Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem








They're just aesthetic but I'll consider this suggestion.
Also tiny shield generator
Good news! I'm planning to add both a 1x2 fighter cockpit and several different sizes of shields.
The Medium turret fires two laser bolts each shot, though Cosmoteer doesn't really have a good way by default of showing this in the stats. I'll probably make a custom stat to clear up the confusion, sorry!
As for the command points for the turrets, good catch! I've forgotten some things while I was converting the parts from classic to modern, and this seems to be one of them.
Glad to see this mod here!
Probably, will fix in the next update! There's a lot of things I forgot to add because I was trying to get as many parts done as I could before Cosmoteer's release.
It wouldn't be too hard to add it, just not sure I want to do it just yet.