Team Fortress 2

Team Fortress 2

Silent Night Shako (Style: Lit & Straped In)
"It's a(n) X on Y's head!"
If your item can be described as such, then you have not put much thought into its concept and how it would work in the game's setting. This item, despite being well modeled, fits that description perfectly.

Here's an idea: Could someone among the four people who made contributed* to this one item speak up next time at the concept stage? I don't know, maybe self-reflect for a moment and think "Huh, maybe this concept shouldn't be made into something."? Maybe that way all four of you would save a lot of time and energy focusing on making items that work instead of wasting your obvious talents on something like this.
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Showing 1-3 of 3 comments
Haunted SquidMann 10 Nov, 2023 @ 6:18am 
Holy based
Mr. Light  [developer] 10 Nov, 2023 @ 7:31pm 
why not take the time to learn how to model items yourself? Then you can make the exact cosmetics that suit your tastes
Timmy Turbine 11 Nov, 2023 @ 12:08pm 
Originally posted by Mr. Light:
why not take the time to learn how to model items yourself? Then you can make the exact cosmetics that suit your tastes

Is this game an art gallery where you can make and hang whatever suits your tastes, or is this a game where everyone playing it will be subject to the consequences of your items possible inclusion?

I'm sorry to say, but if I had half the talent that you obviously have and yet so recklessly abuse, I'd still consider my personal taste in whatever I make to be less important than the core elements of TF2 and what makes its original design philosophy so appealing and everlasting.

Also, responding to critique by saying "Well you do it yourself then!" completely negates the feedback of someone who'd be subjected to this item if it were included. Why do the people without your specific talents suddenly lack any power to say that they don't enjoy the results of that talent being abused? Are they lower than you? Do their critiques or compliments even matter? Who is this item for? Is it for you and your small group of friends, or did you consider this item for the people playing the game?.

Reflect upon yourself in the future, take criticism as a means to become more disciplined in your craft, and for God's sake use your apparent skill-set to make things that fit well for the game, and not just yourself.
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Showing 1-3 of 3 comments
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