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Slark, Spectre, Huskar, Pudge, Ursa, Phantom Lancer, Lifestealer.
There are others who can be substituted.
Invoker, Necrophos, Bloodseeker, Visage, Centaur warchief, Sven, and Chaos Knight
Need I say more?
6/7 of the above can carry. Put them in the same team = ?
this list must have something in common on heroes selection and role. for example: gold digger team,that give extra golds to the team while other heroes cant and split they roles.
if i break this list down its will be like this:
-involker as nuker/support buff on early game
-necro as nuker/supporting with his healing and magic amp dmg.
-blood seeker this hero can be as right clicker or spam or amp magic/physical for him self or just as a support to others anyway on some point more likely he became right clicker,make me wonder which 1 you want to build him.
-visage this is magical dps.
-centaur as tank or fokus on Q W while tanking?
-sven as buff dmg and right clicker
-CK pretty mush the same as sven.
yes those heroes can carry out the team but they doesnt shared common thing or being specified.
Tank: Centaur, Nightstalker
Physical DPS: Phantom Assassin,Terrorblade, Troll Warlord
Nukers: Crystal Maiden, Disruptor
Honorable mentions are: Lion, Terrorblade, Spirit Breaker, Lina, and Drow. All great heroes.
Sorry, didn't notice they had to have a common theme. Does winning the game hard count? :P
Anyway:
-Invoker: Permanent 522 movespeed and +400~450 AS at low levels, and +3k attack at level 10. Turns into magic mapwide 1shotter later on into the game. OP as fug.
-Necro: Basically -70% magic for invoker lategame, and -30% for Roshan (lvl 11) early game. Pretty avr but still quite strong
-BS: Q allows DPSer to do double dmg (centaur, invoker, sven, ck), helping to 1shot stuff (invoker + necro + BS = ?). Build autoattacker; later on into the game you basically kill everything so fast it doesn't matter. Another OP as fug hero.
-Visage: "Just" magical DPS? Once you get bloodthorn + divine ring (asura staff) + scythe of decay, you go around 1shotting everything. Build Q/E only. Stack lens after; it multiplies the dmg further. Another OP as fug hero.
-Sven: Permanent 300% buff is just icing on the OP cake. Has self permanent 500% STR buff, is a str hero (early game full stats = fat as fug), has 100% 500 aoe cleave which 1shots everything in NG+. Another OP as fug hero.
-CK: Full stats + e; early game unkillable, once you proc E the mob dies instantly, hello invoker +400as. Quite strong, just not ridiculously OP.
-CW: Basically can carry the game solo until lvl 25. He just needs to exist to win the game. OP as fug early game. After that he's pretty much irrelevant (until NG+ dragons!)
Runner-up: Skywrath and the int-stacking. Quite annoying to QQQQQ though.
Synergy wise, basically too many to list.
Invoker + anyone = win
BS buff + dps/thorns = win
Invoker + BS + dps = wtf
- Invo buffs not really that useful in late game. Chen's and BS's damage amplification is way better and more OP compared to his damage buff. Only invo aspd buff counts though this can be achieved by getting butterfly upgrades + BAT items like unstable stone, midas fury, wicked fury etc or having troll in party with ulti.
- Visage as a magical hitter is strongest but Lens DOES NOT AMPLIFY this magical damage. (You can alt click on his Q and see that). But you can do this exact build on AM, well a semi (magic-pure) damage hitter I guess if get items like: Agh's scepter, Scythe of decay, Lens (yes lens works on AM's Q and R), Bloodthorn upgrades, Bahamut fang/Asura rapier.
Skill wise yes invoker is the best caster and i will admit OP compared to other casters but it's been like that forever, people complain his skills are OP early game--mid game and now they are nerfed until NG+ or extreme late game where spells do huge damage. Visage/AM as magical hitter again stronger than most pure damage DPS hitters but they indirectly got a nerf by lens amp not working with bloodthorn amplification. BS, chen, sven (with aghs's upgrade) give best damage AMP but i doubt people play them as support.
All I can say is: check the purple magic damage words before and after you get lens. His damage is multiplied by his int% and also comes from his int...
