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1:让敌人在进攻时会有飞行器,这样可以平衡一点,避免游戏太简单
2:把科技树一分为四,分为地勤设施(包括防空炮),对空武器,对地武器,机体,除了初级飞行器给的地勤设施和随着机体一起研发出来的机炮之外,其他所有武器都需要研发
1. Flak Weapons that are specialised to shoot at flying craft
2. Allow the AI to use Aircraft