Jagged Alliance 3

Jagged Alliance 3

Modding Suite
FAIL! Chapi  [developer] 22 Aug, 2023 @ 2:02pm
Shortcuts
Shortcut to Actions:
----------------------------------------------------------------------------------

+: Speed Up
-/: Turbo speed off (Debug)
-: Speed Down
-Ctrl-Alt-PrtScr: Isolated Object Screenshot (Tools.Extras)
-Ctrl-PrtScr: Upsampled Screenshot (Tools.Extras)
-Ctrl-Shift-PrtScr: Toggle UI in screenshots (Tools.Extras)
-Numpad /: Turbo speed off (Debug)
-PrtScr: Screenshot (Tools.Extras)
-~: DE_Menu
/: Ramp, Turbo speed on (Hold "/" Instead) (Debug)
0: Show Statistics (Render)
1: Action 1
2: Action 2, Place wires (2)
3: Action 3, Array placement (3)
4: Action 4
5: Action 5
6: Action 6
7: Action 7
8: Action 8
9: Action 9
=: Action 12
A: Place multiple objects, Pan Left
Alt-+: Toggle Framerate Boost (Render)
Alt-,: Camera Save (Tools.Extras)
Alt-.: Camera Load (Tools.Extras)
Alt-0: Show Statistics (Render)
Alt-1: TestCombatStartFromAltShortcut1
Alt-2: TestCombatStartFromAltShortcut2
Alt-3: TestCombatStartFromAltShortcut3
Alt-4: TestCombatStartFromAltShortcut4
Alt-5: TestCombatStartFromAltShortcut5
Alt-D: Distribute Objects (Tools)
Alt-E: Toggle Replay Particles (Editor)
Alt-F3: XTemplates (Editors.UI)
Alt-F7: DE_DS_ForceModeLights
Alt-F8: Inspect XWindow Under Mouse (Debug)
Alt-F: Cycle through Screen Lights(Next) (Render.Lights)
Alt-G: E-Grid
Alt-H: Toggle don't hide with room flag (Tools)
Alt-K: ColorizationMatrix
Alt-L: Test AL Closest Marker (Characters)
Alt-M: DE_ToggleMeasure_Old, Measure
Alt-N: Terrain grass density
Alt-Numpad +: Toggle Framerate Boost (Render)
Alt-P: Forced passability
Alt-Q: Terrain colorization
Alt-R: E_RoomTools
Alt-Shift-0: Toggle Profiler (Render.Profiler HUD)
Alt-Shift-5: Auto Save Frame Spike (Render.Profiler HUD)
Alt-Shift-6: Save capture (Render.Profiler HUD)
Alt-Shift-8: Force capture (Render.Profiler HUD)
Alt-Shift-9: Live update (Render.Profiler HUD)
Alt-Shift-A: Quick Test Ambient Life (Cheats)
Alt-Shift-C: DE_Console
Alt-Shift-D: Clear objects roof flag (Tools)
Alt-Shift-E: Cycle Environmental Sounds Visualization (Combat)
Alt-Shift-F: Cycle through Screen Lights(Previous) (Render.Lights)
Alt-Shift-G: E_ShowGridMarkersAreas (EditorShortcuts)
Alt-Shift-H: ToggleCMT
Alt-Shift-I: Toggle Color picker (Render.Debug Textures)
Alt-Shift-L: AL Test Marker
Alt-Shift-M: Mod Editor (Editors)
Alt-Shift-R: E_HideCodeRenderables, Stats Markers Debug (Cheats)
Alt-Shift-S: Toggle Voxel Stealth Dbg (Combat)
Alt-Shift-T: E_HideAllTexts
Alt-Shift-V: Cycle through Lights(Previous) (Render.Lights)
Alt-Shift-X: Lights Shadow Stats (Render.Lights)
Alt-Shift-Y: Achievements Debug (Cheats)
Alt-Shift-Z: Unlock collection (Objects)
