Don't Starve Together

Don't Starve Together

Auto Walking
Crash: Path finding queue out of fog-of-war
Crash: Path finding queue out of fog-of-war
崩溃:寻路队列超出战争迷雾范围

Hello, sorry if this is the wrong place for a crash report. Thank you for this mod, I like it a lot! :) The game crashes if you select a location past the fog of war, then queue another location within the fog of war. It only happens with 'additional travel keybind' set and 'allow fog of war' set to 'No'.
Steps to reproduce:
1. Right click dark area of map.
2. Hold additional travel key and right click explored area of map.
3. Crash

您好,抱歉这里不适合报告崩溃。感谢您提供这个模组,我非常喜欢!:) 如果您选择了一个超出战争迷雾范围的地点,然后又在战争迷雾内排队另一个地点,游戏就会崩溃。这种情况仅在设置了“附加移动键绑定”并将“允许战争迷雾”设置为“否”时发生。
重现步骤:
1. 右键单击地图上的暗区。
2. 按住额外的移动键并右键单击地图上已探索的区域。
3. 崩溃

[00:02:20]: [string "../mods/workshop-2849308125/scripts/compone..."]:820: bad argument #1 to 'next' (table expected, got nil) LUA ERROR stack traceback: =[C]:-1 in (global) next (C) <-1--1> ../mods/workshop-2849308125/scripts/components/ngl_pathfollower.lua:820 in (method) DirectWalkingWithNoPath (Lua) <818-821> ../mods/workshop-2849308125/scripts/components/ngl_pathfollower.lua:690 in (method) Travel (Lua) <654-722> ../mods/workshop-2849308125/scripts/postInits/mapscreenPostInit.lua:155 in (method) OnControl (Lua) <128-170> scripts/frontend.lua:428 in (method) OnControl (Lua) <412-489> scripts/input.lua:166 in (method) OnControl (Lua) <163-170> scripts/input.lua:752 in () ? (Lua) <751-753>