Kenshi
Project Kathun - Clone Wars Era Conversion
thejavieljefe  [developer] 17 Jan, 2024 @ 11:04am
Mod Ideas
Here you can comment on anything you would like to add to the mod, or anything you would like me to remove.

What I have in mind:

- Update world states for the end game.
- If Anakin dies, Darth Vader will spawn.
- Maybe Order 66?
- Cannibals rework.
- A lot of new dialogues.
- Jedi and Sith temples.
- Order of Revan expanded.
- New music (I've been kind of struggling a bit with this one).
- Fix armor and weapon icons.
- More raids to your outpost (also faction raids).
- New characters (such as Count Dooku, Padme, General Grievous, etc).
- I´d love to add Tuskens and more alien races.
Last edited by thejavieljefe; 21 Jan, 2024 @ 12:13pm
< >
Showing 1-15 of 21 comments
luporafael 18 Jan, 2024 @ 10:05am 
Hola amigo!
Solo para que conste, en caso de que esta idea se implemente.Si necesitas ayuda con eso, házmelo saber.

thejavieljefe [author] 22 hours ago
@luporafael Great idea! we could have the Jedi and Padawan race start with one crystal in their inventory, and as they progress through certain missions, they get more powerful crystals... I like that. We will keep this in mind for the future (I will open a section on Steam to comment on bugs and anything to add to the mod).
thejavieljefe  [developer] 21 Jan, 2024 @ 11:37am 
Originally posted by luporafael:
Hola amigo!
Solo para que conste, en caso de que esta idea se implemente.Si necesitas ayuda con eso, házmelo saber.

thejavieljefe [author] 22 hours ago
@luporafael Great idea! we could have the Jedi and Padawan race start with one crystal in their inventory, and as they progress through certain missions, they get more powerful crystals... I like that. We will keep this in mind for the future (I will open a section on Steam to comment on bugs and anything to add to the mod).
Genial Rafael, mil gracias!! tengo pensado hacerlo, es buena idea. Te avisaré entonces en un futuro :)
sloth 22 Jan, 2024 @ 8:04pm 
any chance of adding light saber and blaster sounds to the mod?
Just humble ideas to make the world feel more full of life.

If Mongrel is going to continue being a Republic city it’d be worth adding a police station or somewhere we can turn in bounties. As of now it’s the biggest flaw of aligning with them.

Minor-major factions (such as revan, deathwatch, Jedi, dark Jedi, bounty hunters etc.. should have at least 1 prison with the ability to turn in bounties to raise relations)

Potentially make Bounty hunters into a bigger faction giving them a slightly upgraded mourn or black scratch. Orrrrr they could be the new Shinobi thieves guild.

Slightly reduce number of town-bar spawns, such as many have 2 groups of civilians, rodians and adventurers, everyone gets a little clustered and finding recruits is a bit of a hassle.

In terms of world states Deathwatch, mandalorians and revanites definitely deserve a few.

(Just my own personal preference because he’s my all time favorite SW character) Mandalorian faction leader or roaming squad leader Recruitable Canderous Ordo.

This ties into the map and spawns and such, but more purchasable buildings, as of now quite a few residential buildings are owned by civilians who spawn far too many for the worth they give, a few of these buildings should be no faction purchasable instead.

character additions by faction only using Kotor as reference.
Jedi: Bastilla, Jolee Bindo.
Republic: Carth Onassi, Mission and Zalbaar
Bounty hunter: Calo Nord, Hanharr, Cad Bane(if a decent Duros race can happen.)
Science HQ leader instead of base Kenshi “finch”- Bao-Dur

Malak as an endgame boss with bounty for revan and Jedi
Kreia as endgame boss
thejavieljefe  [developer] 29 Jan, 2024 @ 2:48pm 
Originally posted by therealguythebestguyfbgm:
Just humble ideas to make the world feel more full of life.

If Mongrel is going to continue being a Republic city it’d be worth adding a police station or somewhere we can turn in bounties. As of now it’s the biggest flaw of aligning with them.

Minor-major factions (such as revan, deathwatch, Jedi, dark Jedi, bounty hunters etc.. should have at least 1 prison with the ability to turn in bounties to raise relations)

Potentially make Bounty hunters into a bigger faction giving them a slightly upgraded mourn or black scratch. Orrrrr they could be the new Shinobi thieves guild.

