Stormworks: Build and Rescue

Stormworks: Build and Rescue

Weightworks: 1919 Civilian Aircraft Competition
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Thales  [udvikler] 4. apr. 2023 kl. 19:25
Questions & Tips ✍
Here are some tips and trick I can think of. Feel free to include yours as comments or ask for help.

- Rotor (Light) is 25% more efficient than Aircraft Propeller which is a lot.
- Sealed interiors are exempt from or at least reduces drag, thus increase speed, but not much.
- Sub-bodies create extra drag.
- If your aircraft is having hard time to reach takeoff speed on runway, consider reducing wheel friction.
- You will most likely need decent number of wing components or control surfaces to generate lift, because of limited engine power and heavy weight. Check 👉THIS to see how much lift is being generated by which wing component.
- 3-cylinder (small) naturally aspirated modular engine produces over 2100 kg of thrust with Rotor (Light) used as propeller at 2100 engine RPM, do not underestimate it. :)
- You can use microcontrollers in my Goldwing airplanes freely, such as gyro, altitude & direction hold logic, engine controller..etc also I strongly suggest uranwind's ZE Fuel Consumption calculator for range and endurance readings.
- Don't forget to check Record details 🏆

- Check this aircraft design guide (made for KSP but most of it are useful for Stormworks as well): https://gtm.steamproxy.vip/ugc/2017092949072219974/B05A1BE70C469A80FCA7F0695DCB7817A952C681/
Sidst redigeret af Thales; 29. apr. 2023 kl. 2:14
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Big Timb 14. apr. 2023 kl. 16:33 
Hi! Some questions:

1) I'm looking for Tajin's Stormworks Toolbox but all I can find is a tool that creates paintable signs from an image file. Can you link the tool? If I read right there is something that can count the number of weight blocks I have?

2) How many blades are allowed per propeller? I see all current entries are two-bladed but four-bladed props did exist prior to 1919 (Handley Page Type O).

Thanks!
Sidst redigeret af Big Timb; 14. apr. 2023 kl. 16:34
Thales  [udvikler] 14. apr. 2023 kl. 16:39 
Hi,

1. https://rising.at/Stormworks/stats.php
2. No rules about blade count
Thales  [udvikler] 15. apr. 2023 kl. 11:10 
You can use microcontrollers in my Goldwing airplanes freely, such as gyro, altitude & direction hold logic, engine controller..etc also I strongly suggest Uran_Wind's ZE Fuel Consumption Calculator for range and endurance readings.
Hi! I recognized your username from your aviation parts mod, which made me want to ask, are we allowed to use such modded parts?
Thales  [udvikler] 16. apr. 2023 kl. 5:54 
Oprindeligt skrevet af Glorious Britain:
Hi! I recognized your username from your aviation parts mod, which made me want to ask, are we allowed to use such modded parts?
Hi,
No modded parts because this is all about performance of the vehicle.
blackmatter1 16. apr. 2023 kl. 12:45 
im going to make a Junkers F 13 but it has a crew of 2 and in the challenge it sas i need 3 crew to fly?
Thales  [udvikler] 16. apr. 2023 kl. 13:00 
Oprindeligt skrevet af blackmatter1:
im going to make a Junkers F 13 but it has a crew of 2 and in the challenge it sas i need 3 crew to fly?
Why 3 crew?

Endurance greater than 120 minutes requires +1 crew. Range greater than 900 km requires another which makes it total crew of 3. But do not consider 1400 km range of real F 13 should be equal to the replica you will build because fuel consumption in SW is far greater and even days are not 24 hours, instead 120 minutes long.
Sidst redigeret af Thales; 16. apr. 2023 kl. 13:13
Big Timb 16. apr. 2023 kl. 13:48 
To determine the range and endurance of a craft, can we list the reading given by the ZE Fuel Consumption Calculator, or should we literally fly and see how long & far she goes? My current build is likely to fly for at least 3 hours and I don't really have time to sit and watch it fly itself that long hah
Thales  [udvikler] 16. apr. 2023 kl. 13:56 
Oprindeligt skrevet af Taint:
To determine the range and endurance of a craft, can we list the reading given by the ZE Fuel Consumption Calculator, or should we literally fly and see how long & far she goes? My current build is likely to fly for at least 3 hours and I don't really have time to sit and watch it fly itself that long hah
Yes, definitely use ZE Fuel Consumption Calculator. I use that calculator as well.
Sidst redigeret af Thales; 16. apr. 2023 kl. 13:57
Kezrah 17. apr. 2023 kl. 18:50 
for the weight table, does +10 mean plus ten weight blocks, or plus ten weight?
Thales  [udvikler] 17. apr. 2023 kl. 21:21 
Oprindeligt skrevet af Kezrah:
for the weight table, does +10 mean plus ten weight blocks, or plus ten weight?
Weight blocks
Kezrah 17. apr. 2023 kl. 21:59 
why can't we submit seaplanes and amphibians?
Thales  [udvikler] 17. apr. 2023 kl. 22:11 
Oprindeligt skrevet af Kezrah:
why can't we submit seaplanes and amphibians?
With all these weight blocks, it would be near impossible to float on water because 1 liters of water in sea is 0.1 kg.
Irbis 18. apr. 2023 kl. 12:31 
why weight of liter of water is 0.1 kg? shouldn't it weights 1 kg? https://ibb.co/G2Tbvk9
Sidst redigeret af Irbis; 18. apr. 2023 kl. 12:38
Thales  [udvikler] 18. apr. 2023 kl. 12:42 
Oprindeligt skrevet af Goat:
why weight of liter of water is 0.1 kg? shouldn't it weights 1 kg? https://ibb.co/G2Tbvk9

Fluids in Stormworks are lighter than real world. Fluid in sea and prefab tanks are 0.1 kg / liter. And 0.2 kg / liter when in custom tank.
Sidst redigeret af Thales; 18. apr. 2023 kl. 12:44
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