Team Fortress 2

Team Fortress 2

Blu Scout Pants Restoration
Floof 16 Dec, 2024 @ 6:38am
Conterversial opinion i dislike and do not want this to be added
i have been a fan of tf2 since 2009 and i can very much understand that alot of new players and those who Realise this decade old bug and want it fixed

but here is the thing

its been in the game since the very start of it

valve left it in as it was over looked and they thought it was great

if they wanted to fix it they would of done it before the game released and yet all of blu scouts merch has the same exact trousers as red scout as it just looked better

even the mvm Robots have the red scout trouser Colour

the best option here to not upset the "keep scout pants blu" party happy is to jsut make a cosmetic that is directly the blu scout pants and just make it look natural so that those people can be happy with it

as to me its part of the games Culture

like how a simple animation bug for the spy with his disguise kit became officially noticed in the game with the Halloween doomsday posters to even a cosmetic and irl plushie

so yeah in my eyes the trousers are perfect the way they are and need no changes

and no this is not some "rage bait" or anything else

just sharing my opinion as no one else has thought to share why they want to keep blu scouts trousers the way they are

thanks for reading

have a nice day
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Showing 1-12 of 12 comments
Saccboi 4 Aug @ 9:15am 
THEY MADE IT BLUE ON PS3 WHAT ARE YOU TALKING ABOUT THE PANTS WERE ALWAYS MEANT TO BE BLUE THEY JUST FROGOT TO ENABLE THE BLUE PANTS LAYER WHEN CREATING THE BLU SCOUT TEXTURE BECAUSE ITS NOT BAKED INTO THE BLU TEXTURE
Floof 4 Aug @ 9:18am 
Originally posted by Saccboi:
THEY MADE IT BLUE ON PS3 WHAT ARE YOU TALKING ABOUT THE PANTS WERE ALWAYS MEANT TO BE BLUE THEY JUST FROGOT TO ENABLE THE BLUE PANTS LAYER WHEN CREATING THE BLU SCOUT TEXTURE BECAUSE ITS NOT BAKED INTO THE BLU TEXTURE
did you even read the post

if they did forget to layer it why would all the OFFCIAL merch feature blu scout with his bugged trouser colour

they are aware its bugged and kept it because they liked it

even the scout mvm bots use a red scout trouser colouring
Saccboi 4 Aug @ 9:20am 
Originally posted by Floof:
Originally posted by Saccboi:
THEY MADE IT BLUE ON PS3 WHAT ARE YOU TALKING ABOUT THE PANTS WERE ALWAYS MEANT TO BE BLUE THEY JUST FROGOT TO ENABLE THE BLUE PANTS LAYER WHEN CREATING THE BLU SCOUT TEXTURE BECAUSE ITS NOT BAKED INTO THE BLU TEXTURE
did you even read the post

if they did forget to layer it why would all the OFFCIAL merch feature blu scout with his bugged trouser colour

they are aware its bugged and kept it because they liked it

even the scout mvm bots use a red scout trouser colouring
♥♥♥♥♥♥♥ DUMBASS ITS FOR CONSISTENCY BECAUSE THEY NEVER GOT AROUND TO MAKING THEM BLUE ARE YOU BLIND DID YOU EVEN READ MY POST
Floof 4 Aug @ 9:23am 
Originally posted by Saccboi:
Originally posted by Floof:
did you even read the post

if they did forget to layer it why would all the OFFCIAL merch feature blu scout with his bugged trouser colour

they are aware its bugged and kept it because they liked it

even the scout mvm bots use a red scout trouser colouring
♥♥♥♥♥♥♥ DUMBASS ITS FOR CONSISTENCY BECAUSE THEY NEVER GOT AROUND TO MAKING THEM BLUE ARE YOU BLIND DID YOU EVEN READ MY POST
i did read your post

just saying if valve did want it changed they would of done it years ago but they like it the way it is even the community does as well

