Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This is the new change ... progress through the tiers now forces you to do story Missions.
Laser Weapons only need Skulljack project, which has been made faster
Magnetic Weapons need a completed Alien Encryption Research
Coil Guns need Part 2 of the Codex Brain Shadow Chamber Project
Beam Weapons need the Shadow chamber have completed the Forge Stasis Suit project.
- I have laser and coil strike and battle rifle available since begining
- I also have copy of laser and coil strike and battle rifle, that is unlocked after reasearching proper tech, but they are free and doesn´t have bonuses (no scope and russian roulette)
- I have 2 types of smg and something with category carbine, that looks like smg
- I also have crossbow available (T1, T2 and T3) that is free
- rifle, cannon, sniper rifle and shotgun (for example CV) don´t have any description as oppose to for example ABBA weapons
- weird interaction with WIO mod - when I build some types of laser weapons, I pay supplies for it and it doesn´t add enything to inventory (for example vector rifle)