Crusader Kings III

Crusader Kings III

Warhammer Units - Redux
some criticism for a very good mod
I know i shouldn’t give this much criticism to a mod that’s just been revived, but I feel like the mod would work much better if the unit icons were like just vanilla icons or very similar to them, units having coats of arms as their icons doesn’t really make much sense, as they’re just soldiers, and not a state.

Like you did this very well for the hippogryph knights and the witch hunters, less so for the different knight orders.The rest of the units are simply just coat of arms.

Like the Infantry and archer icons should be just an icon of the weapons the units uses even if customised based on culture, and the cavalry icons should be of the mount, whether it’s armoured or not, and the weapon used by its rider.

That’s basically my main criticism of this mod.

But there’s also a bug I see where every unit besides the Sylvanian and the Estalian units need to have their maintenance reduced 10 or a hundred times, as they take dozens or hundreds of gold to maintain.

And finally I would suggest turning hellstorm rocket batteries into archer units with siege progression as opposed to siege weapons similar to how the Ballistrai works.
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Nobutora  [developer] 30 Aug @ 3:52pm 
thank you for opinion! i higly appreciate it, i will look into all of that specially with the maintenance reduced , thanks again!!
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