Barotrauma

Barotrauma

Basilisk Battlecruiser
Falkner  [開發人員] 2022 年 9 月 17 日 上午 7:57
Bug reports, Bot Pathfinding issues
Anything that needs Fixing? Let me know.
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目前顯示第 1-15 則留言,共 85
Anderlin 2022 年 9 月 20 日 上午 10:12 
Awesome job with updates/fixes so far. Only other issue I have found so far is that the oxygen tank shelves below the diving suit lockers next to the reactor (under engineering) are not wired up to power to recharge oxygen.
Falkner  [開發人員] 2022 年 9 月 20 日 下午 1:57 
引用自 Anderlin
Awesome job with updates/fixes so far. Only other issue I have found so far is that the oxygen tank shelves below the diving suit lockers next to the reactor (under engineering) are not wired up to power to recharge oxygen.

Solved
Whitegroth 2022 年 10 月 1 日 下午 5:59 
the bots seem to not understand that if the shuttle is in the docked port that they cant re-enter the ship through that port, and the AI tends to get stuck in the far left of the engine room, in front of the first chaingun loader, and on the ladder to the shuttle.
Falkner  [開發人員] 2022 年 10 月 1 日 下午 11:50 
Will update once i've figured out what's going on, cant see anything wrong with the reactor pool waypoints, the bots are just getting dumber, will rework.
Falkner  [開發人員] 2022 年 10 月 2 日 上午 2:07 
Fixed but - waypoints weren't the issue, it's the Bots - they lose their minds if they cant stand fully in the hull area they're repairing. even some stock subs are borked -

I made the Reactor pool bigger, laddered the magazine room hulls vertically and lengthened the last waypoint on the shuttle ladder - tested and working, at least on my end.

I'm sure the AI used to be better than this - now it cant handle small hull partitions. or overlapping shells.
最後修改者:Falkner; 2022 年 10 月 2 日 下午 3:53
Foxx 2022 年 10 月 9 日 上午 2:42 
whaat does the wwhiskers do?
Falkner  [開發人員] 2022 年 10 月 9 日 上午 4:10 
引用自 The_Rider_Fox
whaat does the wwhiskers do?

If you look at the preview pictures, I made a sound diagram that will explain it quite well.

If you turn whiskers on the front tower makes engine noise, so you can see echo of walls on the radar without using active sonar. Normally the engine at the back can do this, but the basilisk is so big that the front will hit a wall before the back engine can light up the wall.

It is 50% quieter than sonar so monsters will not attack you from the edge of the radar. I will make a screenshot to better explain!
最後修改者:Falkner; 2022 年 10 月 9 日 上午 4:57
᲼⁧⁧Smokey 2022 年 10 月 10 日 上午 5:26 
Hi, big fan of your sub. I'm sorry if this issue has already been fixed but I've been having issues with the bots running back on forth next to the shuttle terminal on the bridge of the main ship. I think it happens when they need to repair an electrical device but I am not sure. I haven't been able to figure out what they might be trying to repair.
Falkner  [開發人員] 2022 年 10 月 10 日 上午 5:44 
Hmm, good guess, there *is* a pump there, and It has to be below the deck or that small section of hull will always remain flooded -- but it is marked indestructible so they cant be trying to repair that...

- i think it is the water detector that got damaged. That is not indestructible.
I've made all water detectors unbreakable now. - It could also be the hatches they are trying to reach.

In fact I think it is best if i remove the glass section of the floor so they can reach everything! Thankyou Smokey. This was Very useful - Will continue testing.

You can repair all broken devices at an outpost through the upgrade person. I hope it wont affect your current game too much.
最後修改者:Falkner; 2022 年 10 月 10 日 上午 5:54
Anderlin 2022 年 10 月 10 日 下午 1:00 
I was having a similar issue, but Smokey was able to report it first. @Falkner thanks for continuing support. We will get these bugs squashed and you'll have one of the best boats on the workshop!
Anderlin 2022 年 10 月 10 日 下午 5:06 
Just curious, since the shuttle is intentionally susceptible to ballast flora, how are you supposed to deal with a ballast flora infection on the shuttle?

The wiring is locked which doesn't allow for you to drain water and make the pump root vulnerable. The only method I've had success with is to use explosives, which basically demolish the shuttle, and then having to manually repair everything. There are a lot of things densely packed in the shuttle which can make repairing after an explosion a challenge.
Falkner  [開發人員] 2022 年 10 月 10 日 下午 5:15 
Very Good point - forgot all the wiring is locked on the shuttle. BRB. - I'll set that right - I've been a bit overzealous ever since one too many griefers stripped all the copper out of a submarine.

- Fixed

Oof - i'm glad you brought this up - Checking over everything, the Basilisk's rear ballast was missing main power - I dont know *how* that happened - hopefully not since i redecorated in there. I'm amazed no-one's said anything.

-- FIXED
最後修改者:Falkner; 2022 年 10 月 10 日 下午 6:11
Anderlin 2022 年 10 月 10 日 下午 6:12 
I can really tell that these subs are a labor of love for you. Thanks for continuing to support with changes and fixes so that the community can enjoy your creations!
PurpleFlosh 2022 年 10 月 13 日 上午 11:58 
Hi Falkner,

I have now tested it with my friend again and he says that it was defo better but still bordering on the line of being unplayable

As for my framerate you asked for what it was when the ship is just idling, i have my frames locked to 60 fps because my 144hz hdmi cable broke and it never moves away from 60fps besides in those streams
Falkner  [開發人員] 2022 年 10 月 13 日 下午 3:06 
Same, I never drop below 60 either.
- but they can play cyberpunk and other games with no problems?
i'm surprised too - something's definitely off if they're getting 12 fps and i dont think it's the sub. A lot of people like us get lighting fast fps, while others with similar specs are crawling. It's a known issue they're working on.

https://github.com/Regalis11/Barotrauma/issues/9396#issuecomment-1180842045

It;s a long shot but - Has your friend updated his BIOS recently?
Seems Barotrauma suffers heavily if there's a memory bottleneck between RAM and GPU. Open task manager, go to performance and click the memory tab. Look at the bottom right - Mine is 3200mhz.

I wish i could help more but as far as optimising goes, i'm at the point there i'll have to start pulling parts off my sub. I'll post a screenshot, showperf reads green across the board - normal draw time should in the 6 ms range.

https://postimg.cc/p9CD7K7y
最後修改者:Falkner; 2022 年 10 月 13 日 下午 3:54
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