Left 4 Dead 2

Left 4 Dead 2

Lux's Survivor Legs script
A couple of bugs
1) you can see other survivors' duplicated models if shadow is ON.
2) the default offset -20.00 is strangely off.
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Showing 1-6 of 6 comments
Shadowysn  [developer] 18 Jun, 2023 @ 10:33am 
I don't know how you got ShadowLegsModel but it's an abandoned experimental feature after I found out I was unable to make the duplicated model invisible for the shadow illusion.

The -20.00 offset is off in what?
If it's referring to why it looks like it should send the legs to the ground, it's a trick revolving around the movement system always rotating the legs up or down according to where you look.
If it's referring to how there can be a better offset for the legs, I kept the default offset from Lux's original plugin and I was too reluctant to change it.
Originally posted by Shadowysn:
I don't know how you got ShadowLegsModel but it's an abandoned experimental feature after I found out I was unable to make the duplicated model invisible for the shadow illusion.

The -20.00 offset is off in what?
If it's referring to why it looks like it should send the legs to the ground, it's a trick revolving around the movement system always rotating the legs up or down according to where you look.
If it's referring to how there can be a better offset for the legs, I kept the default offset from Lux's original plugin and I was too reluctant to change it.

Offset as in there are permanent moments I can see my own head, and that persistent arm bug again.
Shadowysn  [developer] 18 Jun, 2023 @ 7:16pm 
Originally posted by Operation_Aribaaa:
Offset as in there are permanent moments I can see my own head.
Custom models tend to have this issue. Not really feasible to fix as custom models come in all shapes and sizes and there's no way to accommodate them all with the limited codebase.

Originally posted by Operation_Aribaaa:
and that persistent arm bug again.
I did all I could. Nothing I can do anymore. This bug never ever happens to me in my testing.
Last edited by Shadowysn; 19 Jun, 2023 @ 1:10am
Originally posted by Shadowysn:
Originally posted by Operation_Aribaaa:
Offset as in there are permanent moments I can see my own head.
Custom models tend to have this issue. Not really feasible to fix as custom models come in all shapes and sizes and there's no way to accommodate them all with the limited codebase.

Originally posted by Operation_Aribaaa:
and that persistent arm bug again.
I did all I could. Nothing I can do anymore. This bug never ever happens to me in my testing.

I don't have custom models, but I do use reanimated gun and item mods. Is that the cause?
Shadowysn  [developer] 19 Jun, 2023 @ 9:04am 
Originally posted by Operation_Aribaaa:
I don't have custom models, but I do use reanimated gun and item mods. Is that the cause?
Reanimated gun and item mods are mostly safe for the legs mod.
As for the issues, I took a refresher and the heads and arms of small or weird-animation characters like Ellis and Zoey can still pop up for a split second occasionally. These are unnoticeable in the heat of gameplay, however.
But if you want me to fix it, unfortunately this is as far as I can do without using custom animations or models.
Last edited by Shadowysn; 19 Jun, 2023 @ 9:51am
that's totally fine. Im not hindered by this
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