Dota 2
Epic Boss Fight (Discontinued)
Tomrock 21 Jun, 2016 @ 10:48am
splash range of wicked fury
IDk this may be the coolest thing in ng+ mode that you have so much freaking damage from the asura items that if you just hit the core the near by bosses will die .
before it was a real pain in the arse to kill the cores in ng+ mode.

Though my post is based on nerfing the spash range of wicked fury.
But I also suggest an improvement on the evil core timing.
The evil core timer is too bugged and I really wonder why it hasn't been fixed till today.
Why don't we get Full durations on hitting the evil core ?
Last edited by Tomrock; 21 Jun, 2016 @ 10:49am
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Showing 1-2 of 2 comments
dopamine hunter 21 Jun, 2016 @ 10:53am 
i have no idea, something to do with an internal mana charger on the core and if the enemies die too fast you won't get full duration to hit
Tomrock 21 Jun, 2016 @ 8:57pm 
Instead of setting mana as a refrence why don't you just setup a different buff with a duration?
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