Why support when you can 1shot the map? :)
lol if you wanna 1 shot you would buff 1 main carry who already has high damage. So something like BS or Chen amplifying Sven's damage. That's some OP stuff right there but I don't see people doing that. Or get divine core and buff everyone well except sven with an agh's. That's what i mean by supporting. If you are just gonna buff yourself, then it's not really worth calling it a dream team. Too many greedy/solo people in pubs , have to play with friends or people willing to try out this dream team stuff.
1. Queen of pain
spamming her Q and E or R is suicidal. its gain spike aggro within 500-600 range AOE, in paper your tank should aggro it but in real life, they all will switch to hit you and ignore your tank and BM its self has quite a cooldown and you getting 1 punch blank out, been try to make her up as full casters but only being tombstone permanent as its already explaining {LINK REMOVED}above.in some other experiment using QOP as support build(ress the team, try to support magical or physical amp/minus reduction aint so great rely on only her W, on NG+ she is uttery just a pain. IO still holding that record if i can said) but in the other hand, as i build her as rightclicker DPS she is quite good so her Q E R only a secondary dmg dealer, and yeah 1 more she doesnt need boots so 1 more free slot.no lens, no octarine core.... just a D.armor, dmg right clicker items. on NG+ build souls and she is owning.
2. Techis
good lord, this hero is dumb.lets review overall:
Q: 2s planning animation with long CD, that mean CD+2s...while other casters already spamming their 2nd or 3rd skills.
W: 2s animation, its quite good on early game but after orge round starting they only get stun less than its writing on tooltip.
E: suicide.
R: long animation to put and trigger.
what make this hero is lame, is long animation just compare to SF with no animation that is why no one, i mean not even 1 person want to play techis. paper, ms is low, base dmg is low, this hero is basicly is a turtle not even outworld core will help you with this. but..... he has 700 range
almost the same as QOP i build as caster and fail over and over again not to mention im being insult by teammates for being such a burden.XD. so time to switching line, going with right clicking and WOALAHHH... awesome.... i only lving W on early game, quite well killing pre NG with around 45% of total dmg and on NG+ 50% dmg is mine. so that tell alot.
3.Lone Druid
the macro things quite hard with aghanim. but... if we see from another point of view, buy 1 get 1 free, what it tell is you can play with 2 heroes. what i mean is each holding pixels what you need is 1 extra pixel to get that permanent and its cheaper than D.armor. even you can build 1 for magical and 1 for physical. but as for myself, i build 2 pixels, 1 red vladmir, 2 B.itachi. 1 blood booster on prota. and you only need 1 nightshade. combo that with bear + manta quite make them as meppo wanna be and without aghanim make you and your bear fight side by side rather than sending your bear to the battle field while you on basecamp snooring...
the downside is you had to feed 2 heroes and that is costy, that is why cheap alternative items make good on them.
* last time i tested it on older patch. its seem bear doesnt gain any life steal from any items right now. so screw the bear and all th elone druid section. might just play as 1 hero then.
4.Alcemist
The habbits of player can make this hero lame or good. too greedy for your self and build ASPD cost you alot of your deaths, and not being greedy you didnt see this hero capable of. i think he need some sort of balance greedy. and by that is he need some survival items that at least can make him going frontal with bosses same like PA, slark, and the rest of melee dps.focus on survival while take a few hits on early game, and on mid game till end focus farm and killing came later on.manta + aghanim works just fine with alcemist and octarine core is optional, if you can make 0.13/0.17 on normal form than you dont need your ult that often,yeah you could make it 0.10 but that already late/NG+ a bit late.this is old school stuff. tanking while farming each hit.XD
5.Clorkwerk
why build him as utility role while others utility heroes are greater than him.lets face is,clockwerk is all about his Q while D.core aint make that permanent stun anymore,his E or R doesnt make him as a good caster anyway. what best for him is going full tanker(he is good with cog to trapping bosses that is the point) or rightclicker alternative.
*however this is not fixed build nor suggestion but to open up some alternative builds and its open to suggestions, its came from my own exp that may vary when its came across others.
other heroes will follow up soon.
ps: btw if you didn't noticed.titan armor give you 0.54 aspd while D.amor 0.70, that used to be 0.28, that mean HUGEEE nerf or some mistake apply while writing the scripts.