Age of Wonders 4

Age of Wonders 4

PBEM Competitive
DreadReapr  [developer] 6 Sep @ 3:32am
Form and Society Traits
Form Traits
before & after pictures https://imgur.com/a/lLmljDD or read below
  • Swamp adaptation: farms in swamps provide +2 food
  • Elusive: 5 def & res -> 4
  • Ceaseless Cacophony: 15->20%
  • Ferocious: 2->1 point cost
  • Empowered by magic: 2->1 point cost + no longer once per turn
  • Light footed: units also get slippery & swift
  • Death beetle mount: Pestilent escape becomes fulll action continue & damage scales +2 frost +2 blight per tier for mounts
  • Athletics: 3->2 point cost
  • Uncooperative: 10 -> 15% fumble chance

    Society Traits
    before & after pictures https://imgur.com/a/DEANQ5o or read below:
  • Swift Marches: The chance of Routed units dying is reduced by 20% (default is 40%) + removed Forced march and its damage reduction
  • Cult of Personality: removed hero caps
  • Merciless slavers now require wizard towers foundation, level 1, level 2 or apex to capture tier 2,3,4 or 5 units
  • Ruthless raiders: +3-3 per tier + t1 hero items -> 2-2 per tier + t2 items
  • Ritual Cannibals: +3-3 per tier -> 2-2
  • Fabled Hunters: +75% -> 50%
  • Relentless Crusaders: +1 imperium when killing any non-player unit, + 3 imperium when killing player's units (it increases +1 per evil level)
  • Hermit Kingdom: +15% income -> 10%
  • Great Builders: +2 gold per quarry -> 5
  • Gifted Casters: +10 casting points -> 20
  • Keepers of knowledge: +10 -> 5 knowledge from open borders
  • Equipment Hoard: 1-3-5-9 -> 1-2-3-5 mana per item tier
  • Perfectionist Artisans: 100 -> 20% prod, 5 -> 1 gold
  • Runesmith: -40 -> -30% research

    Vision Society Traits
    before & after pictures https://i.imgur.com/Y4y7gd0.png or read below:

    Vision of destiny

  • Chaos:
    conquer cities: 80 -> 100 points
    slay heroes: 10 -> 25 points
    defeat empire: 500 -> 250 points
    added "vassalize cities": -100 points

  • Order:
    vassalize cities: 50 -> 75 points
    destroy infestations: 25 -> 50 points
    added "conquer cities": -75 points

  • Astral:
    Mark of astral: +20% xp -> Astral torrent

  • Materium
    SPI: 20 -> 15 points
    city tier: 25-50-75 -> 10-25-50 points

  • Nature:
    added "lose province": -10 points
    Mark of nature: removed strenghened on enemy dying
    removed food to mana conversion bonus

  • Shadow:
    removed points for friendly units
    Mark of shadow: removed healing on enemy dying


    Vision of Promise

  • Order: paladin -> celestial griffon

  • Nature: glade runner -> wildspeaker

  • Materium:
    t4 / 16 pop -> t3 / 12 pop
    50 -> 30% throne income
    t5 earth titan -> rock giant, also now works on water & lava
Last edited by DreadReapr; 6 Sep @ 5:16am