Dota 2
Epic Boss Fight (Discontinued)
List of Hero that need buff/reworking
  • Faceless void
    Q = so so, and has long cd, W = poor, and its need to pressed with long cd kinda pointless to me anyway even troll ult i wont bother upgrading it, E = regular, R = worsed...bring back as like the old 1, with agh to added some more duration.(its not that FV is OP hero, its so weak on early the game, mid game, even on the late game he doesnt sound so OP at all, but now he is useless ever than before).
  • Gyrocopter
    Q = too weak,too low ranged even its has low cd its not that its will stack like huskar. W = so so, E = need to rework its deal nothing, R = i dont even know what aghanim does.
  • Tusk
    Q=its this single target now?or the aeo its just bug that wont appear? W = so so, E= so so, R= 700% with cd... compare to just E underlord alone its sound not much, and his agahnim is broken
  • Vengeful Spirit
    Q = so so, W = so so, E = so so, R = bad
  • Nature Propet,
    teleport is bad need to rework, trees are bad need to rework, zillion tress its not worthy even its wipeout by ogre smash.
  • Phantom Lancer.
    Q W takes too long cd on early game for less dmg and illu 1s with >1s back swing?!?!?.
  • Treant Protector.
    QWER D all are trash
  • BB
    Q are bad.and even with his WER, he is not tanky at all or hitter .
  • Clockwerk.
    Q has to have same cd? lets face it this is the only skill that useful on this hero, W = suicide squad, E = so so, R = useless. even pudge wont used it on mid or late game.
  • Doom
    Q = this is the sole reason why this hero still picked up even its has so long cd, W = kinda so so only on early game but nothing to compare with other caster and only used for running away from kobolt, R = if its has burn 4% hp of enemy i would consider it good, but for now its just for mini bash, and 1.2% of doom hp as damage, so we build doom as tank now?, R = lame, no need for 3 lines just need 1 line 8sx3 duration sound good.LOL(overall, as disabler/nuker he is just lame, even as gold digger he is par away from BH)
  • Huskar
    R= useless
  • NS
    Q = so so, W = poor, E = poor, R = poor
  • SK
    Q = so so, W = so so, E = poor, its not that he can kill asura with this skill. R = remove the channeling would be nice.
  • SB
    W=poor scaling. E = 7% poor, R = poor, so he should be build as what, focus on ms? tank? hitter? nuke? im confused.
  • Tide
    Q=poor, kraken shell ,even bb reduce dmg its not that great, and this is block. R= so so
  • Timbersaw
    W=are useless.
  • Underlord
    Q= overpower , even W zuez doesnt deal this crazy dmg and that is 2 skill points W and E, W= so so, E= overpower, R= usless
  • Necro
    Q= so so, W=poor, E=?!?!?, R=worse.
  • Undying
    overall bad
  • Warlock
    Q=bad, W & E= so so, R= only the stun matter.
  • give us item turn into magical dmg for right clicker.
  • abbadon
    Q its not blocking late game bossess.even his shield is on.
  • Medusa
    R its not that good to picked up.

update on partials. coming soon
Last edited by F_D_Throne; 26 Aug, 2016 @ 11:56pm
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Showing 1-15 of 28 comments
Tomrock 26 Aug, 2016 @ 11:10pm 
ns E is too good dude. it's ateam spell but i think it should be all time and not only in the night. this makes the hero stupid.

Doom i never take doom's Q never works for me.
btw you underestimate dooms W.

Trreant's stats are too good he becomes an ultra tank just by stating.

Gyro copter I think his e should hit all enemies in the area with orb effects.
i.e. with pure damage items divine cross box or wicked fury all get hurt.

faceless is a good hero his Q needs more range and lesser cd. how about his q is a debuff?
talking about his chrono i take his Q on level 1 asnd never scale it I get ags and core and smash everything.
Last edited by Tomrock; 26 Aug, 2016 @ 11:11pm
76561198051628493 26 Aug, 2016 @ 11:36pm 
Originally posted by BrightSky:
ns E is too good dude. it's ateam spell but i think it should be all time and not only in the night. this makes the hero stupid.

Doom i never take doom's Q never works for me.
btw you underestimate dooms W.

