Unturned

Unturned

Locked N' Lazy Weapons V1.0.3.0
Post Your Bugs Here!
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Showing 1-15 of 78 comments
Random Mercerency 16 Dec, 2023 @ 7:38pm 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3115860837

Backjack is a bit wonky

also The crossbolt says in the description that it can use arrows but it can only use bolts
Not sure if that is intended,a typo or a bug.

ID 16318 Civilian_Military_mag_20 does not render or exist,
[Conflicts with Melee Plus] (Same Id as Machete)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2088862222
Last edited by Random Mercerency; 16 Dec, 2023 @ 8:01pm
LazyLee  [developer] 17 Dec, 2023 @ 12:52am 
Thanks for the feedback! I am currently working on trying to fix the issue with the weapons on left handed players but it will most likely be a while before it is fully fixed. I will add the id conflict to the mod desc.
Random Mercerency 20 Dec, 2023 @ 3:15pm 
RCPM spawns and zombie drops are not affected from the mod as they still drop their vanilla counter-part
Random Mercerency 20 Dec, 2023 @ 6:07pm 
also you can load 16 shells in shotguns with mag tubes of 4 and 8,

Which is funni
Last edited by Random Mercerency; 20 Dec, 2023 @ 6:07pm
LazyLee  [developer] 21 Dec, 2023 @ 9:56am 
Originally posted by -------------:
(Mule Box) id: 16387
ammo cannot be obtained from this box

Update 1 will include a fix for this bug, I recommend storing ur boxes somewhere safe so u have lots of shells to use when it’s fixed!
LazyLee  [developer] 21 Dec, 2023 @ 9:58am 
Originally posted by Lucky Star >:D:
also you can load 16 shells in shotguns with mag tubes of 4 and 8,

Which is funni

I’ll try find a workaround for this next update!

Originally posted by Lucky Star >:D:
RCPM spawns and zombie drops are not affected from the mod as they still drop their vanilla counter-part

I will adding spawns for this location along with other locations I missed in vanilla maps for update 1.
Carlinhos 22 Dec, 2023 @ 5:44pm 
After adding the mod, it does not generate Raw Explosives and Rangerfinder (necessary to create some things) naturally on the map (which they already have by default in the spawntables).
一百二十三 23 Dec, 2023 @ 7:27am 
Please correct the vanilla explosives and rangefinder spawntable, after adding the mod they stop.

And I have an even better idea because instead of overwriting spawn you don't just add new weapons?

This way, they will have mod and vanilla weapons, and we will be able to choose between both.
Random Mercerency 23 Dec, 2023 @ 7:47am 
Well a workaround is to edit the map spawntables to include them
Carlinhos 23 Dec, 2023 @ 8:55am 
I would have to repost it in the workshop and I would lose all my progress
Carlinhos 23 Dec, 2023 @ 8:56am 
I'm playing on the PEI map, items also stop spawning on Holman Isle and Alicepack no longer spawns
♦Mythzone♦ 23 Dec, 2023 @ 12:03pm 
Hello! Here's some issues I've encountered whilst using this mod.

You are unable to use the Miltek-Plus Crate (16399) to refill magazines/boxes.

Macca Magazine (16446) has no description.

Griffin Magazine (16320) has a broken color code in the description.

When you aim with any pistol, the sights are extremely close to your face for some reason. It should be further away like vanilla pistols.
Last edited by ♦Mythzone♦; 23 Dec, 2023 @ 12:25pm
Zanklev™ 23 Dec, 2023 @ 5:57pm 
The halehound cannot receive sights of any kind after the update today, you can't even put its own sights back on

*edit* I just tried another gun, I cannot put the sights on it either. It seems all guns can't receive sights
Last edited by Zanklev™; 23 Dec, 2023 @ 5:59pm
LazyLee  [developer] 24 Dec, 2023 @ 3:26pm 
Originally posted by Zanklev™:
The halehound cannot receive sights of any kind after the update today, you can't even put its own sights back on

*edit* I just tried another gun, I cannot put the sights on it either. It seems all guns can't receive sights

This should be resolved now, though you can only put on sights to guns with the same caliber ID but other than that its all good :VBOY:
LazyLee  [developer] 24 Dec, 2023 @ 3:27pm 
Originally posted by ♦Mythzone♦:
Hello! Here's some issues I've encountered whilst using this mod.

You are unable to use the Miltek-Plus Crate (16399) to refill magazines/boxes.

Macca Magazine (16446) has no description.

Griffin Magazine (16320) has a broken color code in the description.

When you aim with any pistol, the sights are extremely close to your face for some reason. It should be further away like vanilla pistols.

Thanks for bringing these to my attention, I will try and fix them as soon as possible!
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