Monster Train

Monster Train

Big Ol Bag Of Mutators
 This topic has been pinned, so it's probably important
Brandon  [developer] 4 Aug, 2024 @ 1:00am
Version 2.0
For a full preview of all of the mutators https://gtm.steamproxy.vip/ugc/2490012515749844104/64F3A4A14785BF8C86514AFE980F92BC63BB67BD/?imw=637&imh=358&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true

New Mutators

1. No Multistrike: The multistrike upgrade is no longer sold in Merchant of Steel
2. Foreign Goods: All clan upgrades are available in Merchant of Steel
3. Boomerang: All spell cards have Holdover
4. Stempede!: All units have trample.
5. No Largestone: Bans the associated upgrade from Merchant of Steel
6. No Permafrost: ""
7. Feeling bloated: Playing a spell card adds a copy to your discard pile
8. No Endless: ""
9. No Doublestack: ""
10. No Holdover: ""
11. No Eternalstone: ""
12. The Colony: Replaces Train Stewards with Spikedriver Colony with +5 attack +5 health. The associated Cavern event won't show up meaning they endlessly replicate.
13. Vinegrandmother: New Champion Vinemother with 3 champion paths specific to Vinemother.
14. No Quick: ""
15. We're All Robots: Friendly units enter with Inert and Incant Gain Fuel 1.

Modifications to existing Mutators

1. Erratic Reflection now includes more upgrade types many of which appearing from Cavern Events or Divine Temples. (now DLC locked).
2. Apex of All Imps got a few touchups. Pyrebond mutator icon redone.
Last edited by Brandon; 4 Aug, 2024 @ 1:01am