RimWorld
[OUTDATED] Vanilla Skills Expanded
Cactus 2022년 11월 21일 오후 12시 16분
Menu to choose expertise is unopenable
Title. I don't know if it's because of a mod conflict but I'm now suddenly unable to open the menu to choose an expertise
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LeonardoDaFinchy 2022년 11월 21일 오후 12시 38분 
Having the same issue, I think. This is the error log that I think is relevant:

Error while instantiating a mod of type VSE.SkillsMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentException: No field found for and CS$<>8__locals1 at HarmonyLib.CodeInstruction.LoadField (System.Type type, System.String name, System.Boolean useAddress) [0x00017] in <255414689d344b1385ae719f6cce8c55>:0 at VSE.Expertise.ExpertisePatches+<ExpertiseTitleTranspiler>d__4.MoveNext () [0x00167] in <52c6ce6e3c6548d19de15b94cc0e2afc>:0 at System.Collections.Generic.List`1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection) [0x00077] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at HarmonyLib.CodeTranspiler.GetResult (System.Reflection.Emit.ILGenerator generator, System.Reflection.MethodBase method) [0x00051] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.MethodBodyReader.FinalizeILCodes (HarmonyLib.Emitter emitter, System.Collections.Generic.List`1[T] transpilers, System.Collections.Generic.List`1[T] endLabels, System.Boolean& hasReturnCode) [0x0014a] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.MethodCopier.Finalize (HarmonyLib.Emitter emitter, System.Collections.Generic.List`1[T] endLabels, System.Boolean& hasReturnCode) [0x00000] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.MethodPatcher.CreateReplacement (System.Collections.Generic.Dictionary`2[System.Int32,HarmonyLib.CodeInstruction]& finalInstructions) [0x002be] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00057] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.PatchProcessor.Patch () [0x000fc] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <255414689d344b1385ae719f6cce8c55>:0 at VSE.Expertise.ExpertisePatches.Do (HarmonyLib.Harmony harm) [0x00146] in <52c6ce6e3c6548d19de15b94cc0e2afc>:0 at VSE.SkillsMod..ctor (Verse.ModContentPack content) [0x00023] in <52c6ce6e3c6548d19de15b94cc0e2afc>:0 at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&) at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0 --- End of inner exception stack trace --- at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Verse.LoadedModManager.CreateModClasses () [0x00076] in <1782cb69665b4d3abcdadb97df9ae541>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()
LeonardoDaFinchy 님이 마지막으로 수정; 2022년 11월 21일 오후 12시 40분
LeonardoDaFinchy 2022년 11월 21일 오후 12시 49분 
Confirmed the above with Rimworld 1.4.3555

Harmony
Royalty
Ideology
Biotech
Vanilla Expanded Framework
Vanilla Skills Expanded

No expertise menu, no pawns generated with modded passion levels

@cactus: doesn't seem to be a mod conflict to me, but I Am Not A Mod Author
T13Light 2022년 11월 21일 오후 12시 52분 
Yeah, it's due to the recent Rimworld update. Best of luck to the Expanded team!
Asylum Escapee 2022년 11월 21일 오후 1시 24분 
Yups. Just gotta wait for them to update it. Tynan really loves to break this mod in in particular. xD
sierzputowski 2022년 11월 21일 오후 1시 25분 
I hope they fix this sone and that the expertice comes back and is not lost for Colonist's.
Cactus 2022년 11월 21일 오후 3시 31분 
Welp. Guess I play the waiting game
n00by95 2022년 11월 21일 오후 4시 25분 
dam i have this problem thought i broke my mod order again. This is better was going to rebuild my mod order if it wasn't for this
n00by95 2022년 11월 21일 오후 4시 32분 
did a test its the new update, back dated rimworld to last version. mod is working fine
Teusdv 2022년 11월 22일 오전 6시 31분 
same issue here.
Stim The One 2022년 11월 22일 오전 7시 43분 
Same issue. Initially thought to be a mod conflict, but it does coincide with the new update which I actually put on today.

I am also experiencing the fact that no colonist spawned with any of the new passions, but the game was started a short while ago, so can't be the new update.

Update: Unsubbing and re-subbing solved the problem, however if someone lost a new passion, they certainly haven't gotten it back.
Stim The One 님이 마지막으로 수정; 2022년 11월 22일 오전 9시 33분
etc597 2022년 11월 22일 오후 12시 22분 
Hit the same thing issue
trigger_hurt 2022년 11월 22일 오후 1시 43분 
Same issue here. Can't open the Expertise menu.
sev 2022년 11월 22일 오후 2시 49분 
I can confirm that this is FIXED in the November 21 update to this mod. I had to force update by unsubscribing and resubscribing.
n00by95 2022년 11월 22일 오후 7시 31분 
Ya Sev is right just tested they fix and it works
Teusdv 2022년 11월 23일 오전 5시 40분 
I can confirm that this is FIXED in the November 21 update to this mod. I had to force update by unsubscribing and resubscribing. // same here
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