Alt-V: Cycle through Lights(Next) (Render.Lights)
Alt-W: Terrain objects colorization
Alt-X: XWindow Inspector (Debug)
Alt-Z: Lock selected collection (Objects)
Alt: Highlight Interactables
B: Prepare Takedown
C: Merc Info, Link collection to wall
Ctrl-': SelectSouthWall, Test Shoot Damage
Ctrl--: ClearSelectedWall
Ctrl-.: Select Similar Slabs (Objects)
Ctrl-/: Test Shoot
Ctrl-0: Postprocess (Render)
Ctrl-7: VisualizeCMTCube
Ctrl-8: Toggle Wind (Render.Surfaces)
Ctrl-9: Toggle Passability (Render.Surfaces)
Ctrl-;: Toggle Room Selection Mode (Map)
Ctrl-Alt-/: Cycle "Object Details" (Render)
Ctrl-Alt-8: Toggle Wind + Numbers + Tiles (Render.Surfaces)
Ctrl-Alt-9: Tunnel Helpers (Render.Surfaces)
Ctrl-Alt-A: Art Spec (Editors.Art)
Ctrl-Alt-C: Collections Editor (Map)
Ctrl-Alt-D: Snap objects to roof (Tools)
Ctrl-Alt-E: Story Bits (Scripting)
Ctrl-Alt-F1: Copy Camera Location to Clipboard (Tools)
Ctrl-Alt-F2: Log Viewer (Tools)
Ctrl-Alt-F3: Class definitions (Editors.Engine)
Ctrl-Alt-F5: Load Last Save (Tests)
Ctrl-Alt-F: FX Editor (Editors.Art)
Ctrl-Alt-G: ExtrasGen Presets (Map)
Ctrl-Alt-H: Covers Around Cursor (Combat)
Ctrl-Alt-I: Recreate Room Slab Wall or Floor (Tools)
Ctrl-Alt-J: Grant 100 AP (Cheats)
Ctrl-Alt-K: SVN Show Log (Tools)
Ctrl-Alt-M: Unit Editor (Characters)
Ctrl-Alt-Q: Quests Editor (Scripting)
Ctrl-Alt-R: Random Scale Objects (Tools)
Ctrl-Alt-S: Setpieces (Scripting)
Ctrl-Alt-Shift-A: AL Create Visit Support Set
Ctrl-Alt-Shift-T: Toggle Unit Command (Animation)
Ctrl-Alt-Shift-X: Capture Screen Lights (Render.Lights)
Ctrl-Alt-Space: Dbg_AddVisibleClassToSelection
Ctrl-Alt-T: Text styles (Editors.UI)
Ctrl-Alt-U: DisableUIL
Ctrl-Alt-V: Voice responses (Characters)
Ctrl-Alt-X: Edit in XTemplate Editor (Debug)
Ctrl-Alt-Y: Inventory Item Editor (Characters)
Ctrl-Alt-Z: Toggle Object LOD (Render.Objects, Billboards & Particles)
Ctrl-Backspace: ResetWallMaterials
Ctrl-C: E_CopyToClipboard, Toggle Object Cull (Render.Objects, Billboards & Particles)
Ctrl-D: Snap objects to terrain (Tools)
Ctrl-Down: LengthDown<right><style GedDefault><alpha 156>Ctrl-Down
Ctrl-E: Selection editor (Objects)
Ctrl-Enter: End Turn
Ctrl-F1: Report Bug, Report Bug (Tools.Extras)
Ctrl-F3: Editor Settings (Editor)
Ctrl-F5: Reload Map (Map)
Ctrl-F6: Change Map (Map)
Ctrl-F: Find and replace object
Ctrl-G: Add objects to collection (Objects)
Ctrl-H: Z Brush, Hide All Walls
Ctrl-I: Toggle Invulnerability Markings (Map), Move FPS Indicator (Render)
Ctrl-J: Rotate Object 90 Z (Tools)
Ctrl-K: Rotate Object 180 (Tools)
Ctrl-L: Loot Tables (Editors), Toggle Console Log (Debug)
Ctrl-M: Lightmodels (Editors.Art)
Ctrl-N: Toggle Destroyed Attach Selection (Map)
