Stellaris

Stellaris

Species of Stellaris - Distant Worlds (3.9.2)
Not all appear to be animated or are not animating correctly
Some of them are animated, yes, but most appear to not be animated correctly, if at all, as most appear completely static, while some have an out-of-place blinking animation while sitting completely still. Not sure if there's an issue at play here, but most do not appear animated at all side from blinking animations that do not line up with their eyes.
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Mr_Daniels  [ontwikkelaar] 23 aug 2023 om 20:39 
Hello Vectormane,

The portraits use an enlarged version of the animation of Humanoid 4, except two of them that use the Molluscoid 17s animation instead. Several of them don't move as much as I would like them to, it works for now, but they will get better. I am still experimenting with Stellaris animations and hope to improve their animations more in the future.
Laatst bewerkt door Mr_Daniels; 23 aug 2023 om 21:42
Origineel geplaatst door Mr_Daniels:
Hello Vectormane,

The portraits use an enlarged version of the animation of Humanoid 4, except two of them that use the Molluscoid 17s animation instead. Several of them don't move as much as I would like them to, it works for now, but they will get better. I am still experimenting with Stellaris animations and hope to improve their animations more in the future.
Ah, ok. Makes more sense. Good luck with the project then!
Mr_Daniels  [ontwikkelaar] 24 aug 2023 om 19:59 
Thank you! I just redid the animations and it should be alot better now. Go check it out!
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