Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
 
											 
													

 
					




 Report this post
 Report this post


at (wrapper dynamic-method) CombatExtended.ProjectileCE.CombatExtended.ProjectileCE.Impact_Patch0(CombatExtended.ProjectileCE,Verse.Thing)
at CombatExtended.BulletCE.Impact (Verse.Thing hitThing) [0x00318] in <4af84a89331c45c2b1e4482014c4214f>:0
at CombatExtended.ProjectileCE.ImpactSomething () [0x001b6] in <4af84a89331c45c2b1e4482014c4214f>:0
at CombatExtended.ProjectileCE.Tick () [0x000f3] in <4af84a89331c45c2b1e4482014c4214f>:0
at Verse.TickList.Tick () [0x0015c] in <95de19971c5d40878d8742747904cdcd>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
Verse.Log:ErrorOnce (string,int)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.TickManagerUpdate_Patch2 (Verse.TickManager)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Exception ticking SSR_Aircraft_Rocket105962: System.NullReferenceException: Object reference not set to an instance of an object
at MYDE_AerocraftFramework.Building_Aerocraft_AsWeapon.Change_Position () [0x0006e] in <eec154e54181483f8afbc7ccf91f5e9e>:0
at MYDE_AerocraftFramework.Building_Aerocraft_AsWeapon.Tick () [0x000c6] in <eec154e54181483f8afbc7ccf91f5e9e>:0
at Verse.TickList.Tick () [0x0015c] in <95de19971c5d40878d8742747904cdcd>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.TickManagerUpdate_Patch2 (Verse.TickManager)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Exception ticking SSR_Aircraft_Missile105966: System.NullReferenceException: Object reference not set to an instance of an object
at MYDE_AerocraftFramework.Building_Aerocraft_AsWeapon.Change_Position () [0x0006e] in <eec154e54181483f8afbc7ccf91f5e9e>:0
at MYDE_AerocraftFramework.Building_Aerocraft_AsWeapon.Tick () [0x000c6] in <eec154e54181483f8afbc7ccf91f5e9e>:0
at Verse.TickList.Tick () [0x0015c] in <95de19971c5d40878d8742747904cdcd>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.TickManagerUpdate_Patch2 (Verse.TickManager)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
造出H11武直后帧数暴降,拆除后解决。自带机炮和导弹没有弹药显示,导弹和火箭炮可开火,机炮不行。上面只是开发者日志中的一条内容,因为红字很多没法每一条都展示。我不是第一次造出这个飞机,但是第一次出现这一问题。CE环境下使用。
H9也有同样的问题
Exception ticking Beyoncé (at (195, 0, 170)): System.NullReferenceException: Object reference not set to an instance of an object
at TorannMagic.TM_Calc.GetSkillDamage_Range (Verse.Pawn p, System.Single strFactor) [0x00033] in <dec5dfef5d25481a96d1b314d9a01732>:0
at TorannMagic.CompAbilityUserMight.GetSkillDamage () [0x0008c] in <dec5dfef5d25481a96d1b314d9a01732>:0
at TorannMagic.CompAbilityUserMight.CompTick () [0x0085b] in <dec5dfef5d25481a96d1b314d9a01732>:0
at Verse.ThingWithComps.Tick () [0x00024] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Pawn.Tick () [0x00024] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.TickList.Tick () [0x0015c] in <95de19971c5d40878d8742747904cdcd>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Exception ticking Beyoncé (at (193, 0, 169)): System.NullReferenceException: Object reference not set to an instance of an object
at TorannMagic.TM_Calc.GetSkillDamage_Range (Verse.Pawn p, System.Single strFactor) [0x00033] in <dec5dfef5d25481a96d1b314d9a01732>:0
at TorannMagic.CompAbilityUserMight.GetSkillDamage () [0x0008c] in <dec5dfef5d25481a96d1b314d9a01732>:0
at TorannMagic.CompAbilityUserMight.CompTick () [0x0085b] in <dec5dfef5d25481a96d1b314d9a01732>:0
at Verse.ThingWithComps.Tick () [0x00024] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Pawn.Tick () [0x00024] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.TickList.Tick () [0x0015c] in <95de19971c5d40878d8742747904cdcd>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)