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To answer your questions:
1) we cannot do anything on lag spikes at this moment, we have plans in the future to update the procgen to use a new system but that would require a lot of effort and also moving all the files in the mod to a different folder which would take weeks to even be finished. It would also require some extensive rewriting of certain codes and as well as model changes for large buildings. This change is essentially impossible at this time since we're dealing with fixing bugs and polishing what we have so far.
2)press 1 again, it access your 2nd large gun. The tutorial says something about this.
3) just press the combo of keys and you should be able to click the continue button. Some unknown issue is causing the button to change its state when it isnt supposed to and we don't know how to fix it at this time.
If more than x amount of enemies spawn, then the next spawn (further from the player) will see less enemies. It does this until you either kill the enemies or get far enough for them to be deleted in which case the next spawn will have more enemies (if its a big or small base depends, your luck has to do with it)