Slightly reduce number of town-bar spawns, such as many have 2 groups of civilians, rodians and adventurers, everyone gets a little clustered and finding recruits is a bit of a hassle.

In terms of world states Deathwatch, mandalorians and revanites definitely deserve a few.

(Just my own personal preference because he’s my all time favorite SW character) Mandalorian faction leader or roaming squad leader Recruitable Canderous Ordo.

This ties into the map and spawns and such, but more purchasable buildings, as of now quite a few residential buildings are owned by civilians who spawn far too many for the worth they give, a few of these buildings should be no faction purchasable instead.

character additions by faction only using Kotor as reference.
Jedi: Bastilla, Jolee Bindo.
Republic: Carth Onassi, Mission and Zalbaar
Bounty hunter: Calo Nord, Hanharr, Cad Bane(if a decent Duros race can happen.)
Science HQ leader instead of base Kenshi “finch”- Bao-Dur

Malak as an endgame boss with bounty for revan and Jedi
Kreia as endgame boss
Awesome feedback, thank you so much! Sorry, I have had very little time this week to get into the mod. I love the ideas about KOTOR, the goal is to add a lot of related content! I have time this week and will slowly get into all the things. For now, I'll leave everything written down in Trello to remember in the future :)
thejavieljefe  [developer] 29 Jan, 2024 @ 2:49pm 
Originally posted by sloth:
any chance of adding light saber and blaster sounds to the mod?
Sure! They have already been added by the creator of Project Kathun, you only need this mod: https://www.nexusmods.com/kenshi/mods/847
mojucy 5 Feb, 2024 @ 5:43pm 
I really hope you maintain the motivation to bring these ideas to fruition! such a good job so far brother!
Visari 8 Feb, 2024 @ 3:03pm 
Originally posted by thejavieljefe:
Originally posted by therealguythebestguyfbgm:
Just humble ideas to make the world feel more full of life.

If Mongrel is going to continue being a Republic city it’d be worth adding a police station or somewhere we can turn in bounties. As of now it’s the biggest flaw of aligning with them.

Minor-major factions (such as revan, deathwatch, Jedi, dark Jedi, bounty hunters etc.. should have at least 1 prison with the ability to turn in bounties to raise relations)

Potentially make Bounty hunters into a bigger faction giving them a slightly upgraded mourn or black scratch. Orrrrr they could be the new Shinobi thieves guild.

Slightly reduce number of town-bar spawns, such as many have 2 groups of civilians, rodians and adventurers, everyone gets a little clustered and finding recruits is a bit of a hassle.

In terms of world states Deathwatch, mandalorians and revanites definitely deserve a few.

(Just my own personal preference because he’s my all time favorite SW character) Mandalorian faction leader or roaming squad leader Recruitable Canderous Ordo.

This ties into the map and spawns and such, but more purchasable buildings, as of now quite a few residential buildings are owned by civilians who spawn far too many for the worth they give, a few of these buildings should be no faction purchasable instead.

character additions by faction only using Kotor as reference.
Jedi: Bastilla, Jolee Bindo.
Republic: Carth Onassi, Mission and Zalbaar
Bounty hunter: Calo Nord, Hanharr, Cad Bane(if a decent Duros race can happen.)
Science HQ leader instead of base Kenshi “finch”- Bao-Dur

Malak as an endgame boss with bounty for revan and Jedi
Kreia as endgame boss
Awesome feedback, thank you so much! Sorry, I have had very little time this week to get into the mod. I love the ideas about KOTOR, the goal is to add a lot of related content! I have time this week and will slowly get into all the things. For now, I'll leave everything written down in Trello to remember in the future :)
Going off of Malak as a potential endgame boss, you could replace Lord Krasog with Malak if he hasn't been replaced already. Considering Krasog is trying to establish his own Sith Empire, it would fit. Krasog is also Kathun's replacement of Cat-Lon.
Goel 19 Feb, 2024 @ 5:51am 
Originally posted by therealguythebestguyfbgm:
Just humble ideas to make the world feel more full of life.

If Mongrel is going to continue being a Republic city it’d be worth adding a police station or somewhere we can turn in bounties. As of now it’s the biggest flaw of aligning with them.

