Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
nevermind I figured it out, I was in bata.
You must add a reference in assembly PublicKeyToken=7b13ffcd2ddd51
-thx
Aiming to get it out quite soon. It'll have some cool new additions as well.
There was a period of time where the new update had rendered this mod broken, but game updates have since restored its functionality, making it usable once more.
Did you disable reject suspicious mods? When that setting is enabled, the mod will produce errors of that nature and be unable to activate and function properly. (In some cases, you may have to restart your game after disabling the option.)