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In the latest compilation (10/12), I'm seeing a lot of trade route missing notifications in Africa from SoW. But the west saxons have discovered clothes, so that's a net gain.
That being said I honestly don't even know how SoW's trade works and I manage to play without thinking about it. Did you get the playset from the .json? otherwise maybe I need to double-check that the order here on steam is correct
I've subscribed to the modlist just yesterday and used the .json file from github. So presumably anyone trying out the modlist would have the same result. Upon starting the game I've also received a number of "trade node missing" notifications. They were indeed for Arabia.
I've tried turning off the "split Arabia" setting from HI and that didn't help. Disabling HI in the modlist did help though. So it must be some sort of incompatibility between SoW and HI.
I've also heard on the CMH discord that SoW generally doesn't work well with HI, so for now I'll just play with HI disabled.
EDIT: It's UPE, as Exodia said in the comments (thank you btw). Something between SoW and UPE causes CTD
Which is UPE? Thanks for your response
Disable Muslim Enhancements + all related compatches. This is causing the March 867 crash, possibly due to some kind of CTD from an ME event (probably conflicting with Ibn Battuta's Legacy).
The author of Ibn Battuta's Legacy has been notified so hopefully he will update the compatch soon. I will update when it happens on here + comments section