Legend of Grimrock 2

Legend of Grimrock 2

Final Adventure
Firefox 9 Aug, 2023 @ 3:17pm
Script Names of Classes?
Does anyone (and hoping the mod author sees this) know what the internal script names of the various classes are?

Long story, I've realized I forgot to select a class for a character when I'm already reasonably far into a play through. Mostly, I intended to have a sacred and nature caster, and now realize that I don't. Using the console, I'm able to change classes to "monk" and "priest", which I understand to be new implementations for classes, so I think it's possible to change into these classes, but the names I can think of for the rest "paladin", "sharpshooter", "druid", etc give me scripting errors. I could try to brute force the names, but I thought maybe I'd reach out to the community first?

Thanks!
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Firefox 12 Aug, 2023 @ 1:43pm 
For anyone interested, I finally found the functions I needed to reverse this:
Druid is a redefinition of battle_mage
Paladin is a redefinition of knight
Ranger is a redefinition of rogue
kirill-busidow 20 Aug, 2023 @ 4:44pm 
Originally posted by Firefox:
Does anyone (and hoping the mod author sees this) know what the internal script names of the various classes are?

Long story, I've realized I forgot to select a class for a character when I'm already reasonably far into a play through. Mostly, I intended to have a sacred and nature caster, and now realize that I don't. Using the console, I'm able to change classes to "monk" and "priest", which I understand to be new implementations for classes, so I think it's possible to change into these classes, but the names I can think of for the rest "paladin", "sharpshooter", "druid", etc give me scripting errors. I could try to brute force the names, but I thought maybe I'd reach out to the community first?

Thanks!

Sacred is not needed at all. Weakest mage school.
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