RimWorld

RimWorld

Androids Expanded for RW 1.6
Droids have missing texture
Haven't checked with other Droids, but the worker droid is set to a nonexistent male body type, but switching it to female on character editor fixes it.

Sure i can do this everytime i build one, but its gonna be annoying doing this everytime. Fixing it shouldnt be hard since its probably just setting something in the code to switch the default droid body from male to female, but im not gonna assume what i dont know. Please fix, thank you in advance.
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BRSaura 24 Aug @ 10:27am 
Added the log.

Failed to find any textures at Things/AdvancedDroid/ while constructing Multi(initPath=Things/AdvancedDroid/, color=RGBA(0.698, 0.949, 0.698, 1.000), colorTwo=RGBA(0.000, 0.000, 0.000, 0.000))
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.Graphic_Multi:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
AlienRace.AlienRenderTreePatches:BodyGraphicForPrefix (Verse.PawnRenderNode_Body,Verse.Pawn,Verse.Graphic&) (at C:/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods/AlienRaces/Source/AlienRace/AlienRace/AlienRenderTree.cs:182)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnRenderNode_Body.GraphicFor_Patch4 (Verse.PawnRenderNode_Body,Verse.Pawn)
Verse.PawnRenderNode/<GraphicsFor>d__69:MoveNext ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnRenderNode.EnsureInitialized_Patch1 (Verse.PawnRenderNode,Verse.PawnRenderFlags)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnRenderNode.EnsureInitialized_Patch1 (Verse.PawnRenderNode,Verse.PawnRenderFlags)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnRenderTree.EnsureInitialized_Patch1 (Verse.PawnRenderTree,Verse.PawnRenderFlags)
Verse.PawnRenderer:RenderCache (Verse.Rot4,single,UnityEngine.Vector3,bool,bool,bool,bool,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PawnCacheRenderer:OnPostRender ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PawnCacheRenderer.RenderPawn_Patch1 (RimWorld.PawnCacheRenderer,Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,single,Verse.Rot4,bool,bool,bool,bool,UnityEngine.Vector3,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PortraitsCache/PortraitParams:RenderPortrait (Verse.Pawn,UnityEngine.RenderTexture)
RimWorld.PortraitsCache:Get (Verse.Pawn,UnityEngine.Vector2,Verse.Rot4,UnityEngine.Vector3,single,bool,bool,bool,bool,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool,System.Nullable`1<Verse.PawnHealthState>)
I am getting a similar texture issue with this mod. Specifically the printer texture is broken as of today's patch. See below for one of the error messages.

Exception loading UnityEngine.Texture2D from file.
absFilePath: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2890036704\Textures\DronePrinter.DDS
Exception: UnityEngine.UnityException: Failed to create texture because of invalid parameters.
[Ref EE6F7B0A] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.ModContentLoader`1<UnityEngine.Texture2D>:LoadItem (RimWorld.IO.VirtualFile)
Verse.ModContentLoader`1/<LoadAllForMod>d__4<UnityEngine.Texture2D>:MoveNext ()
Verse.ModContentHolder`1<UnityEngine.Texture2D>:ReloadAll (bool)
Verse.ModContentPack:ReloadContentInt (bool)
Verse.ModContentPack/<>c__DisplayClass56_0:<ReloadContent>b__0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
Same problems here
Missing or bug droid fabricator texture.
I'm also having an issue where the textures for items from this mod are not working and replaced by a red ? on a white square. I am on 1.6 and Everything else seems fine at a glance, just not textures.
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