RimWorld

RimWorld

Quality Affects HP
Log console Yellow thing
[Quality Affects HP] encountered an issue: couldn't insert instructions in Frame.CompleteConstruction! (Turn on Verbose Logging for more info)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
GermanQualityLF.Frame_CompleteConstruction_Patch:Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>,System.Reflection.Emit.ILGenerator)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
HarmonyLib.CodeTranspiler/<>c__DisplayClass11_0:<GetResult>b__0 (System.Reflection.MethodInfo)
System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>)
HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&,bool&)
HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&,bool&)
HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&)
HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
HarmonyLib.PatchClassProcessor:ProcessPatchJob (HarmonyLib.PatchJobs`1/Job<System.Reflection.MethodInfo>)
HarmonyLib.PatchClassProcessor:PatchWithAttributes (System.Reflection.MethodBase&,bool)
HarmonyLib.PatchClassProcessor:Patch ()
HarmonyLib.Harmony:<PatchAll>b__10_0 (System.Type)
HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>)
HarmonyLib.Harmony:PatchAll (System.Reflection.Assembly)
HarmonyLib.Harmony:PatchAll ()
GermanQualityLF.GermanQualityLF:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()


Idk what's that but check it out modder. I love your mod a LOT.
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Showing 1-8 of 8 comments
SappyZoe  [developer] 13 Aug @ 7:15am 
Ah, this is what I was looking for, this warning is saying that building HP isn't being set correctly.

Can you please:
* enable Verbose logging (Enable dev mode in the options, then in dev options, enable verbose logging)
* restart the game
* Open the Debug Log, if it doesn't open by itself (dev bar at the top, first button)
* Make sure info messages are enabled (the i next to the warning and error signs)
* Click the "copy to clipboard" button
and then put that in a pastebin or similar so I can have a look at it?
Rovstam 13 Aug @ 12:28pm 
Holy duckling sheep
Last edited by Rovstam; 13 Aug @ 2:05pm
Rovstam 13 Aug @ 12:29pm 
Ok i have a mediafire link, can i send it to your inbox? Doesn't work here.
Rovstam 13 Aug @ 12:30pm 
Ok there!
Rovstam 13 Aug @ 12:30pm 
Just remove the lines
SappyZoe  [developer] 13 Aug @ 12:57pm 
awesome, thanks!
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Showing 1-8 of 8 comments
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