Team Fortress 2

Team Fortress 2

The Twisted One
statS
pros:
10 resist to everything execept fire
easy to turn while charging
poisons enimies on colide while charging
cons:
You dont get a secondary weopon
(you dont get extra fire resist, watch out for pyros!)

Whats your opinion?
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Showing 1-5 of 5 comments
☩A Smol Drorb☩ 21 Jun, 2015 @ 11:22pm 
I think instead of posion bleeding should be applied
Alpha Omega42 13 Nov, 2015 @ 1:01pm 
it's not balanced, and poison doesn't exits...
if you get 10 defence to everything exept pyros, and not even vulnerable to them,
and you also have 200 HP, how do you kill him? and sentries don't use fire too...
may i make stats?

with poison is usless, because you can 1shot enemies, we need something other

on hit : makes the enemy turn in the opposite direction he/she was looking at.
+ reflects projectiles on charge
+ 0.2 sec charge

- using the melee doesn't stop the charge
- marked to death while charging

oh, sorry, i didn't see the snakes on the shield... \( î n î )/
BeanieWeenie 12 Jun, 2016 @ 11:29pm 
or instead of poison just bleeding damage for a little longer than maybe for 30 sec or less
Mistah J 3 Mar, 2017 @ 10:36am 
Pro:
Tide Turner-like turning
+30% impact damage
Reflects projectiles on charge
Cons:
Melee deals mini crits
Marked to Death 3 sec. after charging
Kugelblitz 25 Mar, 2017 @ 5:00pm 
It shouldn't even be a charge

The Snake's Stagger (the name isn't so great)

On Alt-fire:
Stuns enemies really close (like double melee range close) for 1.5 seconds.
+minicrits for 3 seconds
-15% damage taken form all sources and all resistances are unapplied for the duration of the mini-crits

On Wearer:
+50% bleed resist (2 damage per tick)
+15% fire resist
-10% movespeed

What do you think, buff or nerf?
Last edited by Kugelblitz; 25 Mar, 2017 @ 5:03pm
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