Jagged Alliance 3

Jagged Alliance 3

Tool Bag
frailfish 29 Mar, 2024 @ 2:24pm
Updated Code
Code has been updated for 1.5 and is available on my github. @Timmeh, I will take this down upon request.

https://github.com/BravoVM/Timmeh-s-Toolbag
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Showing 1-7 of 7 comments
n-dru-id 29 Mar, 2024 @ 6:39pm 
Thanks! But how does one load this mod? (I tried creating %AppData%\Roaming\Jagged Alliance 3/mods as for GoG version, but that did not help )
frailfish 30 Mar, 2024 @ 7:10am 
You have to remove the old steam mod first (folder 3026346564), then copy the whole folder structure into a new folder, I name mine 3026346564_toolbag. You may also need to re-enable the mod from the JA3 menu.

if @timmeh can re-publish my code it will be save-game compatible. If I publish it will have a different mod ID and not be save-game compatible. :(

I will make it into a separate mod if @timmeh does not.
n-dru-id 30 Mar, 2024 @ 12:47pm 
Thanks, frailfish. Okay, these two methods worked:
- remove original 3026346564 folder and place all new folders to: %AppData%\Roaming\Jagged Alliance 3/Mods
- OR: pack folder into ModContent.hpk and re-place the file in 3026346564

This loads the mod and indeed fixes Bobby Ray's with next restock. It also fixes a toolbag that could not take more than 1 item before. However, all toolbags with 3 items in it are trashed to a chip "codename error". Toolbags with 0 or 1 item in it work properly.
Last edited by n-dru-id; 1 Apr, 2024 @ 8:11am
n-dru-id 1 Apr, 2024 @ 8:11am 
UPDATE: The previous items got trashed due to ToolBag_Crowbar_Wirecutter_Lockpick being substituted by ToolBag_Crowbar_Lockpick_Wirecutter. Adding back ToolBag_Crowbar_Wirecutter_Lockpick.lua (with CanAppearInShop = false) and the respective classes/objects in ToolBagEnabler.lua, items.lua, metadata.lua (but not ToolBagCombinations.lua, as only one final should be produced), fixed my issues in old savegame for the broken items as well.
As I have never modded anything before and do not know anything about this code structure, I cannot tell if this is the best way to allow existence of the old 3-item bag. :)
Last edited by n-dru-id; 1 Apr, 2024 @ 8:12am
frailfish 10 Apr, 2024 @ 7:54am 
The code is in a public repository on Github, feel free to merge in your changes. I am sure that others would apprciate them.
Franimus 21 Apr, 2024 @ 4:37pm 
I think this mod is dead, could you please upload the fix to the workshop?
n-dru-id 11 May, 2024 @ 9:37am 
@frailfish: I must admit, I have no idea how to do that. Sorry, I am a real noobie at Git. :|
Do I need to create a new fork and upload my extracted edited package?
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