RimWorld
Bill Doors' Plasma Weapons
OceanOfGaming 27 FEB 2023 a las 9:04
Bugs
Lizion bar not working properly
Pawns refilling Gear everywhere
when CE ammo is disabled Plasma ammo isnt
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Mostrando 1-7 de 7 comentarios
TruckerCarlos 27 FEB 2023 a las 20:14 
Lizon backpack seems to break after using jump or lizon cloud button
Totsnuk 28 FEB 2023 a las 14:35 
Cannot register MVCF.ManagedVerb MVCF.ManagedVerb, (id=CompEquippable_BDP_PlasmaShotgun69936_1_Poke_Managed in loaded object directory. Id already used by MVCF.ManagedVerb MVCF.ManagedVerb.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) Verse.LoadedObjectDirectory:Verse.LoadedObjectDirectory.RegisterLoaded_Patch0 (Verse.LoadedObjectDirectory,Verse.ILoadReferenceable)
(wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch0 (Verse.CrossRefHandler)
(wrapper dynamic-method) Verse.ScribeLoader:Verse.ScribeLoader.FinalizeLoading_Patch0 (Verse.ScribeLoader)
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch7 (Verse.Game)
(wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch4 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch0 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
https://gist.github.com/5e3555fa7f9cfee4c9f3c31058d3c13f
I have about 5 or 6 other errors that look similar.
Última edición por Totsnuk; 28 FEB 2023 a las 14:36
OceanOfGaming 1 MAR 2023 a las 5:43 
Publicado originalmente por Tot:
Cannot register MVCF.ManagedVerb MVCF.ManagedVerb, (id=CompEquippable_BDP_PlasmaShotgun69936_1_Poke_Managed in loaded object directory. Id already used by MVCF.ManagedVerb MVCF.ManagedVerb.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) Verse.LoadedObjectDirectory:Verse.LoadedObjectDirectory.RegisterLoaded_Patch0 (Verse.LoadedObjectDirectory,Verse.ILoadReferenceable)
(wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch0 (Verse.CrossRefHandler)
(wrapper dynamic-method) Verse.ScribeLoader:Verse.ScribeLoader.FinalizeLoading_Patch0 (Verse.ScribeLoader)
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch7 (Verse.Game)
(wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch4 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch0 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
https://gist.github.com/5e3555fa7f9cfee4c9f3c31058d3c13f
I have about 5 or 6 other errors that look similar.
this is a thread about reporting bugs and not JUST some gibberish without an explanation of what you were doing
Totsnuk 3 MAR 2023 a las 13:21 
Publicado originalmente por OceanOfGaming:
Publicado originalmente por Tot:
Cannot register MVCF.ManagedVerb MVCF.ManagedVerb, (id=CompEquippable_BDP_PlasmaShotgun69936_1_Poke_Managed in loaded object directory. Id already used by MVCF.ManagedVerb MVCF.ManagedVerb.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) Verse.LoadedObjectDirectory:Verse.LoadedObjectDirectory.RegisterLoaded_Patch0 (Verse.LoadedObjectDirectory,Verse.ILoadReferenceable)
(wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch0 (Verse.CrossRefHandler)
(wrapper dynamic-method) Verse.ScribeLoader:Verse.ScribeLoader.FinalizeLoading_Patch0 (Verse.ScribeLoader)
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch7 (Verse.Game)
(wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch4 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch0 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
https://gist.github.com/5e3555fa7f9cfee4c9f3c31058d3c13f
I have about 5 or 6 other errors that look similar.
this is a thread about reporting bugs and not JUST some gibberish without an explanation of what you were doing
All I did was load my save.
Zahnloli 18 ABR 2023 a las 15:53 
can confirm ammo refill (not using ce) problems. If a tank is empty the pawn will refill, if it's not, they won't. Even if a gun has less lizion than needed for a single shot, making it essentially useless. Worn tanks also don't seem to fill guns
雨殇 13 MAY 2023 a las 0:20 
和原版天然气扩展一起用会导致气泵不再产出天然气(悲
General_Nekko 2 ABR 2024 a las 9:01 
I'm just started having an issue were the weapon bullets don't exist and it no longer does any damage. This also happened with the mod only having its required mods active
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