Ctrl-Numpad *: Array, Test Molotov (Tests), Test Molotov
Ctrl-Numpad +: Test Shoot (Tests)
Ctrl-Numpad ,: Test Shoot Damage (Tests)
Ctrl-Numpad -: Test Explode (Tests)
Ctrl-Numpad /: Test Carpet Bomb (Tests)
Ctrl-O: Properties
Ctrl-P: SelectWestWall, Go Aboveground
Ctrl-Pagedown: E_ResetZ2
Ctrl-Q: E_DisableGroupSelection
Ctrl-R: Random rotate objects (Tools)
Ctrl-RMB: Properties
Ctrl-S: Save Map (Map)
Ctrl-Shift-,: Test Carpet Bomb
Ctrl-Shift-.: Select Similar Slabs Precise (Objects)
Ctrl-Shift-1: Single Triangle DIPs (Render)
Ctrl-Shift-2: Toggle RTs (Render.Render targets)
Ctrl-Shift-7: ToggleBlacklistEntitiesVisualization
Ctrl-Shift-8: Toggle Wind + Numbers (Render.Surfaces)
Ctrl-Shift-9: Toggle Tunnels (Render.Surfaces)
Ctrl-Shift-C: DE_SaveCamera
Ctrl-Shift-D: TogglePrependTranslateID, Snap objects to terrain (Relative) (Tools)
Ctrl-Shift-Down: LengthDown<right><style GedDefault><alpha 156>Ctrl-Down
Ctrl-Shift-E: Quick Test Exploration (Cheats)
Ctrl-Shift-F5: Load Empty Map (Map)
Ctrl-Shift-G: New Guides (Map)
Ctrl-Shift-H: Toggle spawned objects (Tools.Extras)
Ctrl-Shift-Home: QUICK START (NewGame)
Ctrl-Shift-I: Change FPS Indicator mode (Render)
Ctrl-Shift-K: Toggle Collisions (Render.Surfaces)
Ctrl-Shift-L: Toggle Walk (Render.Surfaces)
Ctrl-Shift-MouseM: Select Any Unit (Cheats), Clear Selection (Cheats)
Ctrl-Shift-N: New Room (Map)
Ctrl-Shift-O: Toggle Particle Simulation (Render.Objects, Billboards & Particles)
Ctrl-Shift-P: Toggle Particle Rendering (Render.Objects, Billboards & Particles)
Ctrl-Shift-Q: Show Stat Gaining (Characters)
Ctrl-Shift-R: Room Editor (Map)
Ctrl-Shift-T: Toggle Unit Animation (Animation)
Ctrl-Shift-Up: LengthUp<right><style GedDefault><alpha 156>Ctrl-Up
Ctrl-Shift-V: G_PasteNoZ
Ctrl-Shift-W: Toggle Camera Type (Tools.Extras)
Ctrl-Shift-X: Show Debug Covers (Combat)
Ctrl-Shift-Y: Spawn selected templates (Editor.Selections)
Ctrl-Shift-Z: Covers Around Cursor (Combat)
Ctrl-T: Teleport, Enrich terrain
Ctrl-Tab: Next Squad
Ctrl-Up: LengthUp<right><style GedDefault><alpha 156>Ctrl-Up
Ctrl-V: G_Paste
Ctrl-W: Vertex push
Ctrl-X: E_CutToClipboard, Change Stance Down while moving
Ctrl-Y: E_Redo
Ctrl-Z: E_Undo, Change Stance Up while moving
Ctrl-[: SelectNorthWall
Ctrl-\: Room size gizmo (Ctrl+\), Toggle Sound Debug (Editors.Audio)
Ctrl-]: SelectEastWall, Test Explode
D: Delete objects, Pan Right
Down: MoveDown<right><style GedDefault><alpha 156>Down, Pan Down
E: Rotate Right, Rotate gizmo (E)
Enter: DE_Console
Escape: Main Menu, Edit objects (Q), Toggle In Game Main Menu
F1: Show Help
F2: Browser
F3: Enter/Exit Editor (Tools)
F4: Notes
F5: Quick Save
F6: Email
F7: Quick Load
F8: DE_ExamineObject