Trreant's stats are too good he becomes an ultra tank just by stating.

Gyro copter I think his e should hit all enemies in the area with orb effects.
i.e. with pure damage items divine cross box or wicked fury all get hurt.

faceless is a good hero his Q needs more range and lesser cd. how about his q is a debuff?
talking about his chrono i take his Q on level 1 asnd never scale it I get ags and core and smash everything.
yeah 50 50 changed on NS, as i said its too regular, too related on night and as if in the night he is so good. i still think he is so so. its not that involker cant give us that buff.
as I said Doom W is only good on early game none or less. and never get Q ? 3k gold for all the team is bad each casted on max lv?
as you said treant stats... useless QWERD? same thing. any hero can tank use stats..duh...
yeah FV Q its the same thing as i said above and its goes same with his WE. what did you mean by "smashing everything" with max 350 range of crono last 3s its not like you can cronos a mob of axes its 350 range, that is the range of gynopoter normal hit? but well, i still think his crono worse.
so we are on same page because we talking about same thing here...
Last edited by F_D_Throne; 26 Aug, 2016 @ 11:53pm
Tomrock 27 Aug, 2016 @ 11:36pm 
you get 3k gold only if the chance procs and the boos dies mate from doom. so i choose stats instead if I got 3k gold regardless of the boos dieing it would be great.

void is buff like crazy ♥♥♥♥♥♥♥♥♥ 0.2 bat holy ♥♥♥♥ I think I love it :D
holy ♥♥♥♥ xD

i'm talking about the weakness debuff of ns dude.
76561198051628493 28 Aug, 2016 @ 5:59am 
Originally posted by BrightSky:
you get 3k gold only if the chance procs and the boos dies mate from doom. so i choose stats instead if I got 3k gold regardless of the boos dieing it would be great.
void is buff like crazy ♥♥♥♥♥♥♥♥♥ 0.2 bat holy ♥♥♥♥ I think I love it :D
holy ♥♥♥♥ xD
i'm talking about the weakness debuff of ns dude.
i do believe its instant added 3k/total of players.
Karien 29 Aug, 2016 @ 3:53am 
Instant 3k/players (Can spam with refresher+kiting if need more gold.). RNG on instakill chance. Solo'd NG+ on hard as Doom before so can confirm it. Spam it while avoiding death for extra boost in gold, however small. If I remembered correctly, if people leave, you get the whole lot to yourself.
Skeith 29 Aug, 2016 @ 12:23pm 
From what i have experienced, Huskar's ulti is not useless and quite powerful if he is built as a magical hitter rather than pure damage DPS hitter. -magic resist scythe/veil upgrades + lens upgrades = BAMMMM target terminated.

I also don't understand what necro's ulti does. Nothing happens when using it as a caster. Is he supposed to tank damage and then use ulti? need some clarification lol.

Medusa R isn't that bad. Damage amplification still works.

And Lmao at SB.... The moment I read his skills 1 and 2 I understood that he is a tanker. He gets lots of armor, more than DK does from his passive. Nothing to be confused about. If you think tanking means having huge chunks of HP then you are wrong. For me he is a quite good tank. Same thing with Undying. Pretty decent tank for me.
Karien 29 Aug, 2016 @ 1:38pm 
Originally posted by Forsaken:
Quote. for reply thing.
Necro's Ulti seems to be like sacrifice your life to deal damage in an undispellable DoT to the enemies. It's basically useless due to the 'tiny' range AoE around him considering when he uses it, it chunks his HP too much as a tank to keep tanking well. (Srsly, Necro tank isn't really good, imo.) Caster him makes it useless since he doesn't have the HP to do much damage when using it. And lens doesn't increase the range, nor can he lifesteal back his life with a core when casting it.
Last edited by Karien; 29 Aug, 2016 @ 1:41pm
dopamine hunter 29 Aug, 2016 @ 2:13pm 
Originally posted by Forsaken:
From what i have experienced, Huskar's ulti is not useless and quite powerful if he is built as a magical hitter rather than pure damage DPS hitter. -magic resist scythe/veil upgrades + lens upgrades = BAMMMM target terminated.

I also don't understand what necro's ulti does. Nothing happens when using it as a caster. Is he supposed to tank damage and then use ulti? need some clarification lol.

