sequences. For example: The train ride in Half-Life 2.
Last edited by TheBillinator3000; 12 Feb, 2024 @ 5:33am
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Showing 1-5 of 5 comments
toaster with legs 14 Feb, 2024 @ 5:35am 
notes will push props when spawned (eg. saves)
Last edited by toaster with legs; 14 Feb, 2024 @ 5:36am
PersonofInter 21 Feb, 2024 @ 8:53am 
breaks 7-11 map's elevator
RyloCat 20 Apr, 2024 @ 4:34pm 
lol its fixed now
:p2cube:
There are times where Garry's Mod will actively remove player notes when there in a bad position.

Crazy origin on entity [583][ffv_playernote]
Origin: [-5155.970215, 248.969299, -16957.095703]
Angles: [0.000000, -115.535995, 360.000000]
Velocity: [0.000000, 0.000000, -1408.814453]
Angular Velocity: [0.000000, 0.000000, -0.000000]
Defusing!
Removing!


Also, there are some notes where I can't read and an error comes up instead. You can find some of them in the Half-Life: Source maps.

[Player Notes] lua/entities/ffv_playernote.lua:46: bad argument #1 to 'WriteString' (string expected, got nil)
1. WriteString - [C]:-1
2. unknown - lua/entities/ffv_playernote.lua:46
the error looks like the notes failing to write the text the other user put in
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