Total War: ATTILA

Total War: ATTILA

Realistic Infantry Overhaul for 1212
 This topic has been pinned, so it's probably important
EARL  [developer] 1 Oct @ 7:39pm
Infantry Ability Detail
⚔️ Infantry Tactical Skills System
Enhances battlefield versatility through specialized formations and combat capabilities



🛡️ Formation Mastery Skills
  • Spear Wall
    • Effect: Dense spear formation, highly effective against cavalry charges
    • Units: Spearmen

  • Shield Wall
    • Effect: Tight shield array, significantly boosts frontal defense
    • Units: Sword-and-shield infantry

  • Shield Screen
    • Effect: Deploys protective barrier against projectile attacks
    • Units: Tower shield melee units

  • Raise Pavise
    • Effect: Mobile cover formed by raised tower shields
    • Units: Tower shield ranged units

  • Hollow Square
    • Effect: 360° defense formation, +HP bonus, auto-activates when surrounded
    • Units: T3 Phalanx, Polearm units

  • Pike Wall
    • Effect: Ultra-long pike array, inflicts penetrating damage to charging units
    • Units: Phalanx pikemen, Phalanx archers

  • Halberd Formation
    • Effect: Halberdier square with thrusting/hooking capabilities
    • Units: Polearm units, Phalanx musketeers

⚔️ Combat State Skills
  • Last Stand
    • Effect: Locks morale, continues fighting regardless of casualties
    • Units: Elite units

  • Infantry Charge
    • Effect: Burst assault, +30% movement & charge bonus
    • Units: Two-handed infantry, Swiss pike formations, Danish units

  • Stand Fast
    • Effect: Activates defensive square when surrounded, +HP and immune to back attacks
    • Units: High-tier two-handed infantry

  • Warrior Bloodline
    • Effect: Enters frenzy state, +40% melee damage
    • Units: Top-tier two-handed infantry (Gothic Foot Knights, Varangian Guards)

  • Frenzy
    • Effect: Sacrifices defense for attack speed and damage
    • Units: Dual-wielding infantry

🎯 Special Operations Skills
  • Pack Animals
    • Effect: Reduces ranged penalty during marches by carrying supply livestock
    • Units: Dismounted infantry (≥3600 campaign points)

  • Stealth
    • Effect: -20% movement speed and enters stealth state
    • Units: Assassin units (Hashashin, War Witches)

✨ Legendary Unit Skills
  • Inspire
    • Effect: Wide-area aura, +15% allied damage & morale
    • Units: True Cross, Milanese War Wagon, Joan of Arc



⚡ Tactical Application Guide
  • Activate formation skills early to anticipate battlefield situations
  • Spear Wall/Shield Wall formations counter cavalry charges effectively
  • Stand Fast is critical for infantry survival when encircled
  • Assassin units utilize stealth for flanking enemy commanders and archers
  • Legendary units' Inspire can turn battles – prioritize their protection