Counter-Strike 2

Counter-Strike 2

Explosive Barrel Bhop (ABANDONED)
NotAViper  [developer] 20 Jul, 2023 @ 2:44pm
Map ain't finished
I have to make a discussion because if I update the description I will have to wait for Steam. The map isn't fully done. CT's can keep the weapons they pickup and sv_cheats enabled means people can use the give command and noclip and other cheat commands. Without auto bhop this map will be hard. If anyone knows how to remove weapons after a round finishes and even if possible auto bhop without sv_cheats reply here I will be thankful.
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Showing 1-3 of 3 comments
brq 22 Jul, 2023 @ 6:09am 
you need logic_auto and point_servercommand entities, set point_servercommand name to "sc" or something else. and then add output to logic_auto:
OnMapSpawn sc Command sv_enablebunnyhopping 1
OnMapSpawn sc Command sv_autobunnyhopping 1
this will work without sv_cheats 1
Last edited by brq; 22 Jul, 2023 @ 6:10am
NotAViper  [developer] 22 Jul, 2023 @ 11:02am 
Originally posted by brq:
you need logic_auto and point_servercommand entities, set point_servercommand name to "sc" or something else. and then add output to logic_auto:
OnMapSpawn sc Command sv_enablebunnyhopping 1
OnMapSpawn sc Command sv_autobunnyhopping 1
this will work without sv_cheats 1
I will try this I am surprised someone replied thanks man
NotAViper  [developer] 22 Jul, 2023 @ 12:37pm 
Originally posted by brq:
you need logic_auto and point_servercommand entities, set point_servercommand name to "sc" or something else. and then add output to logic_auto:
OnMapSpawn sc Command sv_enablebunnyhopping 1
OnMapSpawn sc Command sv_autobunnyhopping 1
this will work without sv_cheats 1
Thanks man it works I updated the map without sv_cheats I credited your name in the change logs and description just waiting for steam to allow the update. Thanks again.
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Showing 1-3 of 3 comments
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