Ballistic Overkill

Ballistic Overkill

Ballistic Overkill Community Update 1.5.7
 This topic has been pinned, so it's probably important
Luna  [developer] 17 Nov, 2023 @ 7:36pm
Weapon Changes [v1.5.7 - 22/06/2024]
  • Curator
    - damage 210
    - slower FireRate
    - lower hipp accuracy
    - slower run speed
    - sight changed to one used in F2P (same as Deadeye)

  • Cyclone
    - damage 32
    - magazine size 17
    - slower run speed
    - slightly increased range

  • Hydra
    - magazine size 17
    - slower run speed

  • Devil
    - slower run speed

  • Hurricane
    - slower run speed

  • Ironveil
    - slower run speed
    Ironveil is currently F2P Ironveil, which means has laser and silencer

  • Haunter
    - damage 36
    - magazine size 30
    - criticalHS x2.35
    - low FireRate
    Haunter is now F2P Banshee

  • Terminator
    - criticalHS x1.5
    - slightly smaller recoil
    - slower run speed
    - slower reload speed

  • Needler
    - slower run speed

  • Hunter
    - slower reload speed

  • Bonebreaker
    - slower reload speed
    - changed shoot-mode from "automatic" to "semi-automatic"

  • Gremlin
    - increased range - 11 to 13
    - increased accuracy - 81 to 85
    Gremlin is currently F2P Mohawk **

  • Rhino
    - less accuracy 94 to 84

  • Mammoth
    - less accuracy 93 to 84

  • Drone
    - slower reload speed

  • Hornet
    - slower FireRate
    - slower reload speed
    - lower criticalHS
    - magazine size 30
    Hornet now has silencer (based on F2P Sweeper)

  • Thumper
    - lower reload speed

  • Custodian
    - hipp accuracy - 85 to 98
    - crosshair

  • Blackhawk
    - disabled aiming animations
    - damage 75
    - magazine size 8
    Blackhawk is currently F2P Falcon **

  • Warden
    - damage 215
    - hipp accuracy - 84 to 88

  • Widower
    - slower FireRate
    - slower reload speed
    Widower now have normal magazine **

  • Supernova
    Supernova now has foregrip **

  • Mohawk
    Mohawk is currently F2P Goblin, has a laser **

  • Rattlesnake
    - damage 26

  • Strife
    - damage 32

  • Oni
    - damage 33

  • Tempest
    - damage 33

  • Serpent
    - damage 27

  • Spectre
    Spectre now have laser **

  • Magistrate
    - sight changed to one used in F2P
    - aiming mobility same as in F2P (slower)
    - a bit slower FireRate

  • Intruder
    - damage 32
    - aiming animation is disabled

  • Interdiction
    - mobility same as in F2P (slower)
    - damage 275
    - slower FireRate

  • Judge
    - lower run speed (same as in Custodian)
    - crosshair

  • Brute
    - slower run speed
    - slower FireRate
    - increased criticalHS from 1.5 to 1.65

  • Prybar
    - slower FireRate
    - slower run speed
    - damage increased from 39 to 45
    - decreased criticalHS from 1.75 to 1.60

  • Decimator
    - increased FireRate from 0.6 to 0.5
    - damage 140
    - aiming disabled
    - knife strike enabled
    - slower reload speed (F2P value)
    - changed shoot-mode from "automatic" to "semi-automatic"

  • Deadeye
    - changed shoot-mode from "semi-automatic" to "automatic"

  • Buzzsaw
    - slower reload speed

  • Sawblade
    - damage 33
    - slower reload speed

  • Anakonda
    - aiming ability is enabled
    - bit better aimPrecision 80 to 83

  • Demon
    Demon now have box magazine (based on Savage/Ripper) **

  • Sledgehammer
    - strikeAngle 45 > 50
    - strikeRadius 0.8 > 0.85

  • Agitator
    - damage 26
    - ammo 35

  • GL in Chainsaw, Commando, Stalker, Banshee(Haunter), Intruder
    - damage 160

    ** == appearance only
Last edited by Luna; 22 Jun, 2024 @ 8:40am