F9: DE_ClearScreen, Clear Screen (Log) (Debug)
F: Free Aim, Stick to terrain/collision (F)
G: Floor Down, Create collection (Objects)
H: Raise height, Sneak Mode, CycleSquadsInRollover, Sector Stash
Home: Center on Selected Merc
I: Inventory
Insert: Rollover More Info
J: AdjustObject (EditorShortcuts), Manage Squads
K: Talent
L: Lower height, Perks
Left: MoveBack<right><style GedDefault><alpha 156>Left, Pan Left
M: Satellite View
MouseM: Camera Rotation (Hold)
MouseR: Attack Aim
N: Place objects (N), Place single object, Bandage
Numpad *: Toggle High Speed
Numpad +: Speed Up
Numpad -: Speed Down
Numpad /: Turbo speed on (Hold "/" Instead) (Debug)
O: Overview Camera, Operations, Copy terrain & objects
P: Level height, Travel/Cancel Travel
Pause: Pause Game (Developer Mode)
Q: Edit objects (Q), Edit objects, Rotate Left
R: Reload, Scale gizmo (R)
Right: MoveAlong<right><style GedDefault><alpha 156>Right, Pan Right
RightThumbClick: GamepadCameraToUnit
S: Smooth height, Pan Down
Shift-8: Toggle High Speed
Shift-A: Align object to terrain (Tools)
Shift-B: Render Bounding Spheres (Render.Objects, Billboards & Particles)
Shift-C: DE_LocalCoordinates, Toggle Camera Type
Shift-D: Destroy Selected Objects (Objects)
Shift-Down: MoveDown<right><style GedDefault><alpha 156>Down
Shift-E: Replay Particles (Editor)
Shift-F5: Load from backup (Map)
Shift-F7: DE_DS_ForceModeMisc
Shift-F: Select objects on the same floor (Tools)
Shift-G: Throw
Shift-H: G_ShowDepth
Shift-I: Hide Combat UI, Edit Map Data (Map)
Shift-J: Hide Replay UI
Shift-K: Toggle BlockPass (Render.Surfaces)
Shift-L: Hide optional combat UI
Shift-Left: MoveBack<right><style GedDefault><alpha 156>Left
Shift-M: Mirror object (Tools)
Shift-N: Render Oriented Bounding Boxes (Render.Objects, Billboards & Particles)
Shift-O: Toggle Outsider Objects (Render.Objects, Billboards & Particles)
Shift-P: Toggle Particles (Tools.Extras)
Shift-R: Reload Shaders (Render.Reload), Repair Selected Objects (Objects)
Shift-Right: MoveAlong<right><style GedDefault><alpha 156>Right
Shift-T: Toggle Billboards (Render.Objects, Billboards & Particles)
Shift-U: Lock Camera (Render)
Shift-Up: MoveUp<right><style GedDefault><alpha 156>Up
Shift-V: Associate Lights For Destruction (Map)
Shift-Y: Hide In-World Combat UI
Shift-Z: Toggle Shadowmap (Render.Toggle Render)
Shift-~: E_ReplaceObjects
Space: Active Pause, Pause/Resume
T: Terrain texture, Floor Up
Tab: DE_Toolbar, Next Unit
U: Change Weapon, Stick to floors (U)
Up: MoveUp<right><style GedDefault><alpha 156>Up, Pan Up
V: E_ViewSelection, Toggle Keep Stance while Moving
W: Move gizmo (W), Pan Up
X: Change Stance Down
Y: Overwatch / Set Machine Gun, Stick to walls (Y)
Z: Change Stance Up
