Dota 2
Warchasers
 This topic has been pinned, so it's probably important
Noya  [developer] 29 Oct, 2014 @ 9:13pm
Reborn Known Bugs List
If you find a bug, please report it here.


* Still getting "Can't purchase this item on this hero" if too many items were left behind
* Cloak of Shadows doesn't give bonus damage or -armor upon hit.
* Not being able to unlock camera after reconnecting
Last edited by Noya; 22 Jun, 2015 @ 1:43pm
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Showing 1-15 of 73 comments
R A M I N 1 Nov, 2014 @ 6:45am 
I was in the area after the steam tank. As I'm killing the mobs there I get sent to some secret area. I kill the building in said secret area, then I get sent back to the area where you first teleport to heaven/hell. The problem is that the teleporter to the steam tank zone doesn't work on my way back, so I am unable to finish the game.

Other than that everything was awesome, great job with the map!
Noya  [developer] 1 Nov, 2014 @ 7:20am 
You are right! Thanks for letting me know, I fixed that logic with the secret area trigger now.
i am stuck i killed all i can't open big stone wall
like where you kill doom little after it
so what to do ?
Nostrodamus 2 Nov, 2014 @ 2:32pm 
here are the things i noticed. I should note that this was single player.
First, I could get invisible cloak to activate mid battle and just heal. This became even funnier when I got the cloak of flames and burned anyone near me and they would just stand there.
Second, there was a spawn point next to a bridge where the axe sappers appear. The pyramid spawns mud guys but each of them drop two tomes nearly every time. I ended up with a lot of stats very quickly.
Third, I can't think of anything; great map. I really love the scenery.
Noya  [developer] 2 Nov, 2014 @ 2:57pm 
Thanks for your report, good findings! I'll make sure to remove that stat exploit in the next version soon, and a checking for invisible units to not heal & make creeps run away from the damage source.
Last edited by Noya; 2 Nov, 2014 @ 2:58pm
Artabanus 15 Nov, 2014 @ 12:21am 
the soul crushers in the bottom right of the map just stood there while i killed them, didnt attack me at all.
Last edited by Artabanus; 15 Nov, 2014 @ 12:28am
Napoqe 20 Nov, 2014 @ 6:11pm 
I completed the game with one friend, but I think I found a error. Please developers look here: http://postimg.org/image/tgrhf34qt/

It seems that the enemy are being invoked (spawn), on top of the mountain when had the creation building. Sometimes invoked on the ground level that heroes could access.

I do not know up is error or not. But the part of hell and of the dwarfs vehicles are differently. The Hell no had enemies when I played. And about the part of cars, invez piloting a car has to push the car to the gate (sorry but I did not enjoyed it, if want to put equal to original please :) )

But the map was fun in my opinion. Congratulations on making similar the original.

Small details:

- That I remember Cloak of Shadow, no mana cost.
- Murloc nightcrawler have Shadow Meld, in classic.
- The final boss of the game was a Pit Lord (The second also, but I think cool Terrorblade). Suggestion: Change the model of the last boss for something similar to Pit Lord same, think it would look cool. I have not enjoyed the last boss as Balanar. :(
Noya  [developer] 20 Nov, 2014 @ 7:08pm 
Thanks for the bug report screenshot, I'll fix that spawn in the next update, I missed a block to deny units spawning there.

We reworked the original steam tank level because we've found it to be out of place for an RPG (losing control of your hero and such).
Cloak of Shadow was reworked to be more useful.

Waiting for Valve for Pit Lord change :D
Karien 21 Nov, 2014 @ 3:19am 
From my gameplay of it, I think the Warsong Battle Drums has the wrong description. It claims to provide 10% bonus damage but provides 10% extra attack speed instead.
Napoqe 2 Dec, 2014 @ 4:42am 
http://postimg.org/image/wkm4bkydz/

More one other place, that was invoked (spawn) enemies, that melee heroes and summons (wolves and infernal) can not attack.

And that I remember, where this the Infernal in image, have mines (in revive here has not): http://postimg.org/image/qmt5pbqa7/

In the classic, the Infernal is immune to magic.

DotA 2 already has the Goblin, you could change the Axes by suicides same or not?
Last edited by Napoqe; 2 Dec, 2014 @ 4:45am
Noya  [developer] 2 Dec, 2014 @ 4:55am 
Thanks. I'm waiting for Valve to add Techies to Source 2, we don't have access to the new models/spells yet, Workshop Tools is still using the same assets from when it was released in August.
Napoqe 3 Dec, 2014 @ 3:39am 
4 new errors found.

First: The backstab of Cloak of Shadow not this removing the armor. According to description.

Second: Vehicle of dwarves this only using a skill, which is similar to of Gyro. Rest does not use.

Third: Confirmed
Originally posted by Karien:
From my gameplay of it, I think the Warsong Battle Drums has the wrong description. It claims to provide 10% bonus damage but provides 10% extra attack speed instead.
, except I forgot to take a screenshot.

Fourth: The last Dooms you face do not attack, it only stay of forward observing the heroes. So have no difficult to kill them.

http://postimg.org/image/ux8sb0iet/
Last edited by Napoqe; 3 Dec, 2014 @ 3:39am
Noya  [developer] 3 Dec, 2014 @ 5:17am 
Thank. Updated the list, will fix when I finish exams.
Slaener 14 Dec, 2014 @ 1:39pm 
Cant play says no custom map found to play it
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