+ its a colour thats not red or blu as its brown

only bug blu scout needs is for the belt part of the trousers to become bugged as well so he is FULLY using the red scout trouser texture to it doesnt look mitch matched
Saccboi 4 Aug @ 9:26am 
WRONG THEY REVERTED THE FIX BECAUSE THERE WERE TOO MANY COSMETICS THAT CONFLICTED WITH THE BLUE PANTS NOT BECAUSE THEY LIKED IT RED USE YOUR BRAIN OH WAIT YOU LACK ONE
Floof 4 Aug @ 9:29am 
Originally posted by Saccboi:
WRONG THEY REVERTED THE FIX BECAUSE THERE WERE TOO MANY COSMETICS THAT CONFLICTED WITH THE BLUE PANTS NOT BECAUSE THEY LIKED IT RED USE YOUR BRAIN OH WAIT YOU LACK ONE
jesus christ your talking like a schitzo over virtual trousers

its just trouser colour clam down
Saccboi 4 Aug @ 9:31am 
Originally posted by Floof:
Originally posted by Saccboi:
WRONG THEY REVERTED THE FIX BECAUSE THERE WERE TOO MANY COSMETICS THAT CONFLICTED WITH THE BLUE PANTS NOT BECAUSE THEY LIKED IT RED USE YOUR BRAIN OH WAIT YOU LACK ONE
jesus christ your talking like a schitzo over virtual trousers

its just trouser colour clam down
minor spelling mistake i win
Floof 4 Aug @ 9:42am 
Originally posted by Saccboi:
Originally posted by Floof:
jesus christ your talking like a schitzo over virtual trousers

its just trouser colour clam down
minor spelling mistake i win
win what exactly?
Saccboi 4 Aug @ 9:45am 
Originally posted by Floof:
Originally posted by Saccboi:
minor spelling mistake i win
win what exactly?
bruh[knowyourmeme.com]
Floof 4 Aug @ 10:20am 
Originally posted by Saccboi:
Originally posted by Floof:
win what exactly?
bruh[knowyourmeme.com]
this is not ana rguement this is just a talk about my thoguhts on scouts blu pants to witch you have chosen to resort to name calling and to caim that my own thoughts and views on the matter are wrong
AJMickey 12 Aug @ 12:42am 
(replying to the initial post)
While I get your point I don't personally agree, the brown pants seem more a result of simply not noticing something was wrong rather than knowing and being completely fine with it.

For example, having it be blue on ps3, but not on pc, is a very strange inconsistency. In fact, in learning about TF2, there are... a LOT of strange inconsistencies.
- Did you know that Scout properly has blue pants in Meet The Heavy? Multiple, in fact? Super hard to notice, but it's there.
- Scout has brown pants in Meet The Spy. Curiously, Sniper also has brown pants in this, despite the fact that BLU Sniper has always had blue pants. This mistake, far as I can tell, has never been made anywhere else.
- The Scout robot has brown pants on blue team, grey arms, and a flesh-coloured head. However, the Scout robot render has flesh-coloured arms. A few other renders are outdated (and there simply isn't one for the Engineer robot at all. Fits, considering how rushed the Engi robot is)
- Additionally, flesh-coloured robots are a holdover from old designs of MvM robots. From what I can tell, every robot except Scout, Spy, and possibly Soldier had their head updated in some way other than skin colour, and Valve changed the colour from skin-coloured (including Demoman) to grey, except for Scout and Spy. Likely, they never ended up correcting this error because they never edited anything else to do with their heads.
- Medic robot's wheel-mechanism isn't even team coloured lol, it doesn't match either team's colour, and they don't align with Medic's pants colour either
- Most relevantly, Scout's belt loops ARE blue on BLU team - its just the pants portion that is brown. This causes a weird colour inconsistency

Additionally, Valve seems to not go back on inconsistencies or mistakes very often.
- Class portraits and class gibs still, to this day, use old beta models, despite not even being hard to notice
- A couple of uber textures are based on old models. Especially noteworthy with Engineer, who's uber texture is... uh... pretty obviously incorrect, I'll say.
- Voicelines are an example of something Valve does not revisit
- Heavy and Medic lack class-specific domination lines
- Engineer lacks payload lines
- Scout, Demoman, Sniper, and Spy all lack MvM lines, aside from gate capture and revival lines (Two Cities). Demoman especially makes no sense - he and Heavy have the same voice actor!
- Medic does not have competitive lines
- All robot Spy lines have a seemingly-useless second of silence at the start
- The Administrator has a line in MvM that's just... cut short. It's not even a case of it being interrupted in-game, the actual audio file is randomly cut!

Also, since the blue pants were caused by a photoshop layer being disabled, there's decent chance either way it was intentional or accidental. Weirdly, it sounds as if Scout was the only class with both team colours on one file, whereas other classes had a photoshop file for RED and a photoshop file for BLU. Probably contributed to whatever happened.

