Dota 2
Omni Party
 This topic has been pinned, so it's probably important
Smaug-  [developer] 12 Nov, 2014 @ 5:35pm
Suggestions & Bugs
Post here about what suggestions or opinions you might have about the map or what bugs you've encountered. All feedback is welcome

Current list of issues and features:
  • Legacy keys not working
  • Snowball rotation is messed up
  • Unit responses
  • Add truesight for dead players in games that involve invisibility
  • Players disconnecting causes odd behaviour
Last edited by Smaug-; 9 Aug, 2015 @ 8:45am
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Showing 1-15 of 29 comments
N1ppe  [developer] 14 Nov, 2014 @ 6:21am 
There is a bug where skeletons spawn from bottom right corner. Fix pls.
ioctl 21 Jun, 2015 @ 6:43pm 
The horse race with the alternating buttons needs to have a timer on it. I went with a 7/10 party, but it spawned the horses for the other 3 slots anyways and because it had no time limit we just had to quit out. I also didn't have any hot keys on the horse, but I play with legacy keybindings so that might explain it.
Smaug-  [developer] 21 Jun, 2015 @ 7:08pm 
I have never seen units spawn for players that don't exist. I will have to think what could possibly cause that.

I will try to include AFK prevention in the next patch for a few of the minigames where it's possible to block the game by not doing anything.
be water. 21 Jun, 2015 @ 8:34pm 
. One issue I and a few other has was that we could not select our hero at the beginning of a minigame. Sound box drag around it or select it or F1 my hero.
FRANKIE VEGAS 21 Jun, 2015 @ 10:13pm 
The first skill never had a hotkey for me, but for my friends the hotkey was Q. I think it has something to do with legacy keys and item hotkeys.
Last edited by FRANKIE VEGAS; 21 Jun, 2015 @ 10:15pm
Crvnch 22 Jun, 2015 @ 12:01am 
The rings of death in the fireball minigame should change color when they get closer to hitting - as is, it becomes impossible once too many rings start appearing.
dido 22 Jun, 2015 @ 5:06am 
Thanks for doing this mod for dota 2 :)

Couple of things:
- Labyrinth minigame - after it ends there's an awful sound that rips your ears
- One bug I witnessed - after the snowball/tuskar minigame finished, the map didnt load the next one. It didn't show the console loading as well and we had to leave. I've played 5-6 times and this happened only once.
Smaug-  [developer] 22 Jun, 2015 @ 6:19am 
Originally posted by aycheff:
. One issue I and a few other has was that we could not select our hero at the beginning of a minigame. Sound box drag around it or select it or F1 my hero.
Only box select works at the moment. Fixing this is top priority, but it might take a bit since a larger part of the code has to be remade.

Originally posted by INPHINITY:
The first skill never had a hotkey for me, but for my friends the hotkey was Q. I think it has something to do with legacy keys and item hotkeys.
I don't have legacy hotkeys so I wasn't aware of the issue. Fixing it in todays update most likely.

Originally posted by Crvnch:
The rings of death in the fireball minigame should change color when they get closer to hitting - as is, it becomes impossible once too many rings start appearing.
I will try to see how this looks when I finish the important bug fixes, though I suspect it might also be an equally confusing mess of rainbow colors. :)

Originally posted by denik:
Thanks for doing this mod for dota 2 :)
Couple of things:
- Labyrinth minigame - after it ends there's an awful sound that rips your ears
- One bug I witnessed - after the snowball/tuskar minigame finished, the map didnt load the next one. It didn't show the console loading as well and we had to leave. I've played 5-6 times and this happened only once.
Working right now on fixing that terrible sound. As for the game stopping it seems that there was an error in the code that caused it to stop executing. Next time if it happens saving the vconsole output would help in debuggin this.
Neku 22 Jun, 2015 @ 8:21am 
When I play in my party of 5, we aren't able to start the game. Everyone loads into the map as omniknight but then nothing happens?
Smaug-  [developer] 22 Jun, 2015 @ 8:39am 
Originally posted by Neku:
When I play in my party of 5, we aren't able to start the game. Everyone loads into the map as omniknight but then nothing happens?
Did this happen repeatedly? If you include the vconsole output from a game that didn't start I will be able to debug this.
FRANKIE VEGAS 22 Jun, 2015 @ 10:54am 
Another issue I noticed is the camera should lock on the current minigames. Pressing hero hotkeys moves the camera to the location you loaded your hero into the game.
jr|4teenBlade 22 Jun, 2015 @ 11:18pm 
Can we have more variety of games?? :D 10 more please.
Last edited by jr|4teenBlade; 22 Jun, 2015 @ 11:18pm
Smaug-  [developer] 24 Jun, 2015 @ 7:07am 
Originally posted by inphinity:
Another issue I noticed is the camera should lock on the current minigames. Pressing hero hotkeys moves the camera to the location you loaded your hero into the game.
Working on fixing that right now.

Originally posted by jr|4teenBlade:
Can we have more variety of games?? :D 10 more please.
Of course ;). We're just fixing bugs first and after we'll start adding more minigames.

Originally posted by literally:
I don't know what caused this, but I pushed the ogre onto my circle and the game wouldn't tp me out. The other 9 players got out/died just fine.
I've heard this happen also before, were you by any chance in the bottom left or playing with the team color green?
thistlebloom 25 Jun, 2015 @ 12:39am 
I'd like to point out that the unit you call a Forest Gnoll, uses the model of a creature in the Dota universe known as a Vhoul.

Not that that matters at all, whatever.
Arzyy 28 Jun, 2015 @ 4:05am 
are hotkeys bugged? cant seem to change it...
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