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Also this requires MORE than a config edit I am afraid. You'll need the SDK to create "Archetypes" within the mod to let the mod know to use Shins. It gets a bit more complicated but basically what you did is only HALF of the work. You need the SDK to make it implemented.
Side note, Im slowing down on modding so at best I can do bug fixes and other things. Im no longer interested in adding content to this mod (unless if its of dire need and/or popular request)...
I get what you say about the feet poking out. I did not consider it this way. A rookie confusion on my part, really. I thought it would be kinda like the various props, but thinking about it more carefully, those are not part of the skeleton, as it were, they are external, so just duplicating them is enough. I can assign a new archetype to the item though, which should work. (I had a similar discussion with Xenesthis a couple of days ago, and this was his advice.) I'll need to make a bit of time to go through it all, and I need to submit my manuscript first, otherwise I won't be able to concentrate. One mistake, and I'll be reediting all my 500 soldiers. (Had this once, tried to copy the reaper's overcoat, screwed up, and all my pool were suddenly wearing the kaiserhelm, and had their clothing in alien overlay. :D)