\: Cycle Firing Modes
]: Test Explode Toggle Range (Tests), Test Explode Toggle Range
~: Select All Mercs in Squad
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Showing 1-1 of 1 comments
FAIL! Chapi  [developer] 22 Aug, 2023 @ 2:02pm 
Action to Shortcuts:
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AL Create Visit Support Set: Ctrl-Alt-Shift-A
AL Test Marker: Alt-Shift-L
Achievements Debug (Cheats): Alt-Shift-Y
Action 12: =
Action 1: 1
Action 2: 2
Action 3: 3
Action 4: 4
Action 5: 5
Action 6: 6
Action 7: 7
Action 8: 8
Action 9: 9
Active Pause: Space
Add objects to collection (Objects): Ctrl-G
AdjustObject (EditorShortcuts): J
Align object to terrain (Tools): Shift-A
Array placement (3): 3
Array: Ctrl-Numpad *
Art Spec (Editors.Art): Ctrl-Alt-A
Associate Lights For Destruction (Map): Shift-V
Attack Aim: MouseR
Auto Save Frame Spike (Render.Profiler HUD): Alt-Shift-5
Bandage: N
Browser: F2
Camera Load (Tools.Extras): Alt-.
Camera Rotation (Hold): MouseM
Camera Save (Tools.Extras): Alt-,
Capture Screen Lights (Render.Lights): Ctrl-Alt-Shift-X
Center on Selected Merc: Home
Change FPS Indicator mode (Render): Ctrl-Shift-I
Change Map (Map): Ctrl-F6
Change Stance Down while moving: Ctrl-X
Change Stance Down: X
Change Stance Up while moving: Ctrl-Z
Change Stance Up: Z
Change Weapon: U
Class definitions (Editors.Engine): Ctrl-Alt-F3
Clear Screen (Log) (Debug): F9
Clear Selection (Cheats): Ctrl-Shift-MouseM
Clear objects roof flag (Tools): Alt-Shift-D
ClearSelectedWall: Ctrl--
Collections Editor (Map): Ctrl-Alt-C
ColorizationMatrix: Alt-K
Copy Camera Location to Clipboard (Tools): Ctrl-Alt-F1
Copy terrain & objects: O
Covers Around Cursor (Combat): Ctrl-Alt-H, Ctrl-Shift-Z
Create collection (Objects): G
Cycle "Object Details" (Render): Ctrl-Alt-/
Cycle Environmental Sounds Visualization (Combat): Alt-Shift-E
Cycle Firing Modes: \
Cycle through Lights(Next) (Render.Lights): Alt-V
Cycle through Lights(Previous) (Render.Lights): Alt-Shift-V
Cycle through Screen Lights(Next) (Render.Lights): Alt-F
Cycle through Screen Lights(Previous) (Render.Lights): Alt-Shift-F
CycleSquadsInRollover: H
DE_ClearScreen: F9
DE_Console: Enter, Alt-Shift-C
DE_DS_ForceModeLights: Alt-F7
DE_DS_ForceModeMisc: Shift-F7
DE_ExamineObject: F8
DE_LocalCoordinates: Shift-C
DE_Menu: -~
DE_SaveCamera: Ctrl-Shift-C
DE_ToggleMeasure_Old: Alt-M
DE_Toolbar: Tab
Dbg_AddVisibleClassToSelection: Ctrl-Alt-Space
Delete objects: D
Destroy Selected Objects (Objects): Shift-D
DisableUIL: Ctrl-Alt-U
Distribute Objects (Tools): Alt-D
E-Grid: Alt-G
E_CopyToClipboard: Ctrl-C
E_CutToClipboard: Ctrl-X
E_DisableGroupSelection: Ctrl-Q
E_HideAllTexts: Alt-Shift-T
E_HideCodeRenderables: Alt-Shift-R
