Counter-Strike 2

Counter-Strike 2

Typhoon
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Married  [开发者] 2014 年 7 月 28 日 上午 5:20
Bugs and Suggestions
Hi everyone,

I'm currently working on an update for Typhoon, and it would be great if you report any bugs you find. Post them here, ideally with screenshots/videos so I know exactly what you mean.

Thanks for your support!
最后由 Married 编辑于; 2014 年 7 月 29 日 上午 5:42
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正在显示第 1 - 15 条,共 17 条留言
Lelx 2014 年 7 月 28 日 上午 6:08 
Didnt find any. Great Work.
kingperu 2014 年 7 月 28 日 上午 8:22 
Well let me start by saying this a great map :) haven't play'd it in a 5v5 but seems a lot of fun:) I guess this isn't a bug but could be something fixed/added.... Well so you may already know that you can boost yourself onto the roof on the A bombsite by boosting here: http://cloud-2.steampowered.com/ugc/74625700084654929/C71B9EEC4843CEE65EAA9BDD5203E42F22696212/... well i saw this: http://cloud-4.steampowered.com/ugc/74625700084801233/027DC6D077D00BA65A00EB789356C24EC0E544CA/ and try to jump it on my own but it didn't work so i thought you could maybe pull back the wall a bit: http://cloud-4.steampowered.com/ugc/74625700084899819/72BDF5ED9997BE57CF6C819D3830CB1F5BEDA432/ so we could do it without the boosting... Well its just an idea, but keep it going :) hope to see an even better map after the update.
Married  [开发者] 2014 年 7 月 29 日 上午 12:07 
Hi dixy,

The jump that you've pointed out in your second image (from the building trim to roof of the hut) is definitely possible, it's just quite challenging.
kingperu 2014 年 7 月 29 日 上午 5:52 
引用自 Single
Hi dixy,

The jump that you've pointed out in your second image (from the building trim to roof of the hut) is definitely possible, it's just quite challenging.

Nice I managed to do it, I thought you had updated it :) btw i think it would be useful to have some stairs here http://cloud-4.steampowered.com/ugc/74626114406889352/B0070AFBE4A362F8DEF374E050DAC3CA66AFA29D/ so the retake for ct's wouldn't be as hard well just an opinion, im not a mapper so yeah xD
billboard 2014 年 7 月 29 日 下午 5:54 
引用自 dixy * SteelSeries
引用自 Single
Hi dixy,

The jump that you've pointed out in your second image (from the building trim to roof of the hut) is definitely possible, it's just quite challenging.

Nice I managed to do it, I thought you had updated it :) btw i think it would be useful to have some stairs here http://cloud-4.steampowered.com/ugc/74626114406889352/B0070AFBE4A362F8DEF374E050DAC3CA66AFA29D/ so the retake for ct's wouldn't be as hard well just an opinion, im not a mapper so yeah xD

Or make that drain pipe climbable or something
xavierloyola20 2014 年 7 月 29 日 下午 6:16 
really good
Inquisitor 2014 年 7 月 30 日 上午 5:57 
ПАЦАНЫ ЧОТКО ВСЕ ОТВЕЧАЮ ♥♥♥
MeatFox 2014 年 7 月 30 日 上午 10:53 
Hey, maybe you could make a more flooded place in this map? like a flooded cellar or some crap like that :D, this map is very interesting by the way.
Dumpster Dog 2014 年 7 月 30 日 下午 7:59 
Bomb site B and the building it is in, is really bright white and unnaturally bright.
Dumpster Dog 2014 年 7 月 30 日 下午 7:59 
But I Love the map
Elijah 2014 年 7 月 31 日 上午 8:23 
Thinking competitive the first thing I have to point out is that you cannot see the bomb in the water. This is huge, players will struggle finding it even with the radar and CT's wont see bomb down in these areas.

Molotovs work in water?

In general I find there are too many twists and turns, I can see people having a hard time learning the layout and easily forgetting about all possible angles.

Bombsite A I find very cramped, its difficult to move around. Removing the blue hut and spacing out the electrical thingys would solve this.

The double mid lanes are cool but now there quite a few spots for T's to attack from, there are ways around this the CT's can give up mid control and focus more on defending the sites but I feel like the lane close to A can could be cut off before the stairs to CT.


I do have positive though!

Bombsite B is very well designed, can see it wokring very well.

There is good visibility as far as seeing player models, the bomb though!

Good visuals and theme is consistent.

Radar is flawless



Married  [开发者] 2014 年 7 月 31 日 下午 5:33 
引用自 MeatFox©
Hey, maybe you could make a more flooded place in this map? like a flooded cellar or some crap like that :D, this map is very interesting by the way.

This is also an idea that I had, I'm not sure if I'll be able to implement it in the current layout though.

引用自 dumpzter dog
Bomb site B and the building it is in, is really bright white and unnaturally bright.

I might see about making the environment a little less bright, maybe make it a little dirtier.

引用自 Needles
Thinking competitive the first thing I have to [...]

I still have some more tweaks in mind for the water, I just need to get around to testing them. The water being highly opaque is one of them. Also, it makes sense that molotovs work on water: gasoline floats on water and doesn't mix. I also appreciate your advice on layout changes, and I'll consider them.

Thanks for submitting all the feedback everyone, it's very much appreciated.
Adam 2014 年 8 月 2 日 下午 3:59 
Bomb Troll Area(I think)
Spot
tui la tien 2014 年 9 月 14 日 上午 2:20 
FPS drop at this arena http://i.imgur.com/Bjp2DUW.jpg
Married  [开发者] 2014 年 9 月 15 日 上午 1:54 
Hi guys,

引用自 thecakeThief
Bomb Troll Area(I think)
Spot

Yeah, there is a large number of places you can lose the bomb. Generally, you can self-boost or two-person boost to get the bomb back though. Sometimes, just jumping under the awning brings it back down.

引用自 ★VN!S★
FPS drop at this arena http://i.imgur.com/Bjp2DUW.jpg

Thanks VNIS, I'll add it to the bug list for the future.
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