Imo while blue pants feel weird when used to brown pants, you get used to them very quickly (e.g. TF2C, or with just basic mods). Fits pretty well, considering every other class is the same

If the pants ever get back in, though, it probably should just be an advanced option by this point. Let people choose if they want brown or blue pants for BLU Scout - you can partially satisfy everyone that way, I feel. Sorry for the wall of text, but yeah.
Last edited by AJMickey; 12 Aug @ 12:45am
Floof 12 Aug @ 1:45am 
Originally posted by AJMickey:
(replying to the initial post)
While I get your point I don't personally agree, the brown pants seem more a result of simply not noticing something was wrong rather than knowing and being completely fine with it.

For example, having it be blue on ps3, but not on pc, is a very strange inconsistency. In fact, in learning about TF2, there are... a LOT of strange inconsistencies.
- Did you know that Scout properly has blue pants in Meet The Heavy? Multiple, in fact? Super hard to notice, but it's there.
- Scout has brown pants in Meet The Spy. Curiously, Sniper also has brown pants in this, despite the fact that BLU Sniper has always had blue pants. This mistake, far as I can tell, has never been made anywhere else.
- The Scout robot has brown pants on blue team, grey arms, and a flesh-coloured head. However, the Scout robot render has flesh-coloured arms. A few other renders are outdated (and there simply isn't one for the Engineer robot at all. Fits, considering how rushed the Engi robot is)
- Additionally, flesh-coloured robots are a holdover from old designs of MvM robots. From what I can tell, every robot except Scout, Spy, and possibly Soldier had their head updated in some way other than skin colour, and Valve changed the colour from skin-coloured (including Demoman) to grey, except for Scout and Spy. Likely, they never ended up correcting this error because they never edited anything else to do with their heads.
- Medic robot's wheel-mechanism isn't even team coloured lol, it doesn't match either team's colour, and they don't align with Medic's pants colour either
- Most relevantly, Scout's belt loops ARE blue on BLU team - its just the pants portion that is brown. This causes a weird colour inconsistency

Additionally, Valve seems to not go back on inconsistencies or mistakes very often.
- Class portraits and class gibs still, to this day, use old beta models, despite not even being hard to notice
- A couple of uber textures are based on old models. Especially noteworthy with Engineer, who's uber texture is... uh... pretty obviously incorrect, I'll say.
- Voicelines are an example of something Valve does not revisit
- Heavy and Medic lack class-specific domination lines
- Engineer lacks payload lines
- Scout, Demoman, Sniper, and Spy all lack MvM lines, aside from gate capture and revival lines (Two Cities). Demoman especially makes no sense - he and Heavy have the same voice actor!
- Medic does not have competitive lines
- All robot Spy lines have a seemingly-useless second of silence at the start
- The Administrator has a line in MvM that's just... cut short. It's not even a case of it being interrupted in-game, the actual audio file is randomly cut!

Also, since the blue pants were caused by a photoshop layer being disabled, there's decent chance either way it was intentional or accidental. Weirdly, it sounds as if Scout was the only class with both team colours on one file, whereas other classes had a photoshop file for RED and a photoshop file for BLU. Probably contributed to whatever happened.

Imo while blue pants feel weird when used to brown pants, you get used to them very quickly (e.g. TF2C, or with just basic mods). Fits pretty well, considering every other class is the same

If the pants ever get back in, though, it probably should just be an advanced option by this point. Let people choose if they want brown or blue pants for BLU Scout - you can partially satisfy everyone that way, I feel. Sorry for the wall of text, but yeah.
wow

you certainly know more about thr inconsistentcys of tf2 nore then me

i never even noticed that the pant colour issue extends to the shorts

the ps3 prob uses a older build of tf2 aka before the pant colour screw up


valve prob saw this bug and went "it actually looks nicer" and so they kept it but for the sfm shorts they prob screwed up after porting the model possibly for making 2 versions one that only uses game animations and background shots and the other for manual bone by bone close up animation

thats my only guess

think main reason i perfer them their bugged brown because it fits and feels right while when its blu (ie modded or so) it just doesn't feel right and looks cursed


best solution to the entire problem is make a cosmetic that changes the trouser colour of all classes and make it faintly painable or so
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