Project Zomboid

Project Zomboid

O'Connor Farm
Remove WaterZone from your spawn logic! It is not supported!
This is causing issues with the overall spawn in the game. Remove the tile logic WaterZone from your object definitions and, for the creator, from your WorldEd metadata.

O'Connor Farm\media\maps\O'Connor Farm\objects.lua, remove this line or comment it out:
{ name = "", type = "WaterZone", z = 0, geometry = "polygon", points = { 8167, 8063, 8167, 8048, 8187, 8032, 8196, 8032, 8200, 8035, 8206, 8032, 8212, 8021, 8221, 8023, 8225, 8027, 8225, 8032, 8220, 8037, 8220, 8043, 8221, 8044, 8220, 8054, 8200, 8062, 8186, 8060, 8171, 8067 } },
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Showing 1-2 of 2 comments
Pertominus 4 Sep, 2023 @ 5:00am 
i second this. waterzone should only be placed as rectangle in WorldEd
Quill 28 May, 2024 @ 6:19pm 
I did this myself in the objects.lua file for the map and it solves all issues. No more error
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Showing 1-2 of 2 comments
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