Project Zomboid

Project Zomboid

[41.78] Vanilla++ 'Sophie MAIN' - SP & MP - v1.14 | Updated December 12th 2024
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Save out Station bug?
What is up with this bug, is it all good? Doesnt look critical.

`attempted index: RequirePowerShutoff of non-table: null
function: LoadGameplayOptions -- file: SWWS_Core.lua line # 22 | MOD: Save Our Station - Core
function: OnEveryHour -- file: SWWS_Core.lua line # 139 | MOD: Save Our Station - Core
java.lang.RuntimeException: attempted index: RequirePowerShutoff of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.GameTime.update(GameTime.java:550)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1623)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
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Showing 1-6 of 6 comments
Deathstar  [developer] 10 Aug, 2023 @ 11:00pm 
When exactly are you getting this error?
.xXIISK47IIXx 11 Aug, 2023 @ 10:57am 
So, clean install got everything and the playlist working for single player. It seems this triggers every hour, and may be connected to the power being on? Have not tested with power off thought. It will keep throwing the error every in game hour
.xXIISK47IIXx 11 Aug, 2023 @ 10:58am 
I could grab a log file and share? just need to know which one.
Deathstar  [developer] 11 Aug, 2023 @ 10:59am 
Interesting. Is the emergency broadcast working via the radio? The one that plays after the weather forecast? That's what the mod does every ingame hour.
Deathstar  [developer] 11 Aug, 2023 @ 11:01am 
Originally posted by .xXIISK47IIXx:
I could grab a log file and share? just need to know which one.

Nah that'd be something to discuss with the mod author, I've just reported this bug as well. What I've seen on the mod page is that some others simply disabled the Save our Station CORE module and leave only the Save our Station Knox County one running - that fixed errors like this without causing the mod to no longer function
.xXIISK47IIXx 11 Aug, 2023 @ 11:53am 
Originally posted by Deathstar:
Originally posted by .xXIISK47IIXx:
I could grab a log file and share? just need to know which one.

Nah that'd be something to discuss with the mod author, I've just reported this bug as well. What I've seen on the mod page is that some others simply disabled the Save our Station CORE module and leave only the Save our Station Knox County one running - that fixed errors like this without causing the mod to no longer function


Thanks I will just do that.
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Showing 1-6 of 6 comments
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