Minor-major factions (such as revan, deathwatch, Jedi, dark Jedi, bounty hunters etc.. should have at least 1 prison with the ability to turn in bounties to raise relations)

Potentially make Bounty hunters into a bigger faction giving them a slightly upgraded mourn or black scratch. Orrrrr they could be the new Shinobi thieves guild.

Slightly reduce number of town-bar spawns, such as many have 2 groups of civilians, rodians and adventurers, everyone gets a little clustered and finding recruits is a bit of a hassle.

In terms of world states Deathwatch, mandalorians and revanites definitely deserve a few.

(Just my own personal preference because he’s my all time favorite SW character) Mandalorian faction leader or roaming squad leader Recruitable Canderous Ordo.

This ties into the map and spawns and such, but more purchasable buildings, as of now quite a few residential buildings are owned by civilians who spawn far too many for the worth they give, a few of these buildings should be no faction purchasable instead.

character additions by faction only using Kotor as reference.
Jedi: Bastilla, Jolee Bindo.
Republic: Carth Onassi, Mission and Zalbaar
Bounty hunter: Calo Nord, Hanharr, Cad Bane(if a decent Duros race can happen.)
Science HQ leader instead of base Kenshi “finch”- Bao-Dur

Malak as an endgame boss with bounty for revan and Jedi
Kreia as endgame boss

I can agree with all of these suggestions.
Especially Police stations are needed in my view to properly role-play you are working for a faction.
Galactic republic only has Drin, which makes it a lot harder to effectively help them out with bounties if you are living in the south for example.

I also noticed a wookie village, would love to see some interaction with those.
Last edited by Goel; 19 Feb, 2024 @ 5:52am
thejavieljefe  [developer] 20 Feb, 2024 @ 10:42am 
Originally posted by mojucy:
I really hope you maintain the motivation to bring these ideas to fruition! such a good job so far brother!
Thank you for your comment! I have certainly been less motivated these last few weeks, due to a heavy load of personal duties. But I'm feeling up to it again and have lots of ideas for the future. Thanks for the support :)
Last edited by thejavieljefe; 20 Feb, 2024 @ 10:42am
joehopperbee 22 Feb, 2024 @ 7:39am 
Hi i don't know if there is already a start but if there isn't can we get a force user start where our skills are closer to 0 please :)
thejavieljefe  [developer] 24 Feb, 2024 @ 12:50am 
Originally posted by joehopperbee:
Hi i don't know if there is already a start but if there isn't can we get a force user start where our skills are closer to 0 please :)
Noted 👍
Tango 24 Feb, 2024 @ 2:20pm 
Note: I have only been playing this for maybe two weeks and fell in love with it. I'm not sure if my suggestions are implemented already or not. But, I would love to see Astromechs and Protocol Droids used in the game.

Protocol Droids, could be used to give the player higher relations with certain groups, or they could be a translator with races that the player doesn't have in their group when encountering those certain races. (I don't know if this is possible or not. They could also be used to unlock dialog options not available to the player without one.

Astromechs, could be recruited to reveal different locations on the map from their previous travels. These could be cities, ruins, or particular locations. These locations could be marked on the map just with the particular locations marked. Could be potentially accessed through dialog with the astromechs. Astromechs could also potentially receive updates about those cities and who is in control, or who controlled them when the astromech was at those cities. i'm sure I could come up with more as I think about it.

I'd like to see more locations to turn bounties in for the Galactic Republic.
Yummy8unny_TTV 28 Feb, 2024 @ 8:25am 
This mod is magnificent. It’s brought me back to be immersed in kenshi again and I can’t thank you enough.

My only recommendation is to implement a method for populating cleared out enemy cities/ towns with allied factions. It would be awesome to see faction control spread over time.

Also having somewhere to hand in bounties for every faction location would be super helpful for increasing rep, but I think that was mentioned in another comment.

I’ve had a blast exploring the world and I can’t wait to see what you do with it. Also, is there a discord for thoughts/ news updates? Cheers!
DonPistacho 14 Mar, 2024 @ 2:28pm 
Are there actual world stages?
< >
Showing 1-15 of 21 comments
Per page: 1530 50