RimWorld

RimWorld

[QW]超凡仿生体扩展
BKAzrae 8 Jul, 2024 @ 8:47pm
一点错误
第一个貌似和超凡仿生眼有关
XML error: Duplicate XML node name stages in this XML block: <HediffDef ParentName="AddedBodyPartArchotech"><defName>ArchotechEye</defName><label>archotech eye</label><labelNoun>an archotech eye</labelNoun><description>An installed archotech eye.</description><descriptionHyperlinks><ThingDef>ArchotechEye</ThingDef></descriptionHyperlinks><spawnThingOnRemoved>ArchotechEye</spawnThingOnRemoved><woundAnchorRange>0</woundAnchorRange><displayWound>true</displayWound><addedPartProps><solid>true</solid><partEfficiency>1.50</partEfficiency><betterThanNatural>true</betterThanNatural></addedPartProps><stages><li><statOffsets><AimingDelayFactor>-0.10</AimingDelayFactor><MeleeHitChance>2</MeleeHitChance><MeleeDodgeChance>2</MeleeDodgeChance><ShootingAccuracyPawn>2</ShootingAccuracyPawn><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant></statOffsets><capMods><li><capacity>Sight</capacity><offset>0.25</offset></li></capMods></li></stages><stages><li><statOffsets><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant></statOffsets></li></stages></HediffDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes ()
Verse.XmlInheritance:Resolve ()
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
< >
Showing 1-7 of 7 comments
BKAzrae 8 Jul, 2024 @ 8:48pm 
这个就不太清楚了
[[QW]超凡仿生体扩展] Patch operation Verse.PatchOperationRemove(Defs/HediffDef[defName="ArchotechEye"]/stages[./li/statOffsets/NightVisionEfficiency_Implant]) failed
file: E:\RimWorld\Mods\2897859020\1.5\CE_Patch\Patches\HeDiffDefs\Hediffs_Implants.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
BKAzrae 8 Jul, 2024 @ 8:49pm 
貌似都是ce方面的问题
BKAzrae 8 Jul, 2024 @ 8:50pm 
还有这个
Config error in ArchotechEye: stages are not in order of minSeverity
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.DefDatabase`1<Verse.HediffDef>:ErrorCheckAllDefs ()
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 ()
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task)
System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
苍白而蔷薇  [developer] 23 Jul, 2024 @ 7:00am 
哇,我今天才看到兄弟,讨论区这个并没有提醒作者的功能好像,我刚刚想发评论才看到。是CE的补丁(显示补丁文件名字了),但是由于我不玩CE我不清楚怎么修,之前这个也是靠别人说写的补丁,可能是CE1.5改了相关系数啥的
Wxine 10 May @ 12:30pm 
XML Verse.HediffDef defines the same field twice: defaultLabelColor.

Field contents: (0,255,255).

Whole XML:

<HediffDef><defName>ArchotechMechanitorsComprehensiveEnhancementChipImplant</defName><hediffClass>Hediff_Level</hediffClass><descriptionHyperlinks><ThingDef>ArchotechMechanitorsComprehensiveEnhancementChip</ThingDef></descriptionHyperlinks><label>archotech mechanitors comprehensive enhancemen chip</label><description>An installed archotech mechanitors comprehensive enhancemen chip implant..</description><descriptionShort>An implant which lets a mechanitor Enhance various capabilities. This can be installed up to 6 times.</descriptionShort><isBad>false</isBad><priceImpact>true</priceImpact><initialSeverity>1</initialSeverity><minSeverity>0</minSeverity><maxSeverity>6</maxSeverity><keepOnBodyPartRestoration>True</keepOnBodyPartRestoration><levelIsQuantity>true</levelIsQuantity><stages><li><minSeverity>1</minSeverity><statOffsets><MechBandwidth>6</MechBandwidth><SubcoreEncodingSpeed>0.5</SubcoreEncodingSpeed></statOffsets></li><li><minSeverity>2</minSeverity><statOffsets><MechBandwidth>6</MechBandwidth><SubcoreEncodingSpeed>0.5</SubcoreEncodingSpeed><MechControlGroups>1</MechControlGroups></statOffsets></li><li><minSeverity>3</minSeverity><statOffsets><MechBandwidth>6</MechBandwidth><SubcoreEncodingSpeed>0.5</SubcoreEncodingSpeed><MechControlGroups>1</MechControlGroups><MechFormingSpeed>0.5</MechFormingSpeed></statOffsets></li><li><minSeverity>4</minSeverity><statOffsets><MechBandwidth>6</MechBandwidth><SubcoreEncodingSpeed>0.5</SubcoreEncodingSpeed><MechControlGroups>1</MechControlGroups><MechFormingSpeed>0.5</MechFormingSpeed><WorkSpeedGlobalOffsetMech>0.1</WorkSpeedGlobalOffsetMech></statOffsets></li><li><minSeverity>5</minSeverity><statOffsets><MechBandwidth>6</MechBandwidth><SubcoreEncodingSpeed>0.5</SubcoreEncodingSpeed><MechControlGroups>1</MechControlGroups><MechFormingSpeed>0.5</MechFormingSpeed><WorkSpeedGlobalOffsetMech>0.1</WorkSpeedGlobalOffsetMech><MechRepairSpeed>0.5</MechRepairSpeed><MechRemoteRepairDistance>4.9</MechRemoteRepairDistance></statOffsets></li><li><minSeverity>6</minSeverity><statOffsets><MechBandwidth>12</MechBandwidth><SubcoreEncodingSpeed>1</SubcoreEncodingSpeed><MechControlGroups>2</MechControlGroups><MechFormingSpeed>1</MechFormingSpeed><WorkSpeedGlobalOffsetMech>0.2</WorkSpeedGlobalOffsetMech><MechRepairSpeed>1</MechRepairSpeed><MechRemoteRepairDistance>9.9</MechRemoteRepairDistance><MechRemoteShieldEnergy>100</MechRemoteShieldEnergy><MechRemoteShieldDistance>9.9</MechRemoteShieldDistance></statOffsets></li></stages><defaultLabelColor>(0,255,255)</defaultLabelColor><defaultLabelColor>(0,255,255)</defaultLabelColor></HediffDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch6 (string)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Verse.HediffDef> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<Verse.HediffDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlLoader.DefFromNode_Patch5 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ParseAndProcessXML_Patch2 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
求修复
苍白而蔷薇  [developer] 13 May @ 7:23am 
@Wxine 这个是因为你同时订阅了重复的另外一个我的独立的芯片mod...包含在这个mod里且patch重复了
Mono path[0] = 'D:/steam/steamapps/common/RimWorld/RimWorldWin64_Data/Managed'
Mono config path = 'D:/steam/steamapps/common/RimWorld/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path D:/steam/steamapps/common/RimWorld/RimWorldWin64_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3070 (ID=0x2484)
Vendor: NVIDIA
VRAM: 8018 MB
Driver: 32.0.15.6094
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.068 seconds
- Finished resetting the current domain, in 0.001 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
UnloadTime: 0.526900 ms
Command line arguments: -disable-compute-shaders
RimWorld 1.6.4543 rev1058
Fallback handler could not load library D:/steam/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-000001E8AB8A35E0.dll
Fallback handler could not load library D:/steam/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-000001E8AE764110.dll
[RimHUD v1.17.4] Initialized
Running Power Patch
Fallback handler could not load library D:/steam/steamapps/common/RimWorld/RimWorldWin64_Data/MonoBleedingEdge/data-000001E8AF43C020.dll
[Configurable Deconstruct Percentage]: DeconstructPercent = 100%, FailReturnPercent = 100%, DestroyReturnPercent = 100%, CancelBuildingPercent = 100%, CancelUnfinishedPercent = 100%, MinimumReturn = 1
[Configurable Deconstruct Percentage]: DeconstructPercent = 100%, FailReturnPercent = 100%, DestroyReturnPercent = 100%, CancelBuildingPercent = 100%, CancelUnfinishedPercent = 100%, MinimumReturn = 1
[Configurable Deconstruct Percentage]: DeconstructPercent = 100%, FailReturnPercent = 100%, DestroyReturnPercent = 100%, CancelBuildingPercent = 100%, CancelUnfinishedPercent = 100%, MinimumReturn = 1
[HugsLib] version 12.0.0
[HugsLib] early-initializing AllowTool
[BulkCarrier] applied.
DubsMintMenus v1.3.1086
XML error: Could not find parent node named "MechanitorStatBase" for node "StatDef". Full node: <StatDef ParentName="MechanitorStatBase"><defName>MechRemoteControlDistanceOffset</defName><label>mech remote control distance offset</label><description>An offset on the maximum range at which a mechanitor can control a mechanoid.</description><showIfUndefined>false</showIfUndefined></StatDef>
