RimWorld

RimWorld

Prepatcher
Prepatcher broken
It stops game from loading.No errors, crashes nothing. Open game with only performance fish stuff on and as long as prepatcher is in the modlist the "loading...." letters will disappear and game will not load
< >
Showing 1-6 of 6 comments
I've been experiencing this myself, but on the "Initaluzing Prepatcher" stage
does anyone know what mods this mod relies on? a list would be ideal as i cannot play as i dont know which mods need prepatcher to work
same ♥♥♥♥
Mdamon808 21 Jul @ 3:21pm 
Originally posted by frodeobaggins:
does anyone know what mods this mod relies on? a list would be ideal as i cannot play as i dont know which mods need prepatcher to work

I'm pretty sure that Prepatcher is a library other mods are built off of. So there are mods that rely on it. But it doesn't rely on anything else.
i cannot play my game til this gets updated. this is soooooo sad
Holy...

So - a few things here:

1. As you people can easily see, Prepatcher is not updated to 1.6 yet. So if you by chance try to run it on an 1.6 installation, that just straight-up won't work. Full stop.

2. 'This mod' doesn't 'rely on' other mods - but vice versa. A mod that needs Prepatcher will have it listed as a hard dependency, so there's no way to miss that by accident because the game and mod-managers would scream at you before things even start. There are a few mods with optional dependency on Prepatcher, which will still work (if they themselves are updated of course) just won't benefit from the (mostly) performance-improvements that come from Prepatcher.

3. Based on my knowledge, no massively important mod should have a hard dependency on Prepatcher at this point in time. VE Framework has an optional one - so that one is fine - and some of the mods that desperately need it (Performance Fish, as an example) are not updated to 1.6 to begin with (because Prepatcher has to update first) - so people claiming that their game won't work without Prepatcher are either making things up or are using SOME esoteric mod I currently can't think of tbh. In which case, yeah - the use of that mod is currently out of the question.
< >
Showing 1-6 of 6 comments
Per page: 1530 50