Medusa R isn't that bad. Damage amplification still works.

And Lmao at SB.... The moment I read his skills 1 and 2 I understood that he is a tanker. He gets lots of armor, more than DK does from his passive. Nothing to be confused about. If you think tanking means having huge chunks of HP then you are wrong. For me he is a quite good tank. Same thing with Undying. Pretty decent tank for me.
lens doesn't work on %based damage like life break
necro's ult gives him an aoe purge that heals for large amounts and also does decent damage to mobs the reason i had to add lens not amping it is because asura heart + paleblood making it possible to do 5mil total damage (1mil damage ticks) with asura lens amping that to 50mil
Skeith 29 Aug, 2016 @ 2:37pm 
^So one hitting an SD in NG+ using huskar ulti... is just from -magic resist only? that's some OP stuff you got there either way. Don't see how its useless as SeZo says.

Thanks for clarifying the necro one.
dopamine hunter 29 Aug, 2016 @ 4:01pm 
what other items do you have? i think spell crits might work on it
76561198051628493 29 Aug, 2016 @ 8:33pm 
Originally posted by Karien:
Instant 3k/players (Can spam with refresher+kiting if need more gold.). RNG on instakill chance. Solo'd NG+ on hard as Doom before so can confirm it. Spam it while avoiding death for extra boost in gold, however small. If I remembered correctly, if people leave, you get the whole lot to yourself.
yes indead..less people mean more gold
Originally posted by Forsaken:
From what i have experienced, Huskar's ulti is not useless and quite powerful if he is built as a magical hitter rather than pure damage DPS hitter. -magic resist scythe/veil upgrades + lens upgrades = BAMMMM target terminated.

I also don't understand what necro's ulti does. Nothing happens when using it as a caster. Is he supposed to tank damage and then use ulti? need some clarification lol.

Medusa R isn't that bad. Damage amplification still works.

And Lmao at SB.... The moment I read his skills 1 and 2 I understood that he is a tanker. He gets lots of armor, more than DK does from his passive. Nothing to be confused about. If you think tanking means having huge chunks of HP then you are wrong. For me he is a quite good tank. Same thing with Undying. Pretty decent tank for me.
that build is old school husky with vermillion build. not so great. if you get that to tier blood silence, with sun veil pretty much you can 1 shot lower rounds NG bosses. but late game you just being dead all the time due low armor and got 1 shot by huge range bosses. but not so great compare to right clicking build, but for emberspirit i do agreed with magical build.

necro ult works like vermillion.

husky played only to kill SD? even your W can kill it overtime even if your team has no caster/s, are they? why bother.

sb armor too related on his MS. so basicly u need boots while DK have flat value. on early game i think dk or centa still rules. for cheap alternative get travel boot+sny+eul pretty much give you some ms, and that nox its not came with cheap if you focus on it, it will delay your core items while other tanker pretty much already have their core items.
here the catch... if lines up selection with only 1 tanker on pub game is SB consider great? but yes he is decent as utility/temp tanker but not as main tank.
Last edited by F_D_Throne; 29 Aug, 2016 @ 9:00pm
76561198051628493 29 Aug, 2016 @ 9:11pm 
Originally posted by houthakker:
what other items do you have? i think spell crits might work on it
upgraded of pipe that doesnt allow necro/asura to 1 shot and reduce that meteor dmg. well its should be quite have some price tag on it cause it such a great item.
upgraded abysal with more proc change to cancel spells with stun for low duration and disable HP regen, can be combine with beastitachi and gaunglet, since 1st gaunglet(not his upgraded with range) pretty much has very low popularity.
ghost staff upgraded. but AEO like veil has flat CD with decent amp so its not being exploit by core or tinker.
Last edited by F_D_Throne; 29 Aug, 2016 @ 9:14pm
76561198051628493 30 Aug, 2016 @ 12:08am 
The hell with those elites.its suppost to be all elites on every round? yeah, put all heroes on trash can, stuck everywhere.... too imba or trolling updated.XD
Last edited by F_D_Throne; 30 Aug, 2016 @ 1:00am
Skeith 30 Aug, 2016 @ 12:44am 
@houthakker
I only remember having the upgraded veil (sun) , then that -magic resist scythe. Yes these 2 items. I don't know if the -magic resist stack from those but it pretty much killed weak bosses 1 hit with huskar's life break.