XML error: Could not find parent node named "MechanitorStatBase" for node "StatDef". Full node: <StatDef ParentName="MechanitorStatBase"><defName>MechRemoteResurrectDistance</defName><label>mech remote resurrect distance</label><description>the maximum range at which a mechanitor can resurrect a mechanoid.</description><showIfUndefined>false</showIfUndefined></StatDef>
XML error: Could not find parent node named "MechanitorStatBase" for node "StatDef". Full node: <StatDef ParentName="MechanitorStatBase"><defName>MechRemoteDominateDistance</defName><label>mech remote dominate distance</label><description>the maximum range at which a mechanitor can dominate a mechanoid.</description><showIfUndefined>false</showIfUndefined></StatDef>
XML error: Could not find parent node named "MechanitorStatBase" for node "StatDef". Full node: <StatDef ParentName="MechanitorStatBase"><defName>MechwombCapacity</defName><label>mechwomb capacity</label><description>the maximum material capacity of an installed mechwomb.</description><showIfUndefined>false</showIfUndefined></StatDef>
Could not resolve cross-reference: No RimWorld.StatCategoryDef named Mechanitor found to give to RimWorld.StatDef ShootingAccuracyPawnOffsetMech
Could not resolve cross-reference: No RimWorld.StatCategoryDef named Mechanitor found to give to RimWorld.StatDef AimingDelayFactorOffsetMech
Could not resolve cross-reference: No RimWorld.StatCategoryDef named Mechanitor found to give to RimWorld.StatDef MeleeHitChanceOffsetMech
Could not resolve cross-reference: No RimWorld.StatCategoryDef named Mechanitor found to give to RimWorld.StatDef MeleeDodgeChanceOffsetMech
Could not resolve cross-reference: No RimWorld.StatCategoryDef named Mechanitor found to give to RimWorld.StatDef MechhiveSatelliteUplinkCooldownFactor
Could not resolve cross-reference: No Verse.ThingDef named ArchotechBandwidthImproverChip found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named ArchotechHemogenAmplificationDevice found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named ArchotechMechanicalCultivationDevice found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named ArchotechMechanicalMaintenanceDevice found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named ArchotechRemoteShielderEnhanceDevice found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named ArchotechThreadAmplificationChip found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named ArchotechMechanicalPropertyEnhancement found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named ArchotechMechanitorsComprehensiveEnhancementChip found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named Archowomb found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named ArchotechEntropyEliminationChip found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named ArchotechPowerGatheringDevice found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named ArchotechCircadianHalfCycler found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named PsychokeneticShield found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named PsychicLevitator found to give to Verse.ThingDefCountClass (1x null)
Could not resolve cross-reference: No Verse.ThingDef named PsychicNullifier found to give to Verse.ThingDefCountClass (1x null)
Failed to find Verse.HediffDef named ArchotechPowerGatheringDevice. There are 221 defs of this type loaded.
Translation data for language Simplified Chinese has 808 errors. Generate translation report for more info.
Wall Light: v1.5.8874.26767
Rimpedia Patched (for 1.4 at 22/12/24)
QualityBuilder: JobDefOf.Deconstruct driverClass = JobDriver_Deconstruct
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
[TrueTerrainColors v1.12.22] Loaded cached true colors for 287 terrain defs from file.
超凡增生装置模块已加载 - 使用原版复活逻辑
Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
[Uuugggg.rimworld.Replace_Stuff.main] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.AI.TouchPathEndModeUtility.IsCornerTouchAllowed
Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 26364.
Total: 82.374300 ms (FindLiveObjects: 0.921500 ms CreateObjectMapping: 0.381700 ms MarkObjects: 80.889700 ms DeleteObjects: 0.180900 ms)

CharacterEditor v1.6.3 initializing...
updating labels for simplified chinese...
loading pawn slot content from file...
character editor instance created
checking editor settings...
bodysizes genes are active
CharacterEditor v1.6.3 ...done
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
[奴隶芯片] 系统初始化开始
[奴隶芯片] 系统初始化完成
[OgreStack]: Modify Stack Sizes Complete
CE is trying to create default parameter lists ...
creating default parameter list for genes...
45 default entities for genes created
creating default parameter list for objects...
1233 default entities for objects created
creating default parameter list for turrets...
10 default entities for turrets created
...lists created
CE is trying to apply modified parameters...
no modifications for genes
no modifications for objects
no modifications for lifestages
...done
救一下
< >
Showing 1-7 of 7 comments
Per page: 1530 50