Call of Duty: Black Ops III

Call of Duty: Black Ops III

Dust 2 Zombies
Guzzle  [udvikler] 7. maj 2023 kl. 7:47
Suggestion's
What Do You Want Added To The Map!
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Viser 1-14 af 14 kommentarer
nepnep 7. maj 2023 kl. 12:37 
Create a map guide for ee and whatever the orbs have to do for clueless players like me :steamhappy:
ArcticHelix 7. maj 2023 kl. 13:01 
I'd suggest different perk shaders. Magaz's hud doesnt come with shaders for most perks which means any other perks that madgaz didnt give a shader to just defaults to widows wine
Guzzle  [udvikler] 7. maj 2023 kl. 13:03 
Oprindeligt skrevet af ArcticHelix:
I'd suggest different perk shaders. Magaz's hud doesnt come with shaders for most perks which means any other perks that madgaz didnt give a shader to just defaults to widows wine

I know about this issue and working on a solution for the problem!
Guzzle  [udvikler] 7. maj 2023 kl. 13:07 
Oprindeligt skrevet af nepnep:
Create a map guide for ee and whatever the orbs have to do for clueless players like me :steamhappy:

I will do this soon, I have people currently trying to solve the Easter Egg after it's been solved I will be posting a full in depth guide.
Monkeyzon 7. maj 2023 kl. 16:34 
Havent played yet but knowing Dust2's layout I think boss zombies are definetly needed, otherwise map is too open and easy
Guzzle  [udvikler] 7. maj 2023 kl. 16:49 
Oprindeligt skrevet af Monkeyzon:
Havent played yet but knowing Dust2's layout I think boss zombies are definetly needed, otherwise map is too open and easy

I am working on adding a new boss zombie, but the way I designed it's very close quartered
Webby.gg 7. maj 2023 kl. 18:06 
Okay, after giving this a shot, please, I beg you, have some cohesion with your orb placement.

First, the Red Orb totem would make more sense near all the fire. And the Blue orb totem would make sense on top A, near the crate full of blue glowing items.
I enjoyed getting the map opened, doing a few trials and getting the dragons fed. Once I got to the orb step, I tried finding the Red one, and that was a bust. I grabbed the Blue one, and found its home in spawn.
Having to track down the wisps, was a pain in the ass. I spend 35 minutes trying to find the 7th one, only for it to be stuck on the roof of B/B Tuns. I couldn't get it with the M1 (forgot the name but I really loved that pistol), I couldn't get it with the Ray Gun mk2, or a Death Machine. The only way I could get it to move was with a Widows Grenade. After all that, I spent 2 more rounds trying to find the last blue wisp and gave up. The guide, wasn't really needed as it does make sense what to do. I really don't want this to come off as negative, regardless of my previous annoyances, I would revisit the map and play it to completion if the wisp steps made more sense (Only spawned in 1-3 areas close to the totem), or had an audio clue if you got close. Take the feedback, or leave it, it is your map after all. From one zombie lover, to a zombie map maker, hell of a job for a first map and a wonderful surprise with the starting weapon!
Guzzle  [udvikler] 7. maj 2023 kl. 18:10 
Oprindeligt skrevet af ItsNotWebby:
Okay, after giving this a shot, please, I beg you, have some cohesion with your orb placement.

First, the Red Orb totem would make more sense near all the fire. And the Blue orb totem would make sense on top A, near the crate full of blue glowing items.
I enjoyed getting the map opened, doing a few trials and getting the dragons fed. Once I got to the orb step, I tried finding the Red one, and that was a bust. I grabbed the Blue one, and found its home in spawn.
Having to track down the wisps, was a pain in the ass. I spend 35 minutes trying to find the 7th one, only for it to be stuck on the roof of B/B Tuns. I couldn't get it with the M1 (forgot the name but I really loved that pistol), I couldn't get it with the Ray Gun mk2, or a Death Machine. The only way I could get it to move was with a Widows Grenade. After all that, I spent 2 more rounds trying to find the last blue wisp and gave up. The guide, wasn't really needed as it does make sense what to do. I really don't want this to come off as negative, regardless of my previous annoyances, I would revisit the map and play it to completion if the wisp steps made more sense (Only spawned in 1-3 areas close to the totem), or had an audio clue if you got close. Take the feedback, or leave it, it is your map after all. From one zombie lover, to a zombie map maker, hell of a job for a first map and a wonderful surprise with the starting weapon!

Thank You for playing the map!

I am rewriting every questline and making it more obvious where thing's need to go!

I am hoping to have this out soon!

Thanks For The Advice
Webby.gg 7. maj 2023 kl. 18:19 
It really was a killer first map effort. I haven’t made it passed launching the map tools. I hope the lengthy reply doesn’t come off ♥♥♥♥♥♥, because I really enjoyed it and look forward to seeing the next revision. And props for even considering feedback.
Femboys & Firearms 8. maj 2023 kl. 21:48 
My only complaint is the wisps. I still have yet to complete even one of the whisp steps for one orb and am never able to find the last 8th one (don't know if my game was bugged or not). like someone else stated i think audio cues would help a lot or putting the whisps in easier to spot areas. I do enjoy the map otherwise. Good work for a first map.
Matute 14. maj 2023 kl. 8:33 
Fix the languague for not crashing
Dementia Gaming 15. maj 2023 kl. 14:07 
when you crouch kill zombies it automatically stands you back up, therefore it doesn't count for the lurker challenge.
gtrebla 5. juni 2023 kl. 12:51 
add buyable ending at least, thanks!
kuzhra 26. juni 2023 kl. 10:12 
make the karambit buyable instead of starting with it
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