@SeZo
I didn't say huskar played only to kill SD, just took that as an example as how effective that ulti was. W takes way too much hits to kill than his ulti does with magic hitter build. And by all means 100% hitter builds are not solo type of builds aka semitanks most of you all enjoy doing even with a team having proper tank.

As for tanks, It all depends on your perspective of tank build. For me, Nox is a core item on tanks. Not bahamut heart as most of tanks rush as i don't consider HP and regen in the long run great for tanks. (after hp regen is 1k+ no point in getting regen items). My tank build always have core items as octarine core upgrades + blade mail upgrades + nox + bahamut armor + bloodgem/upgraded radiance by the end of a normal game. It's pretty much situational and not fixed. If i have melee hitters in team I get bloodgem/bloodgem upgrades, if not just kite with radiance. So from this, you can say it's pretty effective for SB. Can get that protective boots if you want even.

From what you have said I am assuming you don't get any evasion at all for tank and do typical old style huge chunk of HP one which is not that effective anymore especially if team is full of range hitters. This is useless on SB and make him weaker than DK. DK only has the advantage over SB by his passive regen and nothing else. SB gets way more armor than DK does even at early game aka he is good as a main tank in my view.

i know people have a generalization of tanks as DK and axe being the only ones in game. But to be honest, it's not. Even slardar, omni knight is very good as a tank. Most strength heroes with regen/slow /armor abilities are good for tank. Not just centuar, DK and axe lol.


Last edited by Skeith; 30 Aug, 2016 @ 1:08am
76561198051628493 30 Aug, 2016 @ 1:39am 
i never mention tons of HP meaning you can tank, but i was talking their efficient on skill, fast core items while taking so much dmg on pub game... if you play with your pre own team, that a different story basicly you can split up the build, but on pub game you have some issue with random alter ego maniac typical EBF players. 1/100 game only i have immunity, hitters build crap ♥♥♥♥ that does no dmg on necro, melee hitter keep hitting asura while shield still on, no pixels on doom rounds not to mention fighting on the ground even tho you already typing fight on water zillion times and the list goes and on on. so yeah, i learn my lessons. I do not trust my team from the EBF published, independence build what i always used on any roles.

i can said main tanker doesnt need core or nox upgraded to tank, but not all of em. mostly that used core is 2nd tanker like bb, treant, UD, etc that need to spamming their skills. if the point of nox upgraded is slow, well pixels come a way cheaper. ms? why tanker need to run anyway, dont even need boots. if you play below chall your team will ress you anyway so pointless to fleed away. and if chall mode is on than your teammates are not that dumb not to pick healer/casters that can meld bosses quickly before you are end up dead.. and there are still ress stones on the list.except if you want to juke some kobolt.

yeah since i never mention my build was, its make you guessing. but on general independence build that came cheap. mostly my build goes like this:

- D.armor, Blood gem, B.itachi, (blood booster), (linken,dager,manta that only needed on special rounds), bahamut fang.1 slot free for any items to build (soul/pixel or blink boots)
NG+ (asura chest,asura papier+perks) yeah sword has been removed but its was on my list(freakin asura sword is on hand every times, well that is scared even your teammates), well the only issue here is SD but lets your team to deal with it. but now i go with 2 hp perks + 2 dmg amp perks or ++ if cores are avaliable.

so lets do the math.around 160k net worth way before NG and got immu, life steal, dodge,mini bash for drow, armor, pure, and some dmg, even if all of your team lying on the ground you still can soloing till SF but not SD, afterward, you have relying on teamwork. compare to your build nox upgraded alone cost you 100k++. so which 1 more efficient and faster to gain?

PS. as i said i do less relying on my team, its not that 10/10 pub games you will meet pro players, so most of the times, its you that carring em all and they take it for granted.XD

but ♥♥♥♥, trash em all, this elites on every rounds+stucked everytime bug and that perma blackhole trolling updated make even the best tanker sound lame.XD
Last edited by F_D_Throne; 30 Aug, 2016 @ 2:25am
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