E_Redo: Ctrl-Y
E_ReplaceObjects: Shift-~
E_ResetZ2: Ctrl-Pagedown
E_RoomTools: Alt-R
E_ShowGridMarkersAreas (EditorShortcuts): Alt-Shift-G
E_Undo: Ctrl-Z
E_ViewSelection: V
Edit Map Data (Map): Shift-I
Edit in XTemplate Editor (Debug): Ctrl-Alt-X
Edit objects (Q): Escape, Q
Edit objects: Q
Editor Settings (Editor): Ctrl-F3
Email: F6
End Turn: Ctrl-Enter
Enrich terrain: Ctrl-T
Enter/Exit Editor (Tools): F3
ExtrasGen Presets (Map): Ctrl-Alt-G
FX Editor (Editors.Art): Ctrl-Alt-F
Find and replace object: Ctrl-F
Floor Down: G
Floor Up: T
Force capture (Render.Profiler HUD): Alt-Shift-8
Forced passability: Alt-P
Free Aim: F
G_Paste: Ctrl-V
G_PasteNoZ: Ctrl-Shift-V
G_ShowDepth: Shift-H
GamepadCameraToUnit: RightThumbClick
Go Aboveground: Ctrl-P
Grant 100 AP (Cheats): Ctrl-Alt-J
Hide All Walls: Ctrl-H
Hide Combat UI: Shift-I
Hide In-World Combat UI: Shift-Y
Hide Replay UI: Shift-J
Hide optional combat UI: Shift-L
Highlight Interactables: Alt
Inspect XWindow Under Mouse (Debug): Alt-F8
Inventory Item Editor (Characters): Ctrl-Alt-Y
Inventory: I
Isolated Object Screenshot (Tools.Extras): -Ctrl-Alt-PrtScr
LengthDown<right><style GedDefault><alpha 156>Ctrl-Down: Ctrl-Down, Ctrl-Shift-Down
LengthUp<right><style GedDefault><alpha 156>Ctrl-Up: Ctrl-Up, Ctrl-Shift-Up
Level height: P
Lightmodels (Editors.Art): Ctrl-M
Lights Shadow Stats (Render.Lights): Alt-Shift-X
Link collection to wall: C
Live update (Render.Profiler HUD): Alt-Shift-9
Load Empty Map (Map): Ctrl-Shift-F5
Load Last Save (Tests): Ctrl-Alt-F5
Load from backup (Map): Shift-F5
Lock Camera (Render): Shift-U
Lock selected collection (Objects): Alt-Z
Log Viewer (Tools): Ctrl-Alt-F2
Loot Tables (Editors): Ctrl-L
Lower height: L
Main Menu: Escape
Manage Squads: J
Measure: Alt-M
Merc Info: C
Mirror object (Tools): Shift-M
Mod Editor (Editors): Alt-Shift-M
Move FPS Indicator (Render): Ctrl-I
Move gizmo (W): W
MoveAlong<right><style GedDefault><alpha 156>Right: Right, Shift-Right
MoveBack<right><style GedDefault><alpha 156>Left: Left, Shift-Left
MoveDown<right><style GedDefault><alpha 156>Down: Down, Shift-Down
MoveUp<right><style GedDefault><alpha 156>Up: Up, Shift-Up
New Guides (Map): Ctrl-Shift-G
New Room (Map): Ctrl-Shift-N
Next Squad: Ctrl-Tab
Next Unit: Tab
Notes: F4
Operations: O
Overview Camera: O
Overwatch / Set Machine Gun: Y
Pan Down: S, Down
Pan Left: A, Left
Pan Right: D, Right
Pan Up: W, Up
Pause Game (Developer Mode): Pause
Pause/Resume: Space
Perks: L
Place multiple objects: A
Place objects (N): N
Place single object: N
Place wires (2): 2
Postprocess (Render): Ctrl-0
Prepare Takedown: B
Properties: Ctrl-RMB, Ctrl-O
QUICK START (NewGame): Ctrl-Shift-Home
Quests Editor (Scripting): Ctrl-Alt-Q
