Dota 2
Epic Boss Fight (Discontinued)
Threat Meter
How does the infamous Threat Meter works?
If I understand it right, it aims for the one dealing the most damage, is this assumption correct?
If so, doesn't it removes the concept of "tanking" entirely?
Since, apparently, creeps now never aims for the tank (especially dangerous in Ursa round).

If it is not so, is there some trick to it?

Additional info:
I have read the Change Notes, but owning Titan Cuirass and its upgrades didn't seem to change a thing.
Last edited by 萬物無常; 26 Jul, 2016 @ 6:07am
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Showing 1-3 of 3 comments
dopamine hunter 26 Jul, 2016 @ 11:10am 
casting abilities also generates threat; tanks' abilities will generate more threat than other abilities (and dpses will also have threat removal on some abilities like leap); if you're getting aggro'd stop hitting the boss until your threat drops
jungling Lich 26 Jul, 2016 @ 9:05pm 
what does the threat number mean under dps meter? the larger the higher threat? kinda useless if you don't show other teammates' numbers as well. Might as well just show your threat "rank" number like "1st" or "7th"?
dopamine hunter 27 Jul, 2016 @ 8:23am 
Originally posted by Mid:
what does the threat number mean under dps meter? the larger the higher threat? kinda useless if you don't show other teammates' numbers as well. Might as well just show your threat "rank" number like "1st" or "7th"?
yeah i was planning on adding something like this but i'm on holiday so i focused my priorities on getting all the bosses on the new system before i left
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