Quick Load: F7
Quick Save: F5
Quick Test Ambient Life (Cheats): Alt-Shift-A
Quick Test Exploration (Cheats): Ctrl-Shift-E
Raise height: H
Ramp: /
Random Scale Objects (Tools): Ctrl-Alt-R
Random rotate objects (Tools): Ctrl-R
Recreate Room Slab Wall or Floor (Tools): Ctrl-Alt-I
Reload Map (Map): Ctrl-F5
Reload Shaders (Render.Reload): Shift-R
Reload: R
Render Bounding Spheres (Render.Objects, Billboards & Particles): Shift-B
Render Oriented Bounding Boxes (Render.Objects, Billboards & Particles): Shift-N
Repair Selected Objects (Objects): Shift-R
Replay Particles (Editor): Shift-E
Report Bug (Tools.Extras): Ctrl-F1
Report Bug: Ctrl-F1
ResetWallMaterials: Ctrl-Backspace
Rollover More Info: Insert
Room Editor (Map): Ctrl-Shift-R
Room size gizmo (Ctrl+\): Ctrl-\
Rotate Left: Q
Rotate Object 180 (Tools): Ctrl-K
Rotate Object 90 Z (Tools): Ctrl-J
Rotate Right: E
Rotate gizmo (E): E
SVN Show Log (Tools): Ctrl-Alt-K
Satellite View: M
Save Map (Map): Ctrl-S
Save capture (Render.Profiler HUD): Alt-Shift-6
Scale gizmo (R): R
Screenshot (Tools.Extras): -PrtScr
Sector Stash: H
Select All Mercs in Squad: ~
Select Any Unit (Cheats): Ctrl-Shift-MouseM
Select Similar Slabs (Objects): Ctrl-.
Select Similar Slabs Precise (Objects): Ctrl-Shift-.
Select objects on the same floor (Tools): Shift-F
SelectEastWall: Ctrl-]
SelectNorthWall: Ctrl-[
SelectSouthWall: Ctrl-'
SelectWestWall: Ctrl-P
Selection editor (Objects): Ctrl-E
Setpieces (Scripting): Ctrl-Alt-S
Show Debug Covers (Combat): Ctrl-Shift-X
Show Help: F1
Show Stat Gaining (Characters): Ctrl-Shift-Q
Show Statistics (Render): 0, Alt-0
Single Triangle DIPs (Render): Ctrl-Shift-1
Smooth height: S
Snap objects to roof (Tools): Ctrl-Alt-D
Snap objects to terrain (Relative) (Tools): Ctrl-Shift-D
Snap objects to terrain (Tools): Ctrl-D
Sneak Mode: H
Spawn selected templates (Editor.Selections): Ctrl-Shift-Y
Speed Down: -, Numpad -
Speed Up: +, Numpad +
Stats Markers Debug (Cheats): Alt-Shift-R
Stick to floors (U): U
Stick to terrain/collision (F): F
Stick to walls (Y): Y
Story Bits (Scripting): Ctrl-Alt-E
Talent: K
Teleport: Ctrl-T
Terrain colorization: Alt-Q
Terrain grass density: Alt-N
Terrain objects colorization: Alt-W
Terrain texture: T
Test AL Closest Marker (Characters): Alt-L
Test Carpet Bomb (Tests): Ctrl-Numpad /
Test Carpet Bomb: Ctrl-Shift-,
Test Explode (Tests): Ctrl-Numpad -
Test Explode Toggle Range (Tests): ]
Test Explode Toggle Range: ]
Test Explode: Ctrl-]
Test Molotov (Tests): Ctrl-Numpad *
Test Molotov: Ctrl-Numpad *
Test Shoot (Tests): Ctrl-Numpad +
Test Shoot Damage (Tests): Ctrl-Numpad ,
Test Shoot Damage: Ctrl-'
Test Shoot: Ctrl-/
TestCombatStartFromAltShortcut1: Alt-1
TestCombatStartFromAltShortcut2: Alt-2
TestCombatStartFromAltShortcut3: Alt-3
TestCombatStartFromAltShortcut4: Alt-4
TestCombatStartFromAltShortcut5: Alt-5
Text styles (Editors.UI): Ctrl-Alt-T
Throw: Shift-G
Toggle Billboards (Render.Objects, Billboards & Particles): Shift-T
Toggle BlockPass (Render.Surfaces): Shift-K
Toggle Camera Type (Tools.Extras): Ctrl-Shift-W
Toggle Camera Type: Shift-C
Toggle Collisions (Render.Surfaces): Ctrl-Shift-K
Toggle Color picker (Render.Debug Textures): Alt-Shift-I
Toggle Console Log (Debug): Ctrl-L
Toggle Destroyed Attach Selection (Map): Ctrl-N
Toggle Framerate Boost (Render): Alt-+, Alt-Numpad +
Toggle High Speed: Numpad *, Shift-8
Toggle In Game Main Menu: Escape
Toggle Invulnerability Markings (Map): Ctrl-I
Toggle Keep Stance while Moving: V
Toggle Object Cull (Render.Objects, Billboards & Particles): Ctrl-C
Toggle Object LOD (Render.Objects, Billboards & Particles): Ctrl-Alt-Z
Toggle Outsider Objects (Render.Objects, Billboards & Particles): Shift-O
Toggle Particle Rendering (Render.Objects, Billboards & Particles): Ctrl-Shift-P
Toggle Particle Simulation (Render.Objects, Billboards & Particles): Ctrl-Shift-O
Toggle Particles (Tools.Extras): Shift-P
Toggle Passability (Render.Surfaces): Ctrl-9
Toggle Profiler (Render.Profiler HUD): Alt-Shift-0
Toggle RTs (Render.Render targets): Ctrl-Shift-2
Toggle Replay Particles (Editor): Alt-E
Toggle Room Selection Mode (Map): Ctrl-;
Toggle Shadowmap (Render.Toggle Render): Shift-Z
Toggle Sound Debug (Editors.Audio): Ctrl-\
Toggle Tunnels (Render.Surfaces): Ctrl-Shift-9
Toggle UI in screenshots (Tools.Extras): -Ctrl-Shift-PrtScr
Toggle Unit Animation (Animation): Ctrl-Shift-T
Toggle Unit Command (Animation): Ctrl-Alt-Shift-T
Toggle Voxel Stealth Dbg (Combat): Alt-Shift-S
Toggle Walk (Render.Surfaces): Ctrl-Shift-L
Toggle Wind (Render.Surfaces): Ctrl-8
Toggle Wind + Numbers (Render.Surfaces): Ctrl-Shift-8
Toggle Wind + Numbers + Tiles (Render.Surfaces): Ctrl-Alt-8
Toggle don't hide with room flag (Tools): Alt-H
Toggle spawned objects (Tools.Extras): Ctrl-Shift-H
ToggleBlacklistEntitiesVisualization: Ctrl-Shift-7
ToggleCMT: Alt-Shift-H
TogglePrependTranslateID: Ctrl-Shift-D
Travel/Cancel Travel: P
Tunnel Helpers (Render.Surfaces): Ctrl-Alt-9
Turbo speed off (Debug): -/, -Numpad /
Turbo speed on (Hold "/" Instead) (Debug): /, Numpad /
Unit Editor (Characters): Ctrl-Alt-M
Unlock collection (Objects): Alt-Shift-Z
Upsampled Screenshot (Tools.Extras): -Ctrl-PrtScr
Vertex push: Ctrl-W
VisualizeCMTCube: Ctrl-7
Voice responses (Characters): Ctrl-Alt-V
XTemplates (Editors.UI): Alt-F3
XWindow Inspector (Debug): Alt-X
Z